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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_MAC_VIDEO_DECODE_ACCELERATOR_H_ |
| 6 #define CONTENT_COMMON_GPU_MEDIA_MAC_VIDEO_DECODE_ACCELERATOR_H_ |
| 7 |
| 8 #include <CoreVideo/CoreVideo.h> |
| 9 #include <map> |
| 10 #include <list> |
| 11 |
| 12 #include "base/mac/scoped_cftyperef.h" |
| 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/threading/non_thread_safe.h" |
| 15 #include "media/video/video_decode_accelerator.h" |
| 16 |
| 17 namespace base { |
| 18 class RefCountedBytes; |
| 19 } |
| 20 namespace gfx { |
| 21 class GLContext; |
| 22 class VideoDecodeAccelerationSupport; |
| 23 } |
| 24 |
| 25 class GpuCommandBufferStub; |
| 26 |
| 27 class MacVideoDecodeAccelerator : public media::VideoDecodeAccelerator, |
| 28 public base::NonThreadSafe { |
| 29 public: |
| 30 // Does not take ownership of |client| which must outlive |*this|. |
| 31 MacVideoDecodeAccelerator(media::VideoDecodeAccelerator::Client* client); |
| 32 |
| 33 // Set the OpenGL context to use. |
| 34 void SetCGLContext(CGLContextObj cgl_context); |
| 35 |
| 36 // Set extra data required to initialize the H.264 video decoder. |
| 37 // TODO(sail): Move this into Initialize. |
| 38 bool SetConfigInfo(uint32_t frame_width, |
| 39 uint32_t frame_height, |
| 40 const std::vector<uint8_t>& avc_data); |
| 41 |
| 42 // media::VideoDecodeAccelerator implementation. |
| 43 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE; |
| 44 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; |
| 45 virtual void AssignPictureBuffers( |
| 46 const std::vector<media::PictureBuffer>& buffers) OVERRIDE; |
| 47 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; |
| 48 virtual void Flush() OVERRIDE; |
| 49 virtual void Reset() OVERRIDE; |
| 50 virtual void Destroy() OVERRIDE; |
| 51 |
| 52 private: |
| 53 virtual ~MacVideoDecodeAccelerator(); |
| 54 |
| 55 // Callback for a completed frame. |
| 56 void OnFrameReady(int32 bitstream_buffer_id, |
| 57 scoped_refptr<base::RefCountedBytes> bytes, |
| 58 CVImageBufferRef image, |
| 59 int status); |
| 60 |
| 61 // Sends available decoded frames to the client. |
| 62 void SendImages(); |
| 63 |
| 64 // Stop the component when any error is detected. |
| 65 void StopOnError(media::VideoDecodeAccelerator::Error error); |
| 66 |
| 67 // Calls the client's initialize completed callback. |
| 68 void NotifyInitializeDone(); |
| 69 |
| 70 // Requests pictures from the client. |
| 71 void RequestPictures(); |
| 72 |
| 73 // Calls the client's flush completed callback. |
| 74 void NotifyFlushDone(); |
| 75 |
| 76 // Calls the client's reset completed callback. |
| 77 void NotifyResetDone(); |
| 78 |
| 79 // Notifies the client that the input buffer identifed by |input_buffer_id| |
| 80 // has been processed. |
| 81 void NotifyInputBufferRead(int input_buffer_id); |
| 82 |
| 83 // To expose client callbacks from VideoDecodeAccelerator. |
| 84 Client* client_; |
| 85 // C++ wrapper around the Mac VDA API. |
| 86 scoped_refptr<gfx::VideoDecodeAccelerationSupport> vda_support_; |
| 87 // Picture buffers that are available for use by the decoder to draw decoded |
| 88 // video frames on. |
| 89 std::list<media::PictureBuffer> available_pictures_; |
| 90 |
| 91 // Maps ids to picture buffers that are in use by the client. |
| 92 struct UsedPictureInfo { |
| 93 UsedPictureInfo(const media::PictureBuffer& pic, |
| 94 const base::mac::ScopedCFTypeRef<CVImageBufferRef>& image); |
| 95 ~UsedPictureInfo(); |
| 96 const media::PictureBuffer picture_buffer; |
| 97 const base::mac::ScopedCFTypeRef<CVImageBufferRef> image; |
| 98 }; |
| 99 std::map<int32, UsedPictureInfo> used_pictures_; |
| 100 |
| 101 // List of decoded images waiting to be sent to the client. |
| 102 struct DecodedImageInfo { |
| 103 DecodedImageInfo(); |
| 104 ~DecodedImageInfo(); |
| 105 base::mac::ScopedCFTypeRef<CVImageBufferRef> image; |
| 106 int32 bitstream_buffer_id; |
| 107 }; |
| 108 std::list<DecodedImageInfo> decoded_images_; |
| 109 |
| 110 // The context to use to perform OpenGL operations. |
| 111 CGLContextObj cgl_context_; |
| 112 |
| 113 // The number of bytes used to store the frame buffer size. |
| 114 size_t nalu_len_field_size_; |
| 115 |
| 116 // Size of a video frame. |
| 117 gfx::Size frame_size_; |
| 118 |
| 119 // Flag to check if pictures have been requested from the client. |
| 120 bool did_request_pictures_; |
| 121 }; |
| 122 |
| 123 #endif // CONTENT_COMMON_GPU_MEDIA_VIDEO_DECODE_ACCELERATOR_MAC_H_ |
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