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Issue 10388047: Implement correct checking for inherited readonliness on assignment. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Addressed Michael's comments. Created 8 years, 6 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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7655 Script::Compile(v8_str("this.propertyIsEnumerable(0)"))->Run(); 7655 Script::Compile(v8_str("this.propertyIsEnumerable(0)"))->Run();
7656 CHECK(value->IsBoolean()); 7656 CHECK(value->IsBoolean());
7657 CHECK(!value->BooleanValue()); 7657 CHECK(!value->BooleanValue());
7658 7658
7659 value = Script::Compile(v8_str("x"))->Run(); 7659 value = Script::Compile(v8_str("x"))->Run();
7660 CHECK_EQ(12, value->Int32Value()); 7660 CHECK_EQ(12, value->Int32Value());
7661 7661
7662 value = Script::Compile(v8_str("f()"))->Run(); 7662 value = Script::Compile(v8_str("f()"))->Run();
7663 CHECK_EQ(42, value->Int32Value()); 7663 CHECK_EQ(42, value->Int32Value());
7664 7664
7665 Script::Compile(v8_str("y = 42"))->Run(); 7665 Script::Compile(v8_str("y = 43"))->Run();
7666 CHECK_EQ(1, shadow_y_setter_call_count); 7666 CHECK_EQ(1, shadow_y_setter_call_count);
7667 value = Script::Compile(v8_str("y"))->Run(); 7667 value = Script::Compile(v8_str("y"))->Run();
7668 CHECK_EQ(1, shadow_y_getter_call_count); 7668 CHECK_EQ(1, shadow_y_getter_call_count);
7669 CHECK_EQ(42, value->Int32Value()); 7669 CHECK_EQ(42, value->Int32Value());
7670 } 7670 }
7671 7671
7672 7672
7673 THREADED_TEST(HiddenPrototype) { 7673 THREADED_TEST(HiddenPrototype) {
7674 v8::HandleScope handle_scope; 7674 v8::HandleScope handle_scope;
7675 LocalContext context; 7675 LocalContext context;
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10299 Local<v8::Object> instance = child_templ->GetFunction()->NewInstance(); 10299 Local<v8::Object> instance = child_templ->GetFunction()->NewInstance();
10300 10300
10301 // Check that the child function overrides the parent one. 10301 // Check that the child function overrides the parent one.
10302 context->Global()->Set(v8_str("o"), instance); 10302 context->Global()->Set(v8_str("o"), instance);
10303 Local<Value> value = v8_compile("o.f")->Run(); 10303 Local<Value> value = v8_compile("o.f")->Run();
10304 // Check that the 'g' that was added last is hit. 10304 // Check that the 'g' that was added last is hit.
10305 CHECK_EQ(42, value->Int32Value()); 10305 CHECK_EQ(42, value->Int32Value());
10306 value = v8_compile("o.g")->Run(); 10306 value = v8_compile("o.g")->Run();
10307 CHECK_EQ(42, value->Int32Value()); 10307 CHECK_EQ(42, value->Int32Value());
10308 10308
10309 // Check 'h' can be shadowed. 10309 // Check that 'h' cannot be shadowed.
10310 value = v8_compile("o.h = 3; o.h")->Run(); 10310 value = v8_compile("o.h = 3; o.h")->Run();
10311 CHECK_EQ(3, value->Int32Value()); 10311 CHECK_EQ(1, value->Int32Value());
10312 10312
10313 // Check 'i' is cannot be shadowed or changed. 10313 // Check that 'i' cannot be shadowed or changed.
10314 value = v8_compile("o.i = 3; o.i")->Run(); 10314 value = v8_compile("o.i = 3; o.i")->Run();
10315 CHECK_EQ(42, value->Int32Value()); 10315 CHECK_EQ(42, value->Int32Value());
10316 } 10316 }
10317 10317
10318 10318
10319 static v8::Handle<Value> IsConstructHandler(const v8::Arguments& args) { 10319 static v8::Handle<Value> IsConstructHandler(const v8::Arguments& args) {
10320 ApiTestFuzzer::Fuzz(); 10320 ApiTestFuzzer::Fuzz();
10321 return v8::Boolean::New(args.IsConstructCall()); 10321 return v8::Boolean::New(args.IsConstructCall());
10322 } 10322 }
10323 10323
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12141 CHECK(!local_env.IsEmpty()); 12141 CHECK(!local_env.IsEmpty());
12142 local_env->Enter(); 12142 local_env->Enter();
12143 12143
12144 // Should complete without problems. 12144 // Should complete without problems.
12145 RegExpStringModificationTest().RunTest(); 12145 RegExpStringModificationTest().RunTest();
12146 12146
12147 local_env->Exit(); 12147 local_env->Exit();
12148 } 12148 }
12149 12149
12150 12150
12151 // Test that we can set a property on the global object even if there 12151 // Test that we cannot set a property on the global object if there
12152 // is a read-only property in the prototype chain. 12152 // is a read-only property in the prototype chain.
12153 TEST(ReadOnlyPropertyInGlobalProto) { 12153 TEST(ReadOnlyPropertyInGlobalProto) {
12154 v8::HandleScope scope; 12154 v8::HandleScope scope;
12155 v8::Handle<v8::ObjectTemplate> templ = v8::ObjectTemplate::New(); 12155 v8::Handle<v8::ObjectTemplate> templ = v8::ObjectTemplate::New();
12156 LocalContext context(0, templ); 12156 LocalContext context(0, templ);
12157 v8::Handle<v8::Object> global = context->Global(); 12157 v8::Handle<v8::Object> global = context->Global();
12158 v8::Handle<v8::Object> global_proto = 12158 v8::Handle<v8::Object> global_proto =
12159 v8::Handle<v8::Object>::Cast(global->Get(v8_str("__proto__"))); 12159 v8::Handle<v8::Object>::Cast(global->Get(v8_str("__proto__")));
12160 global_proto->Set(v8_str("x"), v8::Integer::New(0), v8::ReadOnly); 12160 global_proto->Set(v8_str("x"), v8::Integer::New(0), v8::ReadOnly);
12161 global_proto->Set(v8_str("y"), v8::Integer::New(0), v8::ReadOnly); 12161 global_proto->Set(v8_str("y"), v8::Integer::New(0), v8::ReadOnly);
12162 // Check without 'eval' or 'with'. 12162 // Check without 'eval' or 'with'.
12163 v8::Handle<v8::Value> res = 12163 v8::Handle<v8::Value> res =
12164 CompileRun("function f() { x = 42; return x; }; f()"); 12164 CompileRun("function f() { x = 42; return x; }; f()");
12165 CHECK_EQ(v8::Integer::New(0), res);
12165 // Check with 'eval'. 12166 // Check with 'eval'.
12166 res = CompileRun("function f() { eval('1'); y = 42; return y; }; f()"); 12167 res = CompileRun("function f() { eval('1'); y = 43; return y; }; f()");
12167 CHECK_EQ(v8::Integer::New(42), res); 12168 CHECK_EQ(v8::Integer::New(0), res);
12168 // Check with 'with'. 12169 // Check with 'with'.
12169 res = CompileRun("function f() { with (this) { y = 42 }; return y; }; f()"); 12170 res = CompileRun("function f() { with (this) { y = 44 }; return y; }; f()");
12170 CHECK_EQ(v8::Integer::New(42), res); 12171 CHECK_EQ(v8::Integer::New(0), res);
12171 } 12172 }
12172 12173
12173 static int force_set_set_count = 0; 12174 static int force_set_set_count = 0;
12174 static int force_set_get_count = 0; 12175 static int force_set_get_count = 0;
12175 bool pass_on_get = false; 12176 bool pass_on_get = false;
12176 12177
12177 static v8::Handle<v8::Value> ForceSetGetter(v8::Local<v8::String> name, 12178 static v8::Handle<v8::Value> ForceSetGetter(v8::Local<v8::String> name,
12178 const v8::AccessorInfo& info) { 12179 const v8::AccessorInfo& info) {
12179 force_set_get_count++; 12180 force_set_get_count++;
12180 if (pass_on_get) { 12181 if (pass_on_get) {
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16586 v8::V8::SetFatalErrorHandler(CountingErrorCallback); 16587 v8::V8::SetFatalErrorHandler(CountingErrorCallback);
16587 v8::Utils::ReportApiFailure("StringEmpty()", "Kill V8"); 16588 v8::Utils::ReportApiFailure("StringEmpty()", "Kill V8");
16588 i::Isolate::Current()->TearDown(); 16589 i::Isolate::Current()->TearDown();
16589 CHECK(!i::Internals::IsInitialized(isolate)); 16590 CHECK(!i::Internals::IsInitialized(isolate));
16590 CHECK_EQ(1, fatal_error_callback_counter); 16591 CHECK_EQ(1, fatal_error_callback_counter);
16591 CHECK(v8::String::Empty().IsEmpty()); 16592 CHECK(v8::String::Empty().IsEmpty());
16592 CHECK_EQ(2, fatal_error_callback_counter); 16593 CHECK_EQ(2, fatal_error_callback_counter);
16593 CHECK(v8::String::Empty(isolate).IsEmpty()); 16594 CHECK(v8::String::Empty(isolate).IsEmpty());
16594 CHECK_EQ(3, fatal_error_callback_counter); 16595 CHECK_EQ(3, fatal_error_callback_counter);
16595 } 16596 }
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