| Index: ash/launcher/launcher.h
|
| diff --git a/ash/launcher/launcher.h b/ash/launcher/launcher.h
|
| index e244d4c594f65e5411f653cc818469ba7b665ffc..385d78212ff9bed79bebbecc50541d9361629c5b 100644
|
| --- a/ash/launcher/launcher.h
|
| +++ b/ash/launcher/launcher.h
|
| @@ -8,8 +8,10 @@
|
|
|
| #include "ash/ash_export.h"
|
| #include "ash/launcher/background_animator.h"
|
| +#include "ash/wm/shelf_auto_hide_behavior.h"
|
| #include "base/basictypes.h"
|
| #include "base/memory/scoped_ptr.h"
|
| +#include "ui/gfx/size.h"
|
|
|
| namespace aura {
|
| class Window;
|
| @@ -44,15 +46,18 @@ class ASH_EXPORT Launcher : public internal::BackgroundAnimatorDelegate {
|
| void SetFocusCycler(internal::FocusCycler* focus_cycler);
|
| internal::FocusCycler* GetFocusCycler();
|
|
|
| + void SetAlignment(ShelfAlignment alignment);
|
| + ShelfAlignment alignment() const { return alignment_; }
|
| +
|
| // Sets whether the launcher paints a background. Default is false, but is set
|
| // to true if a window overlaps the shelf.
|
| void SetPaintsBackground(
|
| bool value,
|
| internal::BackgroundAnimator::ChangeType change_type);
|
|
|
| - // Sets the width of the status area.
|
| - void SetStatusWidth(int width);
|
| - int GetStatusWidth();
|
| + // Sets the size of the status area.
|
| + void SetStatusSize(const gfx::Size& size);
|
| + const gfx::Size& status_size() const { return status_size_; }
|
|
|
| // Returns the screen bounds of the item for the specified window. If there is
|
| // no item for the specified window an empty rect is returned.
|
| @@ -96,8 +101,13 @@ class ASH_EXPORT Launcher : public internal::BackgroundAnimatorDelegate {
|
| // LauncherView used to display icons.
|
| internal::LauncherView* launcher_view_;
|
|
|
| + ShelfAlignment alignment_;
|
| +
|
| scoped_ptr<LauncherDelegate> delegate_;
|
|
|
| + // Size reserved for the status area.
|
| + gfx::Size status_size_;
|
| +
|
| // Used to animate the background.
|
| internal::BackgroundAnimator background_animator_;
|
|
|
|
|