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Issue 10388010: Decoupling backbuffer allocation suggestion from frontbuffer allocation suggestion. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Reset previous damage at time of swap. Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface.h" 5 #include "ui/gl/gl_surface.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/command_line.h" 10 #include "base/command_line.h"
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 } 94 }
95 95
96 bool GLSurface::PostSubBuffer(int x, int y, int width, int height) { 96 bool GLSurface::PostSubBuffer(int x, int y, int width, int height) {
97 return false; 97 return false;
98 } 98 }
99 99
100 bool GLSurface::OnMakeCurrent(GLContext* context) { 100 bool GLSurface::OnMakeCurrent(GLContext* context) {
101 return true; 101 return true;
102 } 102 }
103 103
104 void GLSurface::SetBufferAllocation(BufferAllocationState state) { 104 void GLSurface::SetBackbufferAllocation(bool allocated) {
105 }
106
107 void GLSurface::SetFrontbufferAllocation(bool allocated) {
105 } 108 }
106 109
107 void* GLSurface::GetShareHandle() { 110 void* GLSurface::GetShareHandle() {
108 NOTIMPLEMENTED(); 111 NOTIMPLEMENTED();
109 return NULL; 112 return NULL;
110 } 113 }
111 114
112 void* GLSurface::GetDisplay() { 115 void* GLSurface::GetDisplay() {
113 NOTIMPLEMENTED(); 116 NOTIMPLEMENTED();
114 return NULL; 117 return NULL;
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176 } 179 }
177 180
178 unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() { 181 unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() {
179 return surface_->GetBackingFrameBufferObject(); 182 return surface_->GetBackingFrameBufferObject();
180 } 183 }
181 184
182 bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) { 185 bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) {
183 return surface_->OnMakeCurrent(context); 186 return surface_->OnMakeCurrent(context);
184 } 187 }
185 188
186 void GLSurfaceAdapter::SetBufferAllocation(BufferAllocationState state) { 189 void GLSurfaceAdapter::SetBackbufferAllocation(bool allocated) {
187 surface_->SetBufferAllocation(state); 190 surface_->SetBackbufferAllocation(allocated);
191 }
192
193 void GLSurfaceAdapter::SetFrontbufferAllocation(bool allocated) {
194 surface_->SetFrontbufferAllocation(allocated);
188 } 195 }
189 196
190 void* GLSurfaceAdapter::GetShareHandle() { 197 void* GLSurfaceAdapter::GetShareHandle() {
191 return surface_->GetShareHandle(); 198 return surface_->GetShareHandle();
192 } 199 }
193 200
194 void* GLSurfaceAdapter::GetDisplay() { 201 void* GLSurfaceAdapter::GetDisplay() {
195 return surface_->GetDisplay(); 202 return surface_->GetDisplay();
196 } 203 }
197 204
198 void* GLSurfaceAdapter::GetConfig() { 205 void* GLSurfaceAdapter::GetConfig() {
199 return surface_->GetConfig(); 206 return surface_->GetConfig();
200 } 207 }
201 208
202 unsigned GLSurfaceAdapter::GetFormat() { 209 unsigned GLSurfaceAdapter::GetFormat() {
203 return surface_->GetFormat(); 210 return surface_->GetFormat();
204 } 211 }
205 212
206 GLSurfaceAdapter::~GLSurfaceAdapter() {} 213 GLSurfaceAdapter::~GLSurfaceAdapter() {}
207 214
208 } // namespace gfx 215 } // namespace gfx
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