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Side by Side Diff: Source/WebCore/platform/graphics/chromium/cc/CCActiveAnimation.h

Issue 10384167: Merge 116554 - [chromium] Add impl-thread support for fill-mode and direction css animation propert… (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1132/
Patch Set: Created 8 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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83 double startTime() const { return m_startTime; } 83 double startTime() const { return m_startTime; }
84 void setStartTime(double monotonicTime) { m_startTime = monotonicTime; } 84 void setStartTime(double monotonicTime) { m_startTime = monotonicTime; }
85 bool hasSetStartTime() const { return m_startTime; } 85 bool hasSetStartTime() const { return m_startTime; }
86 86
87 double timeOffset() const { return m_timeOffset; } 87 double timeOffset() const { return m_timeOffset; }
88 void setTimeOffset(double monotonicTime) { m_timeOffset = monotonicTime; } 88 void setTimeOffset(double monotonicTime) { m_timeOffset = monotonicTime; }
89 89
90 void suspend(double monotonicTime); 90 void suspend(double monotonicTime);
91 void resume(double monotonicTime); 91 void resume(double monotonicTime);
92 92
93 // If alternatesDirection is true, on odd numbered iterations we reverse the curve.
94 bool alternatesDirection() const { return m_alternatesDirection; }
95 void setAlternatesDirection(bool alternates) { m_alternatesDirection = alter nates; }
96
93 bool isFinishedAt(double monotonicTime) const; 97 bool isFinishedAt(double monotonicTime) const;
94 bool isFinished() const { return m_runState == Finished || m_runState == Abo rted; } 98 bool isFinished() const { return m_runState == Finished || m_runState == Abo rted; }
95 99
96 CCAnimationCurve* curve() { return m_curve.get(); } 100 CCAnimationCurve* curve() { return m_curve.get(); }
97 const CCAnimationCurve* curve() const { return m_curve.get(); } 101 const CCAnimationCurve* curve() const { return m_curve.get(); }
98 102
99 // If this is true, even if the animation is running, it will not be tickabl e until 103 // If this is true, even if the animation is running, it will not be tickabl e until
100 // it is given a start time. This is true for animations running on the main thread. 104 // it is given a start time. This is true for animations running on the main thread.
101 bool needsSynchronizedStartTime() const { return m_needsSynchronizedStartTim e; } 105 bool needsSynchronizedStartTime() const { return m_needsSynchronizedStartTim e; }
102 void setNeedsSynchronizedStartTime(bool needsSynchronizedStartTime) { m_need sSynchronizedStartTime = needsSynchronizedStartTime; } 106 void setNeedsSynchronizedStartTime(bool needsSynchronizedStartTime) { m_need sSynchronizedStartTime = needsSynchronizedStartTime; }
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121 // Grouped animations are guaranteed to start at the same time and no other animations 125 // Grouped animations are guaranteed to start at the same time and no other animations
122 // may animate any of the group's target properties until all animations in the 126 // may animate any of the group's target properties until all animations in the
123 // group have finished animating. Note: an active animation's group id and t arget 127 // group have finished animating. Note: an active animation's group id and t arget
124 // property uniquely identify that animation. 128 // property uniquely identify that animation.
125 int m_group; 129 int m_group;
126 130
127 TargetProperty m_targetProperty; 131 TargetProperty m_targetProperty;
128 RunState m_runState; 132 RunState m_runState;
129 int m_iterations; 133 int m_iterations;
130 double m_startTime; 134 double m_startTime;
135 bool m_alternatesDirection;
131 136
132 // The time offset effectively pushes the start of the animation back in tim e. This is 137 // The time offset effectively pushes the start of the animation back in tim e. This is
133 // used for resuming paused animations -- an animation is added with a non-z ero time 138 // used for resuming paused animations -- an animation is added with a non-z ero time
134 // offset, causing the animation to skip ahead to the desired point in time. 139 // offset, causing the animation to skip ahead to the desired point in time.
135 double m_timeOffset; 140 double m_timeOffset;
136 141
137 bool m_needsSynchronizedStartTime; 142 bool m_needsSynchronizedStartTime;
138 143
139 // When an animation is suspended, it behaves as if it is paused and it also ignores 144 // When an animation is suspended, it behaves as if it is paused and it also ignores
140 // all run state changes until it is resumed. This is used for testing purpo ses. 145 // all run state changes until it is resumed. This is used for testing purpo ses.
141 bool m_suspended; 146 bool m_suspended;
142 147
143 // These are used in trimTimeToCurrentIteration to account for time 148 // These are used in trimTimeToCurrentIteration to account for time
144 // spent while paused. This is not included in AnimationState since it 149 // spent while paused. This is not included in AnimationState since it
145 // there is absolutely no need for clients of this controller to know 150 // there is absolutely no need for clients of this controller to know
146 // about these values. 151 // about these values.
147 double m_pauseTime; 152 double m_pauseTime;
148 double m_totalPausedTime; 153 double m_totalPausedTime;
149 }; 154 };
150 155
151 } // namespace WebCore 156 } // namespace WebCore
152 157
153 #endif // CCActiveAnimation_h 158 #endif // CCActiveAnimation_h
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