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Side by Side Diff: media/base/download_rate_monitor.cc

Issue 10382109: Delete DownloadRateMonitor since it's never worked right. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/base/download_rate_monitor.h"
6
7 #include "base/bind.h"
8 #include "base/time.h"
9
10 namespace media {
11
12 // Number of samples to use to collect and average for each measurement of
13 // download rate.
14 static const size_t kNumberOfSamples = 5;
15
16 // Minimum number of seconds represented in a sample period.
17 static const float kSamplePeriod = 1.0;
18
19 DownloadRateMonitor::Sample::Sample() {
20 Reset();
21 }
22
23 DownloadRateMonitor::Sample::~Sample() { }
24
25 DownloadRateMonitor::Sample::Sample(
26 const BufferingPoint& start, const BufferingPoint& end) {
27 Reset();
28 start_ = start;
29 set_end(end);
30 }
31
32 void DownloadRateMonitor::Sample::set_end(const BufferingPoint& new_end) {
33 DCHECK(!start_.timestamp.is_null());
34 DCHECK(new_end.buffered_bytes >= start_.buffered_bytes);
35 DCHECK(new_end.timestamp >= start_.timestamp);
36 end_ = new_end;
37 }
38
39 float DownloadRateMonitor::Sample::bytes_per_second() const {
40 if (seconds_elapsed() > 0.0 && bytes_downloaded() >= 0)
41 return bytes_downloaded() / seconds_elapsed();
42 return -1.0;
43 }
44
45 float DownloadRateMonitor::Sample::seconds_elapsed() const {
46 if (start_.timestamp.is_null() || end_.timestamp.is_null())
47 return -1.0;
48 return (end_.timestamp - start_.timestamp).InSecondsF();
49 }
50
51 int64 DownloadRateMonitor::Sample::bytes_downloaded() const {
52 if (start_.timestamp.is_null() || end_.timestamp.is_null())
53 return -1.0;
54 return end_.buffered_bytes - start_.buffered_bytes;
55 }
56
57 bool DownloadRateMonitor::Sample::is_null() const {
58 return start_.timestamp.is_null() && end_.timestamp.is_null();
59 }
60
61 void DownloadRateMonitor::Sample::Reset() {
62 start_ = BufferingPoint();
63 end_ = BufferingPoint();
64 }
65
66 void DownloadRateMonitor::Sample::RestartAtEndBufferingPoint() {
67 start_ = end_;
68 end_ = BufferingPoint();
69 }
70
71 DownloadRateMonitor::DownloadRateMonitor() {
72 Reset();
73 }
74
75 void DownloadRateMonitor::Start(
76 const base::Closure& canplaythrough_cb, int media_bitrate,
77 bool streaming, bool local_source) {
78 canplaythrough_cb_ = canplaythrough_cb;
79 streaming_ = streaming;
80 local_source_ = local_source;
81 stopped_ = false;
82 bitrate_ = media_bitrate;
83 current_sample_.Reset();
84 buffered_bytes_ = 0;
85
86 NotifyCanPlayThroughIfNeeded();
87 }
88
89 void DownloadRateMonitor::SetBufferedBytes(
90 int64 buffered_bytes, const base::Time& timestamp) {
91 if (stopped_)
92 return;
93
94 is_downloading_data_ = true;
95
96 // Check monotonically nondecreasing constraint.
97 base::Time previous_time;
98 if (!current_sample_.is_null())
99 previous_time = current_sample_.end().timestamp;
100 else if (!sample_window_.empty())
101 previous_time = sample_window_.back().end().timestamp;
102
103 // If we go backward in time, dismiss the sample.
104 if (!previous_time.is_null() && timestamp < previous_time)
105 return;
106
107 // If the buffer level has dropped, invalidate current sample.
108 if (buffered_bytes < buffered_bytes_)
109 current_sample_.Reset();
110 buffered_bytes_ = buffered_bytes;
111
112 BufferingPoint latest_point = { buffered_bytes, timestamp };
113 if (current_sample_.is_null())
114 current_sample_ = Sample(latest_point, latest_point);
115 else
116 current_sample_.set_end(latest_point);
117
118 UpdateSampleWindow();
119 NotifyCanPlayThroughIfNeeded();
120 }
121
122 void DownloadRateMonitor::SetNetworkActivity(bool is_downloading_data) {
123 if (is_downloading_data == is_downloading_data_)
124 return;
125 // Invalidate the current sample if downloading is going from start to stopped
126 // or vice versa.
127 current_sample_.Reset();
128 is_downloading_data_ = is_downloading_data;
129 }
130
131 void DownloadRateMonitor::Stop() {
132 stopped_ = true;
133 current_sample_.Reset();
134 buffered_bytes_ = 0;
135 }
136
137 void DownloadRateMonitor::Reset() {
138 canplaythrough_cb_.Reset();
139 has_notified_can_play_through_ = false;
140 current_sample_.Reset();
141 sample_window_.clear();
142 is_downloading_data_ = false;
143 total_bytes_ = -1;
144 buffered_bytes_ = 0;
145 local_source_ = false;
146 bitrate_ = 0;
147 stopped_ = true;
148 streaming_ = false;
149 }
150
151 DownloadRateMonitor::~DownloadRateMonitor() { }
152
153 int64 DownloadRateMonitor::bytes_downloaded_in_window() const {
154 // There are max |kNumberOfSamples| so we might as well recompute each time.
155 int64 total = 0;
156 for (size_t i = 0; i < sample_window_.size(); ++i)
157 total += sample_window_[i].bytes_downloaded();
158 return total;
159 }
160
161 float DownloadRateMonitor::seconds_elapsed_in_window() const {
162 // There are max |kNumberOfSamples| so we might as well recompute each time.
163 float total = 0.0;
164 for (size_t i = 0; i < sample_window_.size(); ++i)
165 total += sample_window_[i].seconds_elapsed();
166 return total;
167 }
168
169 void DownloadRateMonitor::UpdateSampleWindow() {
170 if (current_sample_.seconds_elapsed() < kSamplePeriod)
171 return;
172
173 // Add latest sample and remove oldest sample.
174 sample_window_.push_back(current_sample_);
175 if (sample_window_.size() > kNumberOfSamples)
176 sample_window_.pop_front();
177
178 // Prepare for next measurement.
179 current_sample_.RestartAtEndBufferingPoint();
180 }
181
182 float DownloadRateMonitor::ApproximateDownloadByteRate() const {
183 // Compute and return the average download byte rate from within the sample
184 // window.
185 // NOTE: In the unlikely case where the data is arriving really bursty-ly,
186 // say getting a big chunk of data every 5 seconds, then with this
187 // implementation it will take 25 seconds until bitrate is calculated.
188 if (sample_window_.size() >= kNumberOfSamples &&
189 seconds_elapsed_in_window() > 0.0) {
190 return bytes_downloaded_in_window() / seconds_elapsed_in_window();
191 }
192
193 // Could not determine approximate download byte rate.
194 return -1.0;
195 }
196
197 bool DownloadRateMonitor::ShouldNotifyCanPlayThrough() {
198 if (stopped_)
199 return false;
200
201 // Only notify CanPlayThrough once for now.
202 if (has_notified_can_play_through_)
203 return false;
204
205 // Fire CanPlayThrough immediately if the source is local or streaming.
206 //
207 // NOTE: It is a requirement for CanPlayThrough to fire immediately if the
208 // source is local, but the choice to optimistically fire the event for any
209 // streaming media element is a design decision that may need to be tweaked.
210 if (local_source_ || streaming_)
211 return true;
212
213 // If all bytes are buffered, fire CanPlayThrough.
214 if (buffered_bytes_ == total_bytes_)
215 return true;
216
217 // If bitrate is unknown, optimistically fire CanPlayThrough immediately.
218 // This is so a video with an unknown bitrate with the "autoplay" attribute
219 // will not wait until the entire file is downloaded before playback begins.
220 if (bitrate_ <= 0)
221 return true;
222
223 float bytes_needed_per_second = bitrate_ / 8;
224 float download_rate = ApproximateDownloadByteRate();
225
226 // If we are downloading at or faster than the media's bitrate, then we can
227 // play through to the end of the media without stopping to buffer.
228 if (download_rate > 0)
229 return download_rate >= bytes_needed_per_second;
230
231 // If download rate is unknown, it may be because the media is being
232 // downloaded so fast that it cannot collect an adequate number of samples
233 // before the download gets deferred.
234 //
235 // To catch this case, we also look at how much data is being downloaded
236 // immediately after the download begins.
237 if (sample_window_.size() < kNumberOfSamples) {
238 int64 bytes_downloaded_since_start =
239 bytes_downloaded_in_window() + current_sample_.bytes_downloaded();
240 float seconds_elapsed_since_start =
241 seconds_elapsed_in_window() + current_sample_.seconds_elapsed();
242
243 // If we download 4 seconds of data in less than 2 seconds of time, we're
244 // probably downloading at a fast enough rate that we can play through.
245 // This is an arbitrary metric that will likely need tweaking.
246 if (seconds_elapsed_since_start < 2.0 &&
247 bytes_downloaded_since_start > 4.0 * bytes_needed_per_second) {
248 return true;
249 }
250 }
251
252 return false;
253 }
254
255 void DownloadRateMonitor::NotifyCanPlayThroughIfNeeded() {
256 if (ShouldNotifyCanPlayThrough() && !canplaythrough_cb_.is_null()) {
257 canplaythrough_cb_.Run();
258 has_notified_can_play_through_ = true;
259 }
260 }
261
262 } // namespace media
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