| Index: third_party/libva/dummy_drv_video/object_heap.c
|
| diff --git a/third_party/libva/dummy_drv_video/object_heap.c b/third_party/libva/dummy_drv_video/object_heap.c
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e867139b79e70dc1f6502334b6a8fe00ef18a464
|
| --- /dev/null
|
| +++ b/third_party/libva/dummy_drv_video/object_heap.c
|
| @@ -0,0 +1,193 @@
|
| +/*
|
| + * Copyright (c) 2007 Intel Corporation. All Rights Reserved.
|
| + *
|
| + * Permission is hereby granted, free of charge, to any person obtaining a
|
| + * copy of this software and associated documentation files (the
|
| + * "Software"), to deal in the Software without restriction, including
|
| + * without limitation the rights to use, copy, modify, merge, publish,
|
| + * distribute, sub license, and/or sell copies of the Software, and to
|
| + * permit persons to whom the Software is furnished to do so, subject to
|
| + * the following conditions:
|
| + *
|
| + * The above copyright notice and this permission notice (including the
|
| + * next paragraph) shall be included in all copies or substantial portions
|
| + * of the Software.
|
| + *
|
| + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
| + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
| + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
| + * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
|
| + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
| + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
| + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
| + */
|
| +
|
| +#include "object_heap.h"
|
| +
|
| +#include "assert.h"
|
| +#include <stdio.h>
|
| +#include <string.h>
|
| +#include <stdlib.h>
|
| +
|
| +#define ASSERT assert
|
| +
|
| +#define LAST_FREE -1
|
| +#define ALLOCATED -2
|
| +
|
| +/*
|
| + * Expands the heap
|
| + * Return 0 on success, -1 on error
|
| + */
|
| +static int object_heap_expand( object_heap_p heap )
|
| +{
|
| + int i;
|
| + void *new_heap_index;
|
| + int next_free;
|
| + int new_heap_size = heap->heap_size + heap->heap_increment;
|
| +
|
| + new_heap_index = (void *) realloc( heap->heap_index, new_heap_size * heap->object_size );
|
| + if ( NULL == new_heap_index )
|
| + {
|
| + return -1; /* Out of memory */
|
| + }
|
| + heap->heap_index = new_heap_index;
|
| + next_free = heap->next_free;
|
| + for(i = new_heap_size; i-- > heap->heap_size; )
|
| + {
|
| + object_base_p obj = (object_base_p) (heap->heap_index + i * heap->object_size);
|
| + obj->id = i + heap->id_offset;
|
| + obj->next_free = next_free;
|
| + next_free = i;
|
| + }
|
| + heap->next_free = next_free;
|
| + heap->heap_size = new_heap_size;
|
| + return 0; /* Success */
|
| +}
|
| +
|
| +/*
|
| + * Return 0 on success, -1 on error
|
| + */
|
| +int object_heap_init( object_heap_p heap, int object_size, int id_offset)
|
| +{
|
| + heap->object_size = object_size;
|
| + heap->id_offset = id_offset & OBJECT_HEAP_OFFSET_MASK;
|
| + heap->heap_size = 0;
|
| + heap->heap_increment = 16;
|
| + heap->heap_index = NULL;
|
| + heap->next_free = LAST_FREE;
|
| + return object_heap_expand(heap);
|
| +}
|
| +
|
| +/*
|
| + * Allocates an object
|
| + * Returns the object ID on success, returns -1 on error
|
| + */
|
| +int object_heap_allocate( object_heap_p heap )
|
| +{
|
| + object_base_p obj;
|
| + if ( LAST_FREE == heap->next_free )
|
| + {
|
| + if( -1 == object_heap_expand( heap ) )
|
| + {
|
| + return -1; /* Out of memory */
|
| + }
|
| + }
|
| + ASSERT( heap->next_free >= 0 );
|
| +
|
| + obj = (object_base_p) (heap->heap_index + heap->next_free * heap->object_size);
|
| + heap->next_free = obj->next_free;
|
| + obj->next_free = ALLOCATED;
|
| + return obj->id;
|
| +}
|
| +
|
| +/*
|
| + * Lookup an object by object ID
|
| + * Returns a pointer to the object on success, returns NULL on error
|
| + */
|
| +object_base_p object_heap_lookup( object_heap_p heap, int id )
|
| +{
|
| + object_base_p obj;
|
| + if ( (id < heap->id_offset) || (id > (heap->heap_size+heap->id_offset)) )
|
| + {
|
| + return NULL;
|
| + }
|
| + id &= OBJECT_HEAP_ID_MASK;
|
| + obj = (object_base_p) (heap->heap_index + id * heap->object_size);
|
| +
|
| + /* Check if the object has in fact been allocated */
|
| + if ( obj->next_free != ALLOCATED )
|
| + {
|
| + return NULL;
|
| + }
|
| + return obj;
|
| +}
|
| +
|
| +/*
|
| + * Iterate over all objects in the heap.
|
| + * Returns a pointer to the first object on the heap, returns NULL if heap is empty.
|
| + */
|
| +object_base_p object_heap_first( object_heap_p heap, object_heap_iterator *iter )
|
| +{
|
| + *iter = -1;
|
| + return object_heap_next( heap, iter );
|
| +}
|
| +
|
| +/*
|
| + * Iterate over all objects in the heap.
|
| + * Returns a pointer to the next object on the heap, returns NULL if heap is empty.
|
| + */
|
| +object_base_p object_heap_next( object_heap_p heap, object_heap_iterator *iter )
|
| +{
|
| + object_base_p obj;
|
| + int i = *iter + 1;
|
| + while ( i < heap->heap_size)
|
| + {
|
| + obj = (object_base_p) (heap->heap_index + i * heap->object_size);
|
| + if (obj->next_free == ALLOCATED)
|
| + {
|
| + *iter = i;
|
| + return obj;
|
| + }
|
| + i++;
|
| + }
|
| + *iter = i;
|
| + return NULL;
|
| +}
|
| +
|
| +
|
| +
|
| +/*
|
| + * Frees an object
|
| + */
|
| +void object_heap_free( object_heap_p heap, object_base_p obj )
|
| +{
|
| + /* Don't complain about NULL pointers */
|
| + if (NULL != obj)
|
| + {
|
| + /* Check if the object has in fact been allocated */
|
| + ASSERT( obj->next_free == ALLOCATED );
|
| +
|
| + obj->next_free = heap->next_free;
|
| + heap->next_free = obj->id & OBJECT_HEAP_ID_MASK;
|
| + }
|
| +}
|
| +
|
| +/*
|
| + * Destroys a heap, the heap must be empty.
|
| + */
|
| +void object_heap_destroy( object_heap_p heap )
|
| +{
|
| + object_base_p obj;
|
| + int i;
|
| + /* Check if heap is empty */
|
| + for (i = 0; i < heap->heap_size; i++)
|
| + {
|
| + /* Check if object is not still allocated */
|
| + obj = (object_base_p) (heap->heap_index + i * heap->object_size);
|
| + ASSERT( obj->next_free != ALLOCATED );
|
| + }
|
| + free(heap->heap_index);
|
| + heap->heap_size = 0;
|
| + heap->heap_index = NULL;
|
| + heap->next_free = LAST_FREE;
|
| +}
|
|
|