Index: ui/gfx/compositor/test_web_graphics_context_3d.cc |
diff --git a/ui/gfx/compositor/test_web_graphics_context_3d.cc b/ui/gfx/compositor/test_web_graphics_context_3d.cc |
deleted file mode 100644 |
index 3bd4603ec9b01c6a780c411b92640f1518cd8940..0000000000000000000000000000000000000000 |
--- a/ui/gfx/compositor/test_web_graphics_context_3d.cc |
+++ /dev/null |
@@ -1,232 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ui/gfx/compositor/test_web_graphics_context_3d.h" |
- |
-#include "ui/gfx/gl/gl_context_stub.h" |
-#include "ui/gfx/gl/gl_surface_stub.h" |
- |
-namespace ui { |
- |
-TestWebGraphicsContext3D::TestWebGraphicsContext3D() {} |
-TestWebGraphicsContext3D::~TestWebGraphicsContext3D() {} |
- |
-void TestWebGraphicsContext3D::Initialize() { |
- gl_surface_ = new gfx::GLSurfaceStub; |
- gl_context_ = new gfx::GLContextStub; |
- gl_context_->MakeCurrent(gl_surface_.get()); |
-} |
- |
-bool TestWebGraphicsContext3D::makeContextCurrent() { |
- return true; |
-} |
- |
-int TestWebGraphicsContext3D::width() { |
- return 0; |
-} |
- |
-int TestWebGraphicsContext3D::height() { |
- return 0; |
-} |
- |
-bool TestWebGraphicsContext3D::isGLES2Compliant() { |
- return false; |
-} |
- |
-bool TestWebGraphicsContext3D::readBackFramebuffer( |
- unsigned char* pixels, |
- size_t bufferSize, |
- WebKit::WebGLId framebuffer, |
- int width, |
- int height) { |
- return false; |
-} |
- |
-WebKit::WebGLId TestWebGraphicsContext3D::getPlatformTextureId() { |
- return 0; |
-} |
- |
-bool TestWebGraphicsContext3D::isContextLost() { |
- return false; |
-} |
- |
-void* TestWebGraphicsContext3D::mapBufferSubDataCHROMIUM( |
- WebKit::WGC3Denum target, |
- WebKit::WGC3Dintptr offset, |
- WebKit::WGC3Dsizeiptr size, |
- WebKit::WGC3Denum access) { |
- return 0; |
-} |
- |
-void* TestWebGraphicsContext3D::mapTexSubImage2DCHROMIUM( |
- WebKit::WGC3Denum target, |
- WebKit::WGC3Dint level, |
- WebKit::WGC3Dint xoffset, |
- WebKit::WGC3Dint yoffset, |
- WebKit::WGC3Dsizei width, |
- WebKit::WGC3Dsizei height, |
- WebKit::WGC3Denum format, |
- WebKit::WGC3Denum type, |
- WebKit::WGC3Denum access) { |
- return 0; |
-} |
- |
-WebKit::WebString TestWebGraphicsContext3D::getRequestableExtensionsCHROMIUM() { |
- return WebKit::WebString(); |
-} |
- |
-WebKit::WGC3Denum TestWebGraphicsContext3D::checkFramebufferStatus( |
- WebKit::WGC3Denum target) { |
- return GL_FRAMEBUFFER_COMPLETE; |
-} |
- |
-bool TestWebGraphicsContext3D::getActiveAttrib(WebKit::WebGLId program, |
- WebKit::WGC3Duint index, |
- ActiveInfo& info) { |
- return false; |
-} |
- |
-bool TestWebGraphicsContext3D::getActiveUniform(WebKit::WebGLId program, |
- WebKit::WGC3Duint index, |
- ActiveInfo& info) { |
- return false; |
-} |
- |
-WebKit::WGC3Dint TestWebGraphicsContext3D::getAttribLocation( |
- WebKit::WebGLId program, |
- const WebKit::WGC3Dchar* name) { |
- return 0; |
-} |
- |
-TestWebGraphicsContext3D::Attributes |
-TestWebGraphicsContext3D::getContextAttributes() { |
- return Attributes(); |
-} |
- |
-WebKit::WGC3Denum TestWebGraphicsContext3D::getError() { |
- return 0; |
-} |
- |
-void TestWebGraphicsContext3D::getIntegerv(WebKit::WGC3Denum pname, |
- WebKit::WGC3Dint* value) { |
- if (pname == GL_MAX_TEXTURE_SIZE) |
- *value = 1024; |
-} |
- |
-void TestWebGraphicsContext3D::getProgramiv(WebKit::WebGLId program, |
- WebKit::WGC3Denum pname, |
- WebKit::WGC3Dint* value) { |
- if (pname == GL_LINK_STATUS) |
- *value = 1; |
-} |
- |
-WebKit::WebString TestWebGraphicsContext3D::getProgramInfoLog( |
- WebKit::WebGLId program) { |
- return WebKit::WebString(); |
-} |
- |
-void TestWebGraphicsContext3D::getShaderiv(WebKit::WebGLId shader, |
- WebKit::WGC3Denum pname, |
- WebKit::WGC3Dint* value) { |
- if (pname == GL_COMPILE_STATUS) |
- *value = 1; |
-} |
- |
-WebKit::WebString TestWebGraphicsContext3D::getShaderInfoLog( |
- WebKit::WebGLId shader) { |
- return WebKit::WebString(); |
-} |
- |
-WebKit::WebString TestWebGraphicsContext3D::getShaderSource( |
- WebKit::WebGLId shader) { |
- return WebKit::WebString(); |
-} |
- |
-WebKit::WebString TestWebGraphicsContext3D::getString(WebKit::WGC3Denum name) { |
- return WebKit::WebString(); |
-} |
- |
-WebKit::WGC3Dint TestWebGraphicsContext3D::getUniformLocation( |
- WebKit::WebGLId program, |
- const WebKit::WGC3Dchar* name) { |
- return 0; |
-} |
- |
-WebKit::WGC3Dsizeiptr TestWebGraphicsContext3D::getVertexAttribOffset( |
- WebKit::WGC3Duint index, |
- WebKit::WGC3Denum pname) { |
- return 0; |
-} |
- |
-WebKit::WGC3Dboolean TestWebGraphicsContext3D::isBuffer( |
- WebKit::WebGLId buffer) { |
- return false; |
-} |
- |
-WebKit::WGC3Dboolean TestWebGraphicsContext3D::isEnabled( |
- WebKit::WGC3Denum cap) { |
- return false; |
-} |
- |
-WebKit::WGC3Dboolean TestWebGraphicsContext3D::isFramebuffer( |
- WebKit::WebGLId framebuffer) { |
- return false; |
-} |
- |
-WebKit::WGC3Dboolean TestWebGraphicsContext3D::isProgram( |
- WebKit::WebGLId program) { |
- return false; |
-} |
- |
-WebKit::WGC3Dboolean TestWebGraphicsContext3D::isRenderbuffer( |
- WebKit::WebGLId renderbuffer) { |
- return false; |
-} |
- |
-WebKit::WGC3Dboolean TestWebGraphicsContext3D::isShader( |
- WebKit::WebGLId shader) { |
- return false; |
-} |
- |
-WebKit::WGC3Dboolean TestWebGraphicsContext3D::isTexture( |
- WebKit::WebGLId texture) { |
- return false; |
-} |
- |
-WebKit::WebGLId TestWebGraphicsContext3D::createBuffer() { |
- return 1; |
-} |
- |
-WebKit::WebGLId TestWebGraphicsContext3D::createFramebuffer() { |
- return 1; |
-} |
- |
-WebKit::WebGLId TestWebGraphicsContext3D::createProgram() { |
- return 1; |
-} |
- |
-WebKit::WebGLId TestWebGraphicsContext3D::createRenderbuffer() { |
- return 1; |
-} |
- |
-WebKit::WebGLId TestWebGraphicsContext3D::createShader( |
- WebKit::WGC3Denum value) { |
- return 1; |
-} |
- |
-WebKit::WebGLId TestWebGraphicsContext3D::createTexture() { |
- return 1; |
-} |
- |
-WebKit::WebGLId TestWebGraphicsContext3D::createQueryEXT() |
-{ |
- return 1; |
-} |
- |
-WebKit::WGC3Dboolean TestWebGraphicsContext3D::isQueryEXT(WebKit::WebGLId) |
-{ |
- return true; |
-} |
- |
-} // namespace ui |