Index: ui/gfx/compositor/layer_animation_sequence.h |
diff --git a/ui/gfx/compositor/layer_animation_sequence.h b/ui/gfx/compositor/layer_animation_sequence.h |
deleted file mode 100644 |
index dc85721d9df11cdc97e50cdad9f0c6ebed0703b0..0000000000000000000000000000000000000000 |
--- a/ui/gfx/compositor/layer_animation_sequence.h |
+++ /dev/null |
@@ -1,124 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
-#define UI_GFX_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
-#pragma once |
- |
-#include <vector> |
- |
-#include "base/gtest_prod_util.h" |
-#include "base/memory/linked_ptr.h" |
-#include "base/observer_list.h" |
-#include "base/time.h" |
-#include "ui/gfx/compositor/compositor_export.h" |
-#include "ui/gfx/compositor/layer_animation_element.h" |
- |
-namespace ui { |
- |
-class LayerAnimationDelegate; |
-class LayerAnimationObserver; |
- |
-// Contains a collection of layer animation elements to be played one after |
-// another. Although it has a similar interface to LayerAnimationElement, it is |
-// not a LayerAnimationElement (i.e., it is not permitted to have a sequence in |
-// a sequence). Sequences own their elements, and sequences are themselves owned |
-// by a LayerAnimator. |
-// |
-// TODO(vollick) Create a 'blended' sequence for transitioning between |
-// sequences. |
-class COMPOSITOR_EXPORT LayerAnimationSequence { |
- public: |
- LayerAnimationSequence(); |
- // Takes ownership of the given element and adds it to the sequence. |
- explicit LayerAnimationSequence(LayerAnimationElement* element); |
- virtual ~LayerAnimationSequence(); |
- |
- // Updates the delegate to the appropriate value for |elapsed|, which is in |
- // the range [0, Duration()]. If the animation is not aborted, it is |
- // guaranteed that Animate will be called with elapsed = Duration(). |
- // Returns true if a redraw is required. |
- bool Progress(base::TimeDelta elapsed, LayerAnimationDelegate* delegate); |
- |
- // Sets the target value to the value that would have been set had |
- // the sequence completed. Does nothing if the sequence is cyclic. |
- void GetTargetValue(LayerAnimationElement::TargetValue* target) const; |
- |
- // Aborts the given animation. |
- void Abort(); |
- |
- // All properties modified by the sequence. |
- const LayerAnimationElement::AnimatableProperties& properties() const { |
- return properties_; |
- } |
- |
- // The total, finite duration of one cycle of the sequence. |
- base::TimeDelta duration() const { |
- return duration_; |
- } |
- |
- // Adds an element to the sequence. The sequences takes ownership of this |
- // element. |
- void AddElement(LayerAnimationElement* element); |
- |
- // Sequences can be looped indefinitely. |
- void set_is_cyclic(bool is_cyclic) { is_cyclic_ = is_cyclic; } |
- bool is_cyclic() const { return is_cyclic_; } |
- |
- // Returns true if this sequence has at least one element affecting a |
- // property in |other|. |
- bool HasCommonProperty( |
- const LayerAnimationElement::AnimatableProperties& other) const; |
- |
- // These functions are used for adding or removing observers from the observer |
- // list. The observers are notified when animations end. |
- void AddObserver(LayerAnimationObserver* observer); |
- void RemoveObserver(LayerAnimationObserver* observer); |
- |
- // Called when the animator schedules this sequence. |
- void OnScheduled(); |
- |
- // Called when the animator is destroyed. |
- void OnAnimatorDestroyed(); |
- |
- private: |
- typedef std::vector<linked_ptr<LayerAnimationElement> > Elements; |
- |
- FRIEND_TEST_ALL_PREFIXES(LayerAnimatorTest, |
- ObserverReleasedBeforeAnimationSequenceEnds); |
- |
- // Notifies the observers that this sequence has been scheduled. |
- void NotifyScheduled(); |
- |
- // Notifies the observers that this sequence has ended. |
- void NotifyEnded(); |
- |
- // Notifies the observers that this sequence has been aborted. |
- void NotifyAborted(); |
- |
- // The sum of the durations of all the elements in the sequence. |
- base::TimeDelta duration_; |
- |
- // The union of all the properties modified by all elements in the sequence. |
- LayerAnimationElement::AnimatableProperties properties_; |
- |
- // The elements in the sequence. |
- Elements elements_; |
- |
- // True if the sequence should be looped forever. |
- bool is_cyclic_; |
- |
- // These are used when animating to efficiently find the next element. |
- size_t last_element_; |
- base::TimeDelta last_start_; |
- |
- // These parties are notified when layer animations end. |
- ObserverList<LayerAnimationObserver> observers_; |
- |
- DISALLOW_COPY_AND_ASSIGN(LayerAnimationSequence); |
-}; |
- |
-} // namespace ui |
- |
-#endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |