| Index: ui/gfx/compositor/layer_animation_observer.h
|
| diff --git a/ui/gfx/compositor/layer_animation_observer.h b/ui/gfx/compositor/layer_animation_observer.h
|
| deleted file mode 100644
|
| index 8b0df8ef2867f200a7df7c88e3205a4728339313..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/compositor/layer_animation_observer.h
|
| +++ /dev/null
|
| @@ -1,119 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_
|
| -#define UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_
|
| -#pragma once
|
| -
|
| -#include <set>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/compiler_specific.h"
|
| -#include "ui/gfx/compositor/compositor_export.h"
|
| -
|
| -namespace ui {
|
| -
|
| -class LayerAnimationSequence;
|
| -class ScopedLayerAnimationSettings;
|
| -class ImplicitAnimationObserver;
|
| -
|
| -// LayerAnimationObservers are notified when animations complete.
|
| -class COMPOSITOR_EXPORT LayerAnimationObserver {
|
| - public:
|
| - // Called when the |sequence| ends. Not called if |sequence| is aborted.
|
| - virtual void OnLayerAnimationEnded(
|
| - LayerAnimationSequence* sequence) = 0;
|
| -
|
| - // Called if |sequence| is aborted for any reason. Should never do anything
|
| - // that may cause another animation to be started.
|
| - virtual void OnLayerAnimationAborted(
|
| - LayerAnimationSequence* sequence) = 0;
|
| -
|
| - // Called when the animation is scheduled.
|
| - virtual void OnLayerAnimationScheduled(
|
| - LayerAnimationSequence* sequence) = 0;
|
| -
|
| - protected:
|
| - typedef std::set<LayerAnimationSequence*> AttachedSequences;
|
| -
|
| - LayerAnimationObserver();
|
| - virtual ~LayerAnimationObserver();
|
| -
|
| - // If the animator is destroyed during an animation, the animations are
|
| - // aborted. The resulting NotifyAborted notifications will NOT be sent to
|
| - // this observer if this function returns false. NOTE: IF YOU OVERRIDE THIS
|
| - // FUNCTION TO RETURN TRUE, YOU MUST REMEMBER TO REMOVE YOURSELF AS AN
|
| - // OBSERVER WHEN YOU ARE DESTROYED.
|
| - virtual bool RequiresNotificationWhenAnimatorDestroyed() const;
|
| -
|
| - // Called when |this| is added to |sequence|'s observer list.
|
| - virtual void OnAttachedToSequence(LayerAnimationSequence* sequence);
|
| -
|
| - // Called when |this| is removed to |sequence|'s observer list.
|
| - virtual void OnDetachedFromSequence(LayerAnimationSequence* sequence);
|
| -
|
| - // Detaches this observer from all sequences it is currently observing.
|
| - void StopObserving();
|
| -
|
| - const AttachedSequences& attached_sequences() const {
|
| - return attached_sequences_;
|
| - }
|
| -
|
| - private:
|
| - friend class LayerAnimationSequence;
|
| -
|
| - // Called when |this| is added to |sequence|'s observer list.
|
| - void AttachedToSequence(LayerAnimationSequence* sequence);
|
| -
|
| - // Called when |this| is removed to |sequence|'s observer list.
|
| - // This will only result in notifications if |send_notification| is true.
|
| - void DetachedFromSequence(LayerAnimationSequence* sequence,
|
| - bool send_notification);
|
| -
|
| - AttachedSequences attached_sequences_;
|
| -};
|
| -
|
| -// An implicit animation observer is intended to be used in conjunction with a
|
| -// ScopedLayerAnimationSettings object in order to receive a notification when
|
| -// all implicit animations complete.
|
| -class COMPOSITOR_EXPORT ImplicitAnimationObserver
|
| - : public LayerAnimationObserver {
|
| - public:
|
| - ImplicitAnimationObserver();
|
| - virtual ~ImplicitAnimationObserver();
|
| -
|
| - virtual void OnImplicitAnimationsCompleted() = 0;
|
| -
|
| - protected:
|
| - // Deactivates the observer and clears the collection of animations it is
|
| - // waiting for.
|
| - void StopObservingImplicitAnimations();
|
| -
|
| - private:
|
| - friend class ScopedLayerAnimationSettings;
|
| -
|
| - // LayerAnimationObserver implementation
|
| - virtual void OnLayerAnimationEnded(
|
| - LayerAnimationSequence* sequence) OVERRIDE;
|
| - virtual void OnLayerAnimationAborted(
|
| - LayerAnimationSequence* sequence) OVERRIDE;
|
| - virtual void OnLayerAnimationScheduled(
|
| - LayerAnimationSequence* sequence) OVERRIDE;
|
| - virtual void OnAttachedToSequence(
|
| - LayerAnimationSequence* sequence) OVERRIDE;
|
| - virtual void OnDetachedFromSequence(
|
| - LayerAnimationSequence* sequence) OVERRIDE;
|
| -
|
| - // OnImplicitAnimationsCompleted is not fired unless the observer is active.
|
| - bool active() const { return active_; }
|
| - void SetActive(bool active);
|
| -
|
| - void CheckCompleted();
|
| -
|
| - bool active_;
|
| -};
|
| -
|
| -} // namespace ui
|
| -
|
| -#endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_
|
|
|