Index: ui/gfx/compositor/layer_animation_observer.h |
diff --git a/ui/gfx/compositor/layer_animation_observer.h b/ui/gfx/compositor/layer_animation_observer.h |
deleted file mode 100644 |
index 8b0df8ef2867f200a7df7c88e3205a4728339313..0000000000000000000000000000000000000000 |
--- a/ui/gfx/compositor/layer_animation_observer.h |
+++ /dev/null |
@@ -1,119 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_ |
-#define UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_ |
-#pragma once |
- |
-#include <set> |
- |
-#include "base/basictypes.h" |
-#include "base/compiler_specific.h" |
-#include "ui/gfx/compositor/compositor_export.h" |
- |
-namespace ui { |
- |
-class LayerAnimationSequence; |
-class ScopedLayerAnimationSettings; |
-class ImplicitAnimationObserver; |
- |
-// LayerAnimationObservers are notified when animations complete. |
-class COMPOSITOR_EXPORT LayerAnimationObserver { |
- public: |
- // Called when the |sequence| ends. Not called if |sequence| is aborted. |
- virtual void OnLayerAnimationEnded( |
- LayerAnimationSequence* sequence) = 0; |
- |
- // Called if |sequence| is aborted for any reason. Should never do anything |
- // that may cause another animation to be started. |
- virtual void OnLayerAnimationAborted( |
- LayerAnimationSequence* sequence) = 0; |
- |
- // Called when the animation is scheduled. |
- virtual void OnLayerAnimationScheduled( |
- LayerAnimationSequence* sequence) = 0; |
- |
- protected: |
- typedef std::set<LayerAnimationSequence*> AttachedSequences; |
- |
- LayerAnimationObserver(); |
- virtual ~LayerAnimationObserver(); |
- |
- // If the animator is destroyed during an animation, the animations are |
- // aborted. The resulting NotifyAborted notifications will NOT be sent to |
- // this observer if this function returns false. NOTE: IF YOU OVERRIDE THIS |
- // FUNCTION TO RETURN TRUE, YOU MUST REMEMBER TO REMOVE YOURSELF AS AN |
- // OBSERVER WHEN YOU ARE DESTROYED. |
- virtual bool RequiresNotificationWhenAnimatorDestroyed() const; |
- |
- // Called when |this| is added to |sequence|'s observer list. |
- virtual void OnAttachedToSequence(LayerAnimationSequence* sequence); |
- |
- // Called when |this| is removed to |sequence|'s observer list. |
- virtual void OnDetachedFromSequence(LayerAnimationSequence* sequence); |
- |
- // Detaches this observer from all sequences it is currently observing. |
- void StopObserving(); |
- |
- const AttachedSequences& attached_sequences() const { |
- return attached_sequences_; |
- } |
- |
- private: |
- friend class LayerAnimationSequence; |
- |
- // Called when |this| is added to |sequence|'s observer list. |
- void AttachedToSequence(LayerAnimationSequence* sequence); |
- |
- // Called when |this| is removed to |sequence|'s observer list. |
- // This will only result in notifications if |send_notification| is true. |
- void DetachedFromSequence(LayerAnimationSequence* sequence, |
- bool send_notification); |
- |
- AttachedSequences attached_sequences_; |
-}; |
- |
-// An implicit animation observer is intended to be used in conjunction with a |
-// ScopedLayerAnimationSettings object in order to receive a notification when |
-// all implicit animations complete. |
-class COMPOSITOR_EXPORT ImplicitAnimationObserver |
- : public LayerAnimationObserver { |
- public: |
- ImplicitAnimationObserver(); |
- virtual ~ImplicitAnimationObserver(); |
- |
- virtual void OnImplicitAnimationsCompleted() = 0; |
- |
- protected: |
- // Deactivates the observer and clears the collection of animations it is |
- // waiting for. |
- void StopObservingImplicitAnimations(); |
- |
- private: |
- friend class ScopedLayerAnimationSettings; |
- |
- // LayerAnimationObserver implementation |
- virtual void OnLayerAnimationEnded( |
- LayerAnimationSequence* sequence) OVERRIDE; |
- virtual void OnLayerAnimationAborted( |
- LayerAnimationSequence* sequence) OVERRIDE; |
- virtual void OnLayerAnimationScheduled( |
- LayerAnimationSequence* sequence) OVERRIDE; |
- virtual void OnAttachedToSequence( |
- LayerAnimationSequence* sequence) OVERRIDE; |
- virtual void OnDetachedFromSequence( |
- LayerAnimationSequence* sequence) OVERRIDE; |
- |
- // OnImplicitAnimationsCompleted is not fired unless the observer is active. |
- bool active() const { return active_; } |
- void SetActive(bool active); |
- |
- void CheckCompleted(); |
- |
- bool active_; |
-}; |
- |
-} // namespace ui |
- |
-#endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_ |