Index: ui/gfx/compositor/layer_animation_element.h |
diff --git a/ui/gfx/compositor/layer_animation_element.h b/ui/gfx/compositor/layer_animation_element.h |
deleted file mode 100644 |
index 798772f1f5fe8d3b7dcc281765dc932416db7984..0000000000000000000000000000000000000000 |
--- a/ui/gfx/compositor/layer_animation_element.h |
+++ /dev/null |
@@ -1,134 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ |
-#define UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ |
-#pragma once |
- |
-#include <set> |
- |
-#include "base/time.h" |
-#include "ui/base/animation/tween.h" |
-#include "ui/gfx/compositor/compositor_export.h" |
-#include "ui/gfx/rect.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace ui { |
- |
-class InterpolatedTransform; |
-class LayerAnimationDelegate; |
-class Transform; |
- |
-// LayerAnimationElements represent one segment of an animation between two |
-// keyframes. They know how to update a LayerAnimationDelegate given a value |
-// between 0 and 1 (0 for initial, and 1 for final). |
-class COMPOSITOR_EXPORT LayerAnimationElement { |
- public: |
- enum AnimatableProperty { |
- TRANSFORM = 0, |
- BOUNDS, |
- OPACITY, |
- VISIBILITY |
- }; |
- |
- struct COMPOSITOR_EXPORT TargetValue { |
- TargetValue(); |
- // Initializes the target value to match the delegate. NULL may be supplied. |
- explicit TargetValue(const LayerAnimationDelegate* delegate); |
- |
- gfx::Rect bounds; |
- Transform transform; |
- float opacity; |
- bool visibility; |
- }; |
- |
- typedef std::set<AnimatableProperty> AnimatableProperties; |
- |
- LayerAnimationElement(const AnimatableProperties& properties, |
- base::TimeDelta duration); |
- virtual ~LayerAnimationElement(); |
- |
- // Creates an element that transitions to the given transform. The caller owns |
- // the return value. |
- static LayerAnimationElement* CreateTransformElement( |
- const Transform& transform, |
- base::TimeDelta duration); |
- |
- // Creates an element that transitions to another in a way determined by an |
- // interpolated transform. The element accepts ownership of the interpolated |
- // transform. NB: at every step, the interpolated transform clobbers the |
- // existing transform. That is, it does not interpolate between the existing |
- // transform and the last value the interpolated transform will assume. It is |
- // therefore important that the value of the interpolated at time 0 matches |
- // the current transform. |
- static LayerAnimationElement* CreateInterpolatedTransformElement( |
- InterpolatedTransform* interpolated_transform, |
- base::TimeDelta duration); |
- |
- // Creates an element that transitions to the given bounds. The caller owns |
- // the return value. |
- static LayerAnimationElement* CreateBoundsElement( |
- const gfx::Rect& bounds, |
- base::TimeDelta duration); |
- |
- // Creates an element that transitions to the given opacity. The caller owns |
- // the return value. |
- static LayerAnimationElement* CreateOpacityElement( |
- float opacity, |
- base::TimeDelta duration); |
- |
- // Creates an element that sets visibily following a delay. The caller owns |
- // the return value. |
- static LayerAnimationElement* CreateVisibilityElement( |
- bool visibility, |
- base::TimeDelta duration); |
- |
- // Creates an element that pauses the given properties. The caller owns the |
- // return value. |
- static LayerAnimationElement* CreatePauseElement( |
- const AnimatableProperties& properties, |
- base::TimeDelta duration); |
- |
- // Updates the delegate to the appropriate value for |t|, which is in the |
- // range [0, 1] (0 for initial, and 1 for final). If the animation is not |
- // aborted, it is guaranteed that Progress will eventually be called with |
- // t = 1.0. Returns true if a redraw is required. |
- bool Progress(double t, LayerAnimationDelegate* delegate); |
- |
- // Called if the animation is not allowed to complete. This may be called |
- // before OnStarted or Progress. |
- void Abort(); |
- |
- // Assigns the target value to |target|. |
- void GetTargetValue(TargetValue* target) const; |
- |
- // The properties that the element modifies. |
- const AnimatableProperties& properties() const { return properties_; } |
- |
- // The duration of the animation |
- base::TimeDelta duration() const { return duration_; } |
- |
- Tween::Type tween_type() const { return tween_type_; } |
- void set_tween_type(Tween::Type tween_type) { tween_type_ = tween_type;} |
- |
- protected: |
- // Called once each time the animation element is run before any call to |
- // OnProgress. |
- virtual void OnStart(LayerAnimationDelegate* delegate) = 0; |
- virtual bool OnProgress(double t, LayerAnimationDelegate* delegate) = 0; |
- virtual void OnGetTarget(TargetValue* target) const = 0; |
- virtual void OnAbort() = 0; |
- |
- private: |
- bool first_frame_; |
- const AnimatableProperties properties_; |
- const base::TimeDelta duration_; |
- Tween::Type tween_type_; |
- |
- DISALLOW_COPY_AND_ASSIGN(LayerAnimationElement); |
-}; |
- |
-} // namespace ui |
- |
-#endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_ELEMENT_H_ |