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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GFX_COMPOSITOR_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | |
6 #define UI_GFX_COMPOSITOR_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | |
7 #pragma once | |
8 | |
9 #include "base/logging.h" | |
10 #include "base/memory/ref_counted.h" | |
11 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebGraphicsC
ontext3D.h" | |
12 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebString.h" | |
13 #include "ui/gfx/gl/gl_bindings.h" | |
14 | |
15 namespace gfx { | |
16 class GLContext; | |
17 class GLSurface; | |
18 } | |
19 | |
20 namespace ui { | |
21 | |
22 // WebGraphicsContext3D that does nothing. Suitable for testing. | |
23 class TestWebGraphicsContext3D : public WebKit::WebGraphicsContext3D { | |
24 public: | |
25 TestWebGraphicsContext3D(); | |
26 virtual ~TestWebGraphicsContext3D(); | |
27 | |
28 void Initialize(); | |
29 virtual bool makeContextCurrent(); | |
30 virtual int width(); | |
31 virtual int height(); | |
32 virtual void reshape(int width, int height) {} | |
33 virtual bool isGLES2Compliant(); | |
34 virtual bool readBackFramebuffer(unsigned char* pixels, | |
35 size_t bufferSize, | |
36 WebKit::WebGLId framebuffer, | |
37 int width, | |
38 int height); | |
39 virtual WebKit::WebGLId getPlatformTextureId(); | |
40 virtual void prepareTexture() {} | |
41 virtual void postSubBufferCHROMIUM(int x, int y, int width, int height) {} | |
42 virtual void synthesizeGLError(WebKit::WGC3Denum value) {} | |
43 virtual bool isContextLost(); | |
44 virtual void* mapBufferSubDataCHROMIUM(WebKit::WGC3Denum target, | |
45 WebKit::WGC3Dintptr offset, | |
46 WebKit::WGC3Dsizeiptr size, | |
47 WebKit::WGC3Denum access); | |
48 virtual void unmapBufferSubDataCHROMIUM(const void* data) {} | |
49 virtual void* mapTexSubImage2DCHROMIUM(WebKit::WGC3Denum target, | |
50 WebKit::WGC3Dint level, | |
51 WebKit::WGC3Dint xoffset, | |
52 WebKit::WGC3Dint yoffset, | |
53 WebKit::WGC3Dsizei width, | |
54 WebKit::WGC3Dsizei height, | |
55 WebKit::WGC3Denum format, | |
56 WebKit::WGC3Denum type, | |
57 WebKit::WGC3Denum access); | |
58 virtual void unmapTexSubImage2DCHROMIUM(const void* data) {} | |
59 virtual void setVisibilityCHROMIUM(bool visible) {} | |
60 virtual void discardFramebufferEXT(WebKit::WGC3Denum target, | |
61 WebKit::WGC3Dsizei numAttachments, | |
62 const WebKit::WGC3Denum* attachments) {} | |
63 virtual void ensureFramebufferCHROMIUM() {} | |
64 virtual void setMemoryAllocationChangedCallbackCHROMIUM( | |
65 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM*) { } | |
66 virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); | |
67 virtual void requestExtensionCHROMIUM(const char*) {} | |
68 virtual void blitFramebufferCHROMIUM(WebKit::WGC3Dint src_x0, | |
69 WebKit::WGC3Dint src_y0, | |
70 WebKit::WGC3Dint src_x1, | |
71 WebKit::WGC3Dint src_y1, | |
72 WebKit::WGC3Dint dst_x0, | |
73 WebKit::WGC3Dint dst_y0, | |
74 WebKit::WGC3Dint dst_x1, | |
75 WebKit::WGC3Dint dst_y1, | |
76 WebKit::WGC3Dbitfield mask, | |
77 WebKit::WGC3Denum filter) {} | |
78 virtual void renderbufferStorageMultisampleCHROMIUM( | |
79 WebKit::WGC3Denum target, | |
80 WebKit::WGC3Dsizei samples, | |
81 WebKit::WGC3Denum internalformat, | |
82 WebKit::WGC3Dsizei width, | |
83 WebKit::WGC3Dsizei height) {} | |
84 virtual void activeTexture(WebKit::WGC3Denum texture) {} | |
85 virtual void attachShader(WebKit::WebGLId program, WebKit::WebGLId shader) {} | |
86 virtual void bindAttribLocation(WebKit::WebGLId program, | |
87 WebKit::WGC3Duint index, | |
88 const WebKit::WGC3Dchar* name) {} | |
89 virtual void bindBuffer(WebKit::WGC3Denum target, WebKit::WebGLId buffer) {} | |
90 virtual void bindFramebuffer(WebKit::WGC3Denum target, | |
91 WebKit::WebGLId framebuffer) {} | |
92 virtual void bindRenderbuffer(WebKit::WGC3Denum target, | |
93 WebKit::WebGLId renderbuffer) {} | |
94 virtual void bindTexture(WebKit::WGC3Denum target, WebKit::WebGLId texture) {} | |
95 virtual void blendColor(WebKit::WGC3Dclampf red, | |
96 WebKit::WGC3Dclampf green, | |
97 WebKit::WGC3Dclampf blue, | |
98 WebKit::WGC3Dclampf alpha) {} | |
99 virtual void blendEquation(WebKit::WGC3Denum mode) {} | |
100 virtual void blendEquationSeparate(WebKit::WGC3Denum modeRGB, | |
101 WebKit::WGC3Denum modeAlpha) {} | |
102 virtual void blendFunc(WebKit::WGC3Denum sfactor, | |
103 WebKit::WGC3Denum dfactor) {} | |
104 virtual void blendFuncSeparate(WebKit::WGC3Denum src_rgb, | |
105 WebKit::WGC3Denum dst_rgb, | |
106 WebKit::WGC3Denum src_alpha, | |
107 WebKit::WGC3Denum dst_alpha) {} | |
108 virtual void bufferData(WebKit::WGC3Denum target, | |
109 WebKit::WGC3Dsizeiptr size, | |
110 const void* data, | |
111 WebKit::WGC3Denum usage) {} | |
112 virtual void bufferSubData(WebKit::WGC3Denum target, | |
113 WebKit::WGC3Dintptr offset, | |
114 WebKit::WGC3Dsizeiptr size, | |
115 const void* data) {} | |
116 virtual WebKit::WGC3Denum checkFramebufferStatus(WebKit::WGC3Denum target); | |
117 virtual void clear(WebKit::WGC3Dbitfield mask) {} | |
118 virtual void clearColor(WebKit::WGC3Dclampf red, | |
119 WebKit::WGC3Dclampf green, | |
120 WebKit::WGC3Dclampf blue, | |
121 WebKit::WGC3Dclampf alpha) {} | |
122 virtual void clearDepth(WebKit::WGC3Dclampf depth) {} | |
123 virtual void clearStencil(WebKit::WGC3Dint s) {} | |
124 virtual void colorMask(WebKit::WGC3Dboolean red, | |
125 WebKit::WGC3Dboolean green, | |
126 WebKit::WGC3Dboolean blue, | |
127 WebKit::WGC3Dboolean alpha) {} | |
128 virtual void compileShader(WebKit::WebGLId shader) {} | |
129 virtual void compressedTexImage2D(WebKit::WGC3Denum target, | |
130 WebKit::WGC3Dint level, | |
131 WebKit::WGC3Denum internalformat, | |
132 WebKit::WGC3Dsizei width, | |
133 WebKit::WGC3Dsizei height, | |
134 WebKit::WGC3Dint border, | |
135 WebKit::WGC3Dsizei imageSize, | |
136 const void* data) {} | |
137 virtual void compressedTexSubImage2D(WebKit::WGC3Denum target, | |
138 WebKit::WGC3Dint level, | |
139 WebKit::WGC3Dint xoffset, | |
140 WebKit::WGC3Dint yoffset, | |
141 WebKit::WGC3Dsizei width, | |
142 WebKit::WGC3Dsizei height, | |
143 WebKit::WGC3Denum format, | |
144 WebKit::WGC3Dsizei imageSize, | |
145 const void* data) {} | |
146 virtual void copyTexImage2D(WebKit::WGC3Denum target, | |
147 WebKit::WGC3Dint level, | |
148 WebKit::WGC3Denum internal_format, | |
149 WebKit::WGC3Dint x, | |
150 WebKit::WGC3Dint y, | |
151 WebKit::WGC3Dsizei width, | |
152 WebKit::WGC3Dsizei height, | |
153 WebKit::WGC3Dint border) {} | |
154 virtual void copyTexSubImage2D(WebKit::WGC3Denum target, | |
155 WebKit::WGC3Dint level, | |
156 WebKit::WGC3Dint xoffset, | |
157 WebKit::WGC3Dint yoffset, | |
158 WebKit::WGC3Dint x, | |
159 WebKit::WGC3Dint y, | |
160 WebKit::WGC3Dsizei width, | |
161 WebKit::WGC3Dsizei height) {} | |
162 virtual void cullFace(WebKit::WGC3Denum mode) {} | |
163 virtual void depthFunc(WebKit::WGC3Denum func) {} | |
164 virtual void depthMask(WebKit::WGC3Dboolean flag) {} | |
165 virtual void depthRange(WebKit::WGC3Dclampf z_near, | |
166 WebKit::WGC3Dclampf z_far) {} | |
167 virtual void detachShader(WebKit::WebGLId program, WebKit::WebGLId shader) {} | |
168 virtual void disable(WebKit::WGC3Denum cap) {} | |
169 virtual void disableVertexAttribArray(WebKit::WGC3Duint index) {} | |
170 virtual void drawArrays(WebKit::WGC3Denum mode, WebKit::WGC3Dint first, | |
171 WebKit::WGC3Dsizei count) {} | |
172 virtual void drawElements(WebKit::WGC3Denum mode, | |
173 WebKit::WGC3Dsizei count, | |
174 WebKit::WGC3Denum type, | |
175 WebKit::WGC3Dintptr offset) {} | |
176 virtual void enable(WebKit::WGC3Denum cap) {} | |
177 virtual void enableVertexAttribArray(WebKit::WGC3Duint index) {} | |
178 virtual void finish() {} | |
179 virtual void flush() {} | |
180 virtual void framebufferRenderbuffer(WebKit::WGC3Denum target, | |
181 WebKit::WGC3Denum attachment, | |
182 WebKit::WGC3Denum renderbuffertarget, | |
183 WebKit::WebGLId renderbuffer) {} | |
184 virtual void framebufferTexture2D(WebKit::WGC3Denum target, | |
185 WebKit::WGC3Denum attachment, | |
186 WebKit::WGC3Denum textarget, | |
187 WebKit::WebGLId texture, | |
188 WebKit::WGC3Dint level) {} | |
189 virtual void frontFace(WebKit::WGC3Denum mode) {} | |
190 virtual void generateMipmap(WebKit::WGC3Denum target) {} | |
191 virtual bool getActiveAttrib(WebKit::WebGLId program, | |
192 WebKit::WGC3Duint index, | |
193 ActiveInfo& info); | |
194 virtual bool getActiveUniform(WebKit::WebGLId program, | |
195 WebKit::WGC3Duint index, | |
196 ActiveInfo& info); | |
197 virtual void getAttachedShaders(WebKit::WebGLId program, | |
198 WebKit::WGC3Dsizei maxCount, | |
199 WebKit::WGC3Dsizei* count, | |
200 WebKit::WebGLId* shaders) {} | |
201 virtual WebKit::WGC3Dint getAttribLocation(WebKit::WebGLId program, | |
202 const WebKit::WGC3Dchar* name); | |
203 virtual void getBooleanv(WebKit::WGC3Denum pname, | |
204 WebKit::WGC3Dboolean* value) {} | |
205 virtual void getBufferParameteriv(WebKit::WGC3Denum target, | |
206 WebKit::WGC3Denum pname, | |
207 WebKit::WGC3Dint* value) {} | |
208 virtual Attributes getContextAttributes(); | |
209 virtual WebKit::WGC3Denum getError(); | |
210 virtual void getFloatv(WebKit::WGC3Denum pname, WebKit::WGC3Dfloat* value) {} | |
211 virtual void getFramebufferAttachmentParameteriv(WebKit::WGC3Denum target, | |
212 WebKit::WGC3Denum attachment, | |
213 WebKit::WGC3Denum pname, | |
214 WebKit::WGC3Dint* value) {} | |
215 virtual void getIntegerv(WebKit::WGC3Denum pname, WebKit::WGC3Dint* value); | |
216 virtual void getProgramiv(WebKit::WebGLId program, | |
217 WebKit::WGC3Denum pname, | |
218 WebKit::WGC3Dint* value); | |
219 virtual WebKit::WebString getProgramInfoLog(WebKit::WebGLId program); | |
220 virtual void getRenderbufferParameteriv(WebKit::WGC3Denum target, | |
221 WebKit::WGC3Denum pname, | |
222 WebKit::WGC3Dint* value) {} | |
223 virtual void getShaderiv(WebKit::WebGLId shader, | |
224 WebKit::WGC3Denum pname, | |
225 WebKit::WGC3Dint* value); | |
226 virtual WebKit::WebString getShaderInfoLog(WebKit::WebGLId shader); | |
227 virtual void getShaderPrecisionFormat(WebKit::WGC3Denum shaderType, | |
228 WebKit::WGC3Denum precisionType, | |
229 WebKit::WGC3Dint* range, | |
230 WebKit::WGC3Dint* precision) {} | |
231 virtual WebKit::WebString getShaderSource(WebKit::WebGLId shader); | |
232 virtual WebKit::WebString getString(WebKit::WGC3Denum name); | |
233 virtual void getTexParameterfv(WebKit::WGC3Denum target, | |
234 WebKit::WGC3Denum pname, | |
235 WebKit::WGC3Dfloat* value) {} | |
236 virtual void getTexParameteriv(WebKit::WGC3Denum target, | |
237 WebKit::WGC3Denum pname, | |
238 WebKit::WGC3Dint* value) {} | |
239 virtual void getUniformfv(WebKit::WebGLId program, | |
240 WebKit::WGC3Dint location, | |
241 WebKit::WGC3Dfloat* value) {} | |
242 virtual void getUniformiv(WebKit::WebGLId program, | |
243 WebKit::WGC3Dint location, | |
244 WebKit::WGC3Dint* value) {} | |
245 virtual WebKit::WGC3Dint getUniformLocation(WebKit::WebGLId program, | |
246 const WebKit::WGC3Dchar* name); | |
247 virtual void getVertexAttribfv(WebKit::WGC3Duint index, | |
248 WebKit::WGC3Denum pname, | |
249 WebKit::WGC3Dfloat* value) {} | |
250 virtual void getVertexAttribiv(WebKit::WGC3Duint index, | |
251 WebKit::WGC3Denum pname, | |
252 WebKit::WGC3Dint* value) {} | |
253 virtual WebKit::WGC3Dsizeiptr getVertexAttribOffset(WebKit::WGC3Duint index, | |
254 WebKit::WGC3Denum pname); | |
255 virtual void hint(WebKit::WGC3Denum target, WebKit::WGC3Denum mode) {} | |
256 virtual WebKit::WGC3Dboolean isBuffer(WebKit::WebGLId buffer); | |
257 virtual WebKit::WGC3Dboolean isEnabled(WebKit::WGC3Denum cap); | |
258 virtual WebKit::WGC3Dboolean isFramebuffer(WebKit::WebGLId framebuffer); | |
259 virtual WebKit::WGC3Dboolean isProgram(WebKit::WebGLId program); | |
260 virtual WebKit::WGC3Dboolean isRenderbuffer(WebKit::WebGLId renderbuffer); | |
261 virtual WebKit::WGC3Dboolean isShader(WebKit::WebGLId shader); | |
262 virtual WebKit::WGC3Dboolean isTexture(WebKit::WebGLId texture); | |
263 virtual void lineWidth(WebKit::WGC3Dfloat) {} | |
264 virtual void linkProgram(WebKit::WebGLId program) {} | |
265 virtual void pixelStorei(WebKit::WGC3Denum pname, WebKit::WGC3Dint param) {} | |
266 virtual void polygonOffset(WebKit::WGC3Dfloat factor, | |
267 WebKit::WGC3Dfloat units) {} | |
268 virtual void readPixels(WebKit::WGC3Dint x, | |
269 WebKit::WGC3Dint y, | |
270 WebKit::WGC3Dsizei width, | |
271 WebKit::WGC3Dsizei height, | |
272 WebKit::WGC3Denum format, | |
273 WebKit::WGC3Denum type, | |
274 void* pixels) {} | |
275 virtual void releaseShaderCompiler() {} | |
276 virtual void renderbufferStorage(WebKit::WGC3Denum target, | |
277 WebKit::WGC3Denum internalformat, | |
278 WebKit::WGC3Dsizei width, | |
279 WebKit::WGC3Dsizei height) {} | |
280 virtual void sampleCoverage(WebKit::WGC3Dclampf value, | |
281 WebKit::WGC3Dboolean invert) {} | |
282 virtual void scissor(WebKit::WGC3Dint x, | |
283 WebKit::WGC3Dint y, | |
284 WebKit::WGC3Dsizei width, | |
285 WebKit::WGC3Dsizei height) {} | |
286 virtual void shaderSource(WebKit::WebGLId shader, | |
287 const WebKit::WGC3Dchar* string) {} | |
288 virtual void stencilFunc(WebKit::WGC3Denum func, | |
289 WebKit::WGC3Dint ref, | |
290 WebKit::WGC3Duint mask) {} | |
291 virtual void stencilFuncSeparate(WebKit::WGC3Denum face, | |
292 WebKit::WGC3Denum func, | |
293 WebKit::WGC3Dint ref, | |
294 WebKit::WGC3Duint mask) {} | |
295 virtual void stencilMask(WebKit::WGC3Duint mask) {} | |
296 virtual void stencilMaskSeparate(WebKit::WGC3Denum face, | |
297 WebKit::WGC3Duint mask) {} | |
298 virtual void stencilOp(WebKit::WGC3Denum fail, | |
299 WebKit::WGC3Denum zfail, | |
300 WebKit::WGC3Denum zpass) {} | |
301 virtual void stencilOpSeparate(WebKit::WGC3Denum face, | |
302 WebKit::WGC3Denum fail, | |
303 WebKit::WGC3Denum zfail, | |
304 WebKit::WGC3Denum zpass) {} | |
305 virtual void texImage2D(WebKit::WGC3Denum target, | |
306 WebKit::WGC3Dint level, | |
307 WebKit::WGC3Denum internal_format, | |
308 WebKit::WGC3Dsizei width, | |
309 WebKit::WGC3Dsizei height, | |
310 WebKit::WGC3Dint border, | |
311 WebKit::WGC3Denum format, | |
312 WebKit::WGC3Denum type, | |
313 const void* pixels) {} | |
314 virtual void texParameterf(WebKit::WGC3Denum target, | |
315 WebKit::WGC3Denum pname, | |
316 WebKit::WGC3Dfloat param) {} | |
317 virtual void texParameteri(WebKit::WGC3Denum target, | |
318 WebKit::WGC3Denum pname, | |
319 WebKit::WGC3Dint param) {} | |
320 virtual void texSubImage2D(WebKit::WGC3Denum target, | |
321 WebKit::WGC3Dint level, | |
322 WebKit::WGC3Dint xoffset, | |
323 WebKit::WGC3Dint yoffset, | |
324 WebKit::WGC3Dsizei width, | |
325 WebKit::WGC3Dsizei height, | |
326 WebKit::WGC3Denum format, | |
327 WebKit::WGC3Denum type, | |
328 const void* pixels) {} | |
329 virtual void uniform1f(WebKit::WGC3Dint location, WebKit::WGC3Dfloat x) {} | |
330 virtual void uniform1fv(WebKit::WGC3Dint location, | |
331 WebKit::WGC3Dsizei count, | |
332 const WebKit::WGC3Dfloat* v) {} | |
333 virtual void uniform1i(WebKit::WGC3Dint location, WebKit::WGC3Dint x) {} | |
334 virtual void uniform1iv(WebKit::WGC3Dint location, | |
335 WebKit::WGC3Dsizei count, | |
336 const WebKit::WGC3Dint* v) {} | |
337 virtual void uniform2f(WebKit::WGC3Dint location, | |
338 WebKit::WGC3Dfloat x, | |
339 WebKit::WGC3Dfloat y) {} | |
340 virtual void uniform2fv(WebKit::WGC3Dint location, | |
341 WebKit::WGC3Dsizei count, | |
342 const WebKit::WGC3Dfloat* v) {} | |
343 virtual void uniform2i(WebKit::WGC3Dint location, | |
344 WebKit::WGC3Dint x, | |
345 WebKit::WGC3Dint y) {} | |
346 virtual void uniform2iv(WebKit::WGC3Dint location, | |
347 WebKit::WGC3Dsizei count, | |
348 const WebKit::WGC3Dint* v) {} | |
349 virtual void uniform3f(WebKit::WGC3Dint location, | |
350 WebKit::WGC3Dfloat x, | |
351 WebKit::WGC3Dfloat y, | |
352 WebKit::WGC3Dfloat z) {} | |
353 virtual void uniform3fv(WebKit::WGC3Dint location, | |
354 WebKit::WGC3Dsizei count, | |
355 const WebKit::WGC3Dfloat* v) {} | |
356 virtual void uniform3i(WebKit::WGC3Dint location, | |
357 WebKit::WGC3Dint x, | |
358 WebKit::WGC3Dint y, | |
359 WebKit::WGC3Dint z) {} | |
360 virtual void uniform3iv(WebKit::WGC3Dint location, | |
361 WebKit::WGC3Dsizei count, | |
362 const WebKit::WGC3Dint* v) {} | |
363 virtual void uniform4f(WebKit::WGC3Dint location, | |
364 WebKit::WGC3Dfloat x, | |
365 WebKit::WGC3Dfloat y, | |
366 WebKit::WGC3Dfloat z, | |
367 WebKit::WGC3Dfloat w) {} | |
368 virtual void uniform4fv(WebKit::WGC3Dint location, | |
369 WebKit::WGC3Dsizei count, | |
370 const WebKit::WGC3Dfloat* v) {} | |
371 virtual void uniform4i(WebKit::WGC3Dint location, | |
372 WebKit::WGC3Dint x, | |
373 WebKit::WGC3Dint y, | |
374 WebKit::WGC3Dint z, | |
375 WebKit::WGC3Dint w) {} | |
376 virtual void uniform4iv(WebKit::WGC3Dint location, | |
377 WebKit::WGC3Dsizei count, | |
378 const WebKit::WGC3Dint* v) {} | |
379 virtual void uniformMatrix2fv(WebKit::WGC3Dint location, | |
380 WebKit::WGC3Dsizei count, | |
381 WebKit::WGC3Dboolean transpose, | |
382 const WebKit::WGC3Dfloat* value) {} | |
383 virtual void uniformMatrix3fv(WebKit::WGC3Dint location, | |
384 WebKit::WGC3Dsizei count, | |
385 WebKit::WGC3Dboolean transpose, | |
386 const WebKit::WGC3Dfloat* value) {} | |
387 virtual void uniformMatrix4fv(WebKit::WGC3Dint location, | |
388 WebKit::WGC3Dsizei count, | |
389 WebKit::WGC3Dboolean transpose, | |
390 const WebKit::WGC3Dfloat* value) {} | |
391 virtual void useProgram(WebKit::WebGLId program) {} | |
392 virtual void validateProgram(WebKit::WebGLId program) {} | |
393 virtual void vertexAttrib1f(WebKit::WGC3Duint index, WebKit::WGC3Dfloat x) {} | |
394 virtual void vertexAttrib1fv(WebKit::WGC3Duint index, | |
395 const WebKit::WGC3Dfloat* values) {} | |
396 virtual void vertexAttrib2f(WebKit::WGC3Duint index, | |
397 WebKit::WGC3Dfloat x, | |
398 WebKit::WGC3Dfloat y) {} | |
399 virtual void vertexAttrib2fv(WebKit::WGC3Duint index, | |
400 const WebKit::WGC3Dfloat* values) {} | |
401 virtual void vertexAttrib3f(WebKit::WGC3Duint index, | |
402 WebKit::WGC3Dfloat x, | |
403 WebKit::WGC3Dfloat y, | |
404 WebKit::WGC3Dfloat z) {} | |
405 virtual void vertexAttrib3fv(WebKit::WGC3Duint index, | |
406 const WebKit::WGC3Dfloat* values) {} | |
407 virtual void vertexAttrib4f(WebKit::WGC3Duint index, | |
408 WebKit::WGC3Dfloat x, | |
409 WebKit::WGC3Dfloat y, | |
410 WebKit::WGC3Dfloat z, | |
411 WebKit::WGC3Dfloat w) {} | |
412 virtual void vertexAttrib4fv(WebKit::WGC3Duint index, | |
413 const WebKit::WGC3Dfloat* values) {} | |
414 virtual void vertexAttribPointer(WebKit::WGC3Duint index, | |
415 WebKit::WGC3Dint size, | |
416 WebKit::WGC3Denum type, | |
417 WebKit::WGC3Dboolean normalized, | |
418 WebKit::WGC3Dsizei stride, | |
419 WebKit::WGC3Dintptr offset) {} | |
420 virtual void viewport(WebKit::WGC3Dint x, | |
421 WebKit::WGC3Dint y, | |
422 WebKit::WGC3Dsizei width, | |
423 WebKit::WGC3Dsizei height) {} | |
424 virtual WebKit::WebGLId createBuffer(); | |
425 virtual WebKit::WebGLId createFramebuffer(); | |
426 virtual WebKit::WebGLId createProgram(); | |
427 virtual WebKit::WebGLId createRenderbuffer(); | |
428 virtual WebKit::WebGLId createShader(WebKit::WGC3Denum value); | |
429 virtual WebKit::WebGLId createTexture(); | |
430 virtual void deleteBuffer(WebKit::WebGLId) {} | |
431 virtual void deleteFramebuffer(WebKit::WebGLId) {} | |
432 virtual void deleteProgram(WebKit::WebGLId) {} | |
433 virtual void deleteRenderbuffer(WebKit::WebGLId) {} | |
434 virtual void deleteShader(WebKit::WebGLId) {} | |
435 virtual void deleteTexture(WebKit::WebGLId) {} | |
436 virtual WebKit::WebGLId createQueryEXT(); | |
437 virtual void deleteQueryEXT(WebKit::WebGLId) {}; | |
438 virtual WebKit::WGC3Dboolean isQueryEXT(WebKit::WebGLId query); | |
439 virtual void beginQueryEXT(WebKit::WGC3Denum, WebKit::WebGLId) {} | |
440 virtual void endQueryEXT(WebKit::WGC3Denum) {} | |
441 virtual void getQueryivEXT(WebKit::WGC3Denum, | |
442 WebKit::WGC3Denum, | |
443 WebKit::WGC3Dint*) {} | |
444 virtual void getQueryObjectuivEXT(WebKit::WebGLId, | |
445 WebKit::WGC3Denum, | |
446 WebKit::WGC3Duint*) {} | |
447 | |
448 private: | |
449 scoped_refptr<gfx::GLContext> gl_context_; | |
450 scoped_refptr<gfx::GLSurface> gl_surface_; | |
451 | |
452 DISALLOW_COPY_AND_ASSIGN(TestWebGraphicsContext3D); | |
453 }; | |
454 | |
455 } // namespace ui | |
456 | |
457 #endif // UI_GFX_COMPOSITOR_TEST_WEB_GRAPHICS_CONTEXT_3D_H_ | |
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