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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/gfx/compositor/test/test_utils.h" | |
6 | |
7 #include "testing/gtest/include/gtest/gtest.h" | |
8 #include "ui/gfx/rect.h" | |
9 #include "ui/gfx/transform.h" | |
10 | |
11 namespace ui { | |
12 | |
13 void CheckApproximatelyEqual(const Transform& lhs, const Transform& rhs) { | |
14 for (int i = 0; i < 4; ++i) { | |
15 for (int j = 0; j < 4; ++j) { | |
16 EXPECT_FLOAT_EQ(lhs.matrix().get(i, j), rhs.matrix().get(i, j)); | |
17 } | |
18 } | |
19 } | |
20 | |
21 void CheckApproximatelyEqual(const gfx::Rect& lhs, const gfx::Rect& rhs) { | |
22 EXPECT_FLOAT_EQ(lhs.x(), rhs.x()); | |
23 EXPECT_FLOAT_EQ(lhs.y(), rhs.y()); | |
24 EXPECT_FLOAT_EQ(lhs.width(), rhs.width()); | |
25 EXPECT_FLOAT_EQ(lhs.height(), rhs.height()); | |
26 } | |
27 | |
28 } // namespace ui | |
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