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Side by Side Diff: ui/gfx/compositor/screen_rotation.cc

Issue 10365007: ui: Move compositor/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix DEPS Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gfx/compositor/screen_rotation.h"
6
7 #include "base/debug/trace_event.h"
8 #include "base/time.h"
9 #include "ui/gfx/compositor/layer_animation_delegate.h"
10 #include "ui/gfx/interpolated_transform.h"
11 #include "ui/gfx/rect.h"
12 #include "ui/gfx/transform.h"
13
14 namespace ui {
15
16 namespace {
17
18 const int k90DegreeTransitionDurationMs = 350;
19 const int k180DegreeTransitionDurationMs = 550;
20 const int k360DegreeTransitionDurationMs = 750;
21
22 base::TimeDelta GetTransitionDuration(int degrees) {
23 if (degrees == 360)
24 return base::TimeDelta::FromMilliseconds(k360DegreeTransitionDurationMs);
25 if (degrees == 180)
26 return base::TimeDelta::FromMilliseconds(k180DegreeTransitionDurationMs);
27 if (degrees == 0)
28 return base::TimeDelta::FromMilliseconds(0);
29 return base::TimeDelta::FromMilliseconds(k90DegreeTransitionDurationMs);
30 }
31
32 } // namespace
33
34 ScreenRotation::ScreenRotation(int degrees)
35 : LayerAnimationElement(GetProperties(), GetTransitionDuration(degrees)),
36 degrees_(degrees) {
37 }
38
39 ScreenRotation::~ScreenRotation() {
40 }
41
42 void ScreenRotation::OnStart(LayerAnimationDelegate* delegate) {
43 // No rotation required.
44 if (degrees_ == 0)
45 return;
46
47 const Transform& current_transform = delegate->GetTransformForAnimation();
48 const gfx::Rect& bounds = delegate->GetBoundsForAnimation();
49
50 gfx::Point old_pivot;
51 gfx::Point new_pivot;
52
53 int width = bounds.width();
54 int height = bounds.height();
55
56 switch (degrees_) {
57 case 90:
58 new_origin_ = new_pivot = gfx::Point(width, 0);
59 break;
60 case -90:
61 new_origin_ = new_pivot = gfx::Point(0, height);
62 break;
63 case 180:
64 case 360:
65 new_pivot = old_pivot = gfx::Point(width / 2, height / 2);
66 new_origin_.SetPoint(width, height);
67 break;
68 }
69
70 // Convert points to world space.
71 current_transform.TransformPoint(old_pivot);
72 current_transform.TransformPoint(new_pivot);
73 current_transform.TransformPoint(new_origin_);
74
75 scoped_ptr<InterpolatedTransform> rotation(
76 new InterpolatedTransformAboutPivot(
77 old_pivot,
78 new InterpolatedRotation(0, degrees_)));
79
80 scoped_ptr<InterpolatedTransform> translation(
81 new InterpolatedTranslation(
82 gfx::Point(0, 0),
83 gfx::Point(new_pivot.x() - old_pivot.x(),
84 new_pivot.y() - old_pivot.y())));
85
86 float scale_factor = 0.9f;
87 scoped_ptr<InterpolatedTransform> scale_down(
88 new InterpolatedScale(1.0f, scale_factor, 0.0f, 0.5f));
89
90 scoped_ptr<InterpolatedTransform> scale_up(
91 new InterpolatedScale(1.0f, 1.0f / scale_factor, 0.5f, 1.0f));
92
93 interpolated_transform_.reset(
94 new InterpolatedConstantTransform(current_transform));
95
96 scale_up->SetChild(scale_down.release());
97 translation->SetChild(scale_up.release());
98 rotation->SetChild(translation.release());
99 interpolated_transform_->SetChild(rotation.release());
100 }
101
102 bool ScreenRotation::OnProgress(double t,
103 LayerAnimationDelegate* delegate) {
104 delegate->SetTransformFromAnimation(interpolated_transform_->Interpolate(t));
105 return true;
106 }
107
108 void ScreenRotation::OnGetTarget(TargetValue* target) const {
109 target->transform = interpolated_transform_->Interpolate(1.0);
110 }
111
112 void ScreenRotation::OnAbort() {
113 }
114
115 // static
116 const LayerAnimationElement::AnimatableProperties&
117 ScreenRotation::GetProperties() {
118 static LayerAnimationElement::AnimatableProperties properties;
119 if (properties.empty())
120 properties.insert(LayerAnimationElement::TRANSFORM);
121 return properties;
122 }
123
124 } // namespace ui
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