Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(105)

Side by Side Diff: ui/gfx/compositor/compositor.h

Issue 10365007: ui: Move compositor/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix DEPS Created 8 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
« no previous file with comments | « ui/gfx/compositor/PRESUBMIT.py ('k') | ui/gfx/compositor/compositor.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
(Empty)
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_GFX_COMPOSITOR_COMPOSITOR_H_
6 #define UI_GFX_COMPOSITOR_COMPOSITOR_H_
7 #pragma once
8
9 #include "base/hash_tables.h"
10 #include "base/memory/ref_counted.h"
11 #include "base/observer_list.h"
12 #include "third_party/WebKit/Source/Platform/chromium/public/WebLayer.h"
13 #include "third_party/WebKit/Source/Platform/chromium/public/WebLayerTreeView.h"
14 #include "third_party/WebKit/Source/Platform/chromium/public/WebLayerTreeViewCli ent.h"
15 #include "ui/gfx/compositor/compositor_export.h"
16 #include "ui/gfx/gl/gl_share_group.h"
17 #include "ui/gfx/native_widget_types.h"
18 #include "ui/gfx/size.h"
19 #include "ui/gfx/transform.h"
20
21
22 class SkBitmap;
23 namespace gfx {
24 class GLContext;
25 class GLSurface;
26 class GLShareGroup;
27 class Point;
28 class Rect;
29 }
30
31 namespace ui {
32
33 class Compositor;
34 class CompositorObserver;
35 class Layer;
36
37 // This class abstracts the creation of the 3D context for the compositor. It is
38 // a global object.
39 class COMPOSITOR_EXPORT ContextFactory {
40 public:
41 virtual ~ContextFactory() {}
42
43 // Gets the global instance.
44 static ContextFactory* GetInstance();
45
46 // Sets the global instance. Caller keeps ownership.
47 // If this function isn't called (for tests), a "default" factory will be
48 // created on the first call of GetInstance.
49 static void SetInstance(ContextFactory* instance);
50
51 // Creates a context for given compositor. The factory may keep per-compositor
52 // data (e.g. a shared context), that needs to be cleaned up by calling
53 // RemoveCompositor when the compositor gets destroyed.
54 virtual WebKit::WebGraphicsContext3D* CreateContext(
55 Compositor* compositor) = 0;
56
57 // Creates a context for given compositor used for offscreen rendering. See
58 // the comments of CreateContext to know how per-compositor data is handled.
59 virtual WebKit::WebGraphicsContext3D* CreateOffscreenContext(
60 Compositor* compositor) = 0;
61
62 // Destroys per-compositor data.
63 virtual void RemoveCompositor(Compositor* compositor) = 0;
64 };
65
66 // The default factory that creates in-process contexts.
67 class COMPOSITOR_EXPORT DefaultContextFactory : public ContextFactory {
68 public:
69 DefaultContextFactory();
70 virtual ~DefaultContextFactory();
71
72 // ContextFactory implementation
73 virtual WebKit::WebGraphicsContext3D* CreateContext(
74 Compositor* compositor) OVERRIDE;
75 virtual WebKit::WebGraphicsContext3D* CreateOffscreenContext(
76 Compositor* compositor) OVERRIDE;
77 virtual void RemoveCompositor(Compositor* compositor) OVERRIDE;
78
79 bool Initialize();
80
81 void set_share_group(gfx::GLShareGroup* share_group) {
82 share_group_ = share_group;
83 }
84
85 private:
86 WebKit::WebGraphicsContext3D* CreateContextCommon(
87 Compositor* compositor,
88 bool offscreen);
89
90 scoped_refptr<gfx::GLShareGroup> share_group_;
91
92 DISALLOW_COPY_AND_ASSIGN(DefaultContextFactory);
93 };
94
95 // Texture provide an abstraction over the external texture that can be passed
96 // to a layer.
97 class COMPOSITOR_EXPORT Texture : public base::RefCounted<Texture> {
98 public:
99 Texture(bool flipped, const gfx::Size& size);
100
101 unsigned int texture_id() const { return texture_id_; }
102 void set_texture_id(unsigned int id) { texture_id_ = id; }
103 bool flipped() const { return flipped_; }
104 gfx::Size size() const { return size_; }
105
106 protected:
107 virtual ~Texture();
108
109 private:
110 friend class base::RefCounted<Texture>;
111
112 unsigned int texture_id_;
113 bool flipped_;
114 gfx::Size size_;
115
116 DISALLOW_COPY_AND_ASSIGN(Texture);
117 };
118
119 // An interface to allow the compositor to communicate with its owner.
120 class COMPOSITOR_EXPORT CompositorDelegate {
121 public:
122 // Requests the owner to schedule a redraw of the layer tree.
123 virtual void ScheduleDraw() = 0;
124
125 protected:
126 virtual ~CompositorDelegate() {}
127 };
128
129 // Compositor object to take care of GPU painting.
130 // A Browser compositor object is responsible for generating the final
131 // displayable form of pixels comprising a single widget's contents. It draws an
132 // appropriately transformed texture for each transformed view in the widget's
133 // view hierarchy.
134 class COMPOSITOR_EXPORT Compositor
135 : NON_EXPORTED_BASE(public WebKit::WebLayerTreeViewClient) {
136 public:
137 Compositor(CompositorDelegate* delegate,
138 gfx::AcceleratedWidget widget,
139 const gfx::Size& size);
140 virtual ~Compositor();
141
142 static void Initialize(bool useThread);
143 static void Terminate();
144
145 // Schedules a redraw of the layer tree associated with this compositor.
146 void ScheduleDraw();
147
148 // Sets the root of the layer tree drawn by this Compositor. The root layer
149 // must have no parent. The compositor's root layer is reset if the root layer
150 // is destroyed. NULL can be passed to reset the root layer, in which case the
151 // compositor will stop drawing anything.
152 // The Compositor does not own the root layer.
153 const Layer* root_layer() const { return root_layer_; }
154 Layer* root_layer() { return root_layer_; }
155 void SetRootLayer(Layer* root_layer);
156
157 // Draws the scene created by the layer tree and any visual effects. If
158 // |force_clear| is true, this will cause the compositor to clear before
159 // compositing.
160 void Draw(bool force_clear);
161
162 // Where possible, draws are scissored to a damage region calculated from
163 // changes to layer properties. This bypasses that and indicates that
164 // the whole frame needs to be drawn.
165 void ScheduleFullDraw();
166
167 // Reads the region |bounds| of the contents of the last rendered frame
168 // into the given bitmap.
169 // Returns false if the pixels could not be read.
170 bool ReadPixels(SkBitmap* bitmap, const gfx::Rect& bounds);
171
172 // Notifies the compositor that the size of the widget that it is
173 // drawing to has changed.
174 void WidgetSizeChanged(const gfx::Size& size);
175
176 // Returns the size of the widget that is being drawn to.
177 const gfx::Size& size() const { return size_; }
178
179 // Returns the widget for this compositor.
180 gfx::AcceleratedWidget widget() const { return widget_; }
181
182 // Compositor does not own observers. It is the responsibility of the
183 // observer to remove itself when it is done observing.
184 void AddObserver(CompositorObserver* observer);
185 void RemoveObserver(CompositorObserver* observer);
186 bool HasObserver(CompositorObserver* observer);
187
188 // Returns whether a draw is pending, that is, if we're between the Draw call
189 // and the OnCompositingEnded.
190 bool DrawPending() const { return swap_posted_; }
191
192 // Internal functions, called back by command-buffer contexts on swap buffer
193 // events.
194
195 // Signals swap has been posted.
196 void OnSwapBuffersPosted();
197
198 // Signals swap has completed.
199 void OnSwapBuffersComplete();
200
201 // Signals swap has aborted (e.g. lost context).
202 void OnSwapBuffersAborted();
203
204 // WebLayerTreeViewClient implementation.
205 virtual void updateAnimations(double frameBeginTime);
206 virtual void layout();
207 virtual void applyScrollAndScale(const WebKit::WebSize& scrollDelta,
208 float scaleFactor);
209 virtual WebKit::WebGraphicsContext3D* createContext3D();
210 virtual void didRebindGraphicsContext(bool success);
211 virtual void didCommitAndDrawFrame();
212 virtual void didCompleteSwapBuffers();
213 virtual void scheduleComposite();
214
215 private:
216 // When reading back pixel data we often get RGBA rather than BGRA pixels and
217 // and the image often needs to be flipped vertically.
218 static void SwizzleRGBAToBGRAAndFlip(unsigned char* pixels,
219 const gfx::Size& image_size);
220
221 // Notifies the compositor that compositing is complete.
222 void NotifyEnd();
223
224 CompositorDelegate* delegate_;
225 gfx::Size size_;
226
227 // The root of the Layer tree drawn by this compositor.
228 Layer* root_layer_;
229
230 ObserverList<CompositorObserver> observer_list_;
231
232 gfx::AcceleratedWidget widget_;
233 WebKit::WebLayer root_web_layer_;
234 WebKit::WebLayerTreeView host_;
235
236 // This is set to true when the swap buffers has been posted and we're waiting
237 // for completion.
238 bool swap_posted_;
239
240 friend class base::RefCounted<Compositor>;
241 };
242
243 } // namespace ui
244
245 #endif // UI_GFX_COMPOSITOR_COMPOSITOR_H_
OLDNEW
« no previous file with comments | « ui/gfx/compositor/PRESUBMIT.py ('k') | ui/gfx/compositor/compositor.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698