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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/basictypes.h" | 5 #include "base/basictypes.h" |
6 #include "base/compiler_specific.h" | 6 #include "base/compiler_specific.h" |
7 #include "base/file_path.h" | 7 #include "base/file_path.h" |
8 #include "base/file_util.h" | 8 #include "base/file_util.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/path_service.h" | 10 #include "base/path_service.h" |
11 #include "base/string_util.h" | 11 #include "base/string_util.h" |
12 #include "testing/gtest/include/gtest/gtest.h" | 12 #include "testing/gtest/include/gtest/gtest.h" |
| 13 #include "ui/compositor/compositor_observer.h" |
| 14 #include "ui/compositor/layer.h" |
| 15 #include "ui/compositor/layer_animation_sequence.h" |
| 16 #include "ui/compositor/test/test_compositor_host.h" |
13 #include "ui/gfx/canvas.h" | 17 #include "ui/gfx/canvas.h" |
14 #include "ui/gfx/codec/png_codec.h" | 18 #include "ui/gfx/codec/png_codec.h" |
15 #include "ui/gfx/compositor/compositor_observer.h" | |
16 #include "ui/gfx/compositor/layer.h" | |
17 #include "ui/gfx/compositor/layer_animation_sequence.h" | |
18 #include "ui/gfx/compositor/test/test_compositor_host.h" | |
19 #include "ui/gfx/gfx_paths.h" | 19 #include "ui/gfx/gfx_paths.h" |
20 #include "ui/gfx/skia_util.h" | 20 #include "ui/gfx/skia_util.h" |
21 | 21 |
22 #include "ui/gfx/compositor/compositor_setup.h" | 22 #include "ui/compositor/compositor_setup.h" |
23 | 23 |
24 namespace ui { | 24 namespace ui { |
25 | 25 |
26 namespace { | 26 namespace { |
27 | 27 |
28 // Encodes a bitmap into a PNG and write to disk. Returns true on success. The | 28 // Encodes a bitmap into a PNG and write to disk. Returns true on success. The |
29 // parent directory does not have to exist. | 29 // parent directory does not have to exist. |
30 bool WritePNGFile(const SkBitmap& bitmap, const FilePath& file_path) { | 30 bool WritePNGFile(const SkBitmap& bitmap, const FilePath& file_path) { |
31 std::vector<unsigned char> png_data; | 31 std::vector<unsigned char> png_data; |
32 if (gfx::PNGCodec::EncodeBGRASkBitmap(bitmap, true, &png_data) && | 32 if (gfx::PNGCodec::EncodeBGRASkBitmap(bitmap, true, &png_data) && |
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1015 EXPECT_TRUE(schedule_draw_invoked_); | 1015 EXPECT_TRUE(schedule_draw_invoked_); |
1016 // Because SchedulePaint() was invoked from OnPaintLayer() |child| should | 1016 // Because SchedulePaint() was invoked from OnPaintLayer() |child| should |
1017 // still need to be painted. | 1017 // still need to be painted. |
1018 DrawTree(root.get()); | 1018 DrawTree(root.get()); |
1019 EXPECT_EQ(1, child_delegate.GetPaintCountAndClear()); | 1019 EXPECT_EQ(1, child_delegate.GetPaintCountAndClear()); |
1020 EXPECT_TRUE(child_delegate.last_clip_rect().Contains( | 1020 EXPECT_TRUE(child_delegate.last_clip_rect().Contains( |
1021 gfx::Rect(10, 10, 30, 30))); | 1021 gfx::Rect(10, 10, 30, 30))); |
1022 } | 1022 } |
1023 | 1023 |
1024 } // namespace ui | 1024 } // namespace ui |
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