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Side by Side Diff: ui/compositor/layer_animator_unittest.cc

Issue 10365007: ui: Move compositor/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix DEPS Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/compositor/layer_animator.h" 5 #include "ui/compositor/layer_animator.h"
6 6
7 #include "base/basictypes.h" 7 #include "base/basictypes.h"
8 #include "base/compiler_specific.h" 8 #include "base/compiler_specific.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time.h" 10 #include "base/time.h"
11 #include "testing/gtest/include/gtest/gtest.h" 11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/compositor/layer_animation_delegate.h"
13 #include "ui/compositor/layer_animation_element.h"
14 #include "ui/compositor/layer_animation_sequence.h"
15 #include "ui/compositor/scoped_layer_animation_settings.h"
16 #include "ui/compositor/test/test_layer_animation_delegate.h"
17 #include "ui/compositor/test/test_layer_animation_observer.h"
18 #include "ui/compositor/test/test_utils.h"
12 #include "ui/gfx/rect.h" 19 #include "ui/gfx/rect.h"
13 #include "ui/gfx/transform.h" 20 #include "ui/gfx/transform.h"
14 #include "ui/gfx/compositor/layer_animation_delegate.h"
15 #include "ui/gfx/compositor/layer_animation_element.h"
16 #include "ui/gfx/compositor/layer_animation_sequence.h"
17 #include "ui/gfx/compositor/scoped_layer_animation_settings.h"
18 #include "ui/gfx/compositor/test/test_layer_animation_delegate.h"
19 #include "ui/gfx/compositor/test/test_layer_animation_observer.h"
20 #include "ui/gfx/compositor/test/test_utils.h"
21 21
22 namespace ui { 22 namespace ui {
23 23
24 namespace { 24 namespace {
25 25
26 class TestImplicitAnimationObserver : public ImplicitAnimationObserver { 26 class TestImplicitAnimationObserver : public ImplicitAnimationObserver {
27 public: 27 public:
28 explicit TestImplicitAnimationObserver(bool notify_when_animator_destructed) 28 explicit TestImplicitAnimationObserver(bool notify_when_animator_destructed)
29 : animations_completed_(false), 29 : animations_completed_(false),
30 notify_when_animator_destructed_(notify_when_animator_destructed) { 30 notify_when_animator_destructed_(notify_when_animator_destructed) {
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1112 animator->SetOpacity(0.5); 1112 animator->SetOpacity(0.5);
1113 EXPECT_EQ(0.5, animator->GetTargetOpacity()); 1113 EXPECT_EQ(0.5, animator->GetTargetOpacity());
1114 1114
1115 // Because the strategy is ENQUEUE_NEW_ANIMATION the target should now be 1. 1115 // Because the strategy is ENQUEUE_NEW_ANIMATION the target should now be 1.
1116 animator->SetOpacity(1.0); 1116 animator->SetOpacity(1.0);
1117 EXPECT_EQ(1.0, animator->GetTargetOpacity()); 1117 EXPECT_EQ(1.0, animator->GetTargetOpacity());
1118 } 1118 }
1119 } 1119 }
1120 1120
1121 } // namespace ui 1121 } // namespace ui
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