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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ | 5 #ifndef UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ | 6 #define UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/gtest_prod_util.h" | 11 #include "base/gtest_prod_util.h" |
12 #include "base/memory/linked_ptr.h" | 12 #include "base/memory/linked_ptr.h" |
13 #include "base/observer_list.h" | 13 #include "base/observer_list.h" |
14 #include "base/time.h" | 14 #include "base/time.h" |
15 #include "ui/gfx/compositor/compositor_export.h" | 15 #include "ui/compositor/compositor_export.h" |
16 #include "ui/gfx/compositor/layer_animation_element.h" | 16 #include "ui/compositor/layer_animation_element.h" |
17 | 17 |
18 namespace ui { | 18 namespace ui { |
19 | 19 |
20 class LayerAnimationDelegate; | 20 class LayerAnimationDelegate; |
21 class LayerAnimationObserver; | 21 class LayerAnimationObserver; |
22 | 22 |
23 // Contains a collection of layer animation elements to be played one after | 23 // Contains a collection of layer animation elements to be played one after |
24 // another. Although it has a similar interface to LayerAnimationElement, it is | 24 // another. Although it has a similar interface to LayerAnimationElement, it is |
25 // not a LayerAnimationElement (i.e., it is not permitted to have a sequence in | 25 // not a LayerAnimationElement (i.e., it is not permitted to have a sequence in |
26 // a sequence). Sequences own their elements, and sequences are themselves owned | 26 // a sequence). Sequences own their elements, and sequences are themselves owned |
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114 base::TimeDelta last_start_; | 114 base::TimeDelta last_start_; |
115 | 115 |
116 // These parties are notified when layer animations end. | 116 // These parties are notified when layer animations end. |
117 ObserverList<LayerAnimationObserver> observers_; | 117 ObserverList<LayerAnimationObserver> observers_; |
118 | 118 |
119 DISALLOW_COPY_AND_ASSIGN(LayerAnimationSequence); | 119 DISALLOW_COPY_AND_ASSIGN(LayerAnimationSequence); |
120 }; | 120 }; |
121 | 121 |
122 } // namespace ui | 122 } // namespace ui |
123 | 123 |
124 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ | 124 #endif // UI_COMPOSITOR_LAYER_ANIMATION_SEQUENCE_H_ |
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