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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/compositor/layer_animation_observer.h" | 5 #include "ui/compositor/layer_animation_observer.h" |
6 | 6 |
7 #include "ui/gfx/compositor/layer_animation_sequence.h" | 7 #include "ui/compositor/layer_animation_sequence.h" |
8 | 8 |
9 namespace ui { | 9 namespace ui { |
10 | 10 |
11 //////////////////////////////////////////////////////////////////////////////// | 11 //////////////////////////////////////////////////////////////////////////////// |
12 // LayerAnimationObserver | 12 // LayerAnimationObserver |
13 | 13 |
14 LayerAnimationObserver::LayerAnimationObserver() { | 14 LayerAnimationObserver::LayerAnimationObserver() { |
15 } | 15 } |
16 | 16 |
17 LayerAnimationObserver::~LayerAnimationObserver() { | 17 LayerAnimationObserver::~LayerAnimationObserver() { |
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100 } | 100 } |
101 | 101 |
102 void ImplicitAnimationObserver::CheckCompleted() { | 102 void ImplicitAnimationObserver::CheckCompleted() { |
103 if (active_ && attached_sequences().empty()) { | 103 if (active_ && attached_sequences().empty()) { |
104 OnImplicitAnimationsCompleted(); | 104 OnImplicitAnimationsCompleted(); |
105 active_ = false; | 105 active_ = false; |
106 } | 106 } |
107 } | 107 } |
108 | 108 |
109 } // namespace ui | 109 } // namespace ui |
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