| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NDEBUG | 5 #ifndef NDEBUG |
| 6 | 6 |
| 7 #include "ui/gfx/compositor/debug_utils.h" | 7 #include "ui/compositor/debug_utils.h" |
| 8 | 8 |
| 9 #include <iomanip> | 9 #include <iomanip> |
| 10 #include <iostream> | 10 #include <iostream> |
| 11 #include <string> | 11 #include <string> |
| 12 | 12 |
| 13 #include "base/logging.h" | 13 #include "base/logging.h" |
| 14 #include "base/utf_string_conversions.h" | 14 #include "base/utf_string_conversions.h" |
| 15 #include "ui/gfx/compositor/layer.h" | 15 #include "ui/compositor/layer.h" |
| 16 #include "ui/gfx/interpolated_transform.h" | 16 #include "ui/gfx/interpolated_transform.h" |
| 17 #include "ui/gfx/point.h" | 17 #include "ui/gfx/point.h" |
| 18 #include "ui/gfx/transform.h" | 18 #include "ui/gfx/transform.h" |
| 19 | 19 |
| 20 namespace ui { | 20 namespace ui { |
| 21 | 21 |
| 22 namespace { | 22 namespace { |
| 23 | 23 |
| 24 void PrintLayerHierarchyImp(const Layer* layer, int indent, | 24 void PrintLayerHierarchyImp(const Layer* layer, int indent, |
| 25 gfx::Point mouse_location) { | 25 gfx::Point mouse_location) { |
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| 100 | 100 |
| 101 } // namespace | 101 } // namespace |
| 102 | 102 |
| 103 void PrintLayerHierarchy(const Layer* layer, gfx::Point mouse_location) { | 103 void PrintLayerHierarchy(const Layer* layer, gfx::Point mouse_location) { |
| 104 PrintLayerHierarchyImp(layer, 0, mouse_location); | 104 PrintLayerHierarchyImp(layer, 0, mouse_location); |
| 105 } | 105 } |
| 106 | 106 |
| 107 } // namespace ui | 107 } // namespace ui |
| 108 | 108 |
| 109 #endif // NDEBUG | 109 #endif // NDEBUG |
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