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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/views/frame/app_non_client_frame_view_aura.h" | 5 #include "chrome/browser/ui/views/frame/app_non_client_frame_view_aura.h" |
6 | 6 |
7 #include "ash/wm/workspace/frame_maximize_button.h" | 7 #include "ash/wm/workspace/frame_maximize_button.h" |
8 #include "base/debug/stack_trace.h" | 8 #include "base/debug/stack_trace.h" |
9 #include "chrome/browser/ui/views/frame/browser_frame.h" | 9 #include "chrome/browser/ui/views/frame/browser_frame.h" |
10 #include "chrome/browser/ui/views/frame/browser_view.h" | 10 #include "chrome/browser/ui/views/frame/browser_view.h" |
11 #include "grit/generated_resources.h" // Accessibility names | 11 #include "grit/generated_resources.h" // Accessibility names |
| 12 #include "grit/theme_resources.h" |
| 13 #include "grit/theme_resources_standard.h" |
12 #include "grit/ui_resources.h" | 14 #include "grit/ui_resources.h" |
13 #include "grit/ui_resources_standard.h" | 15 #include "grit/ui_resources_standard.h" |
14 #include "grit/theme_resources.h" | |
15 #include "grit/theme_resources_standard.h" | |
16 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
17 #include "ui/base/animation/slide_animation.h" | 17 #include "ui/base/animation/slide_animation.h" |
| 18 #include "ui/base/hit_test.h" |
18 #include "ui/base/l10n/l10n_util.h" | 19 #include "ui/base/l10n/l10n_util.h" |
19 #include "ui/base/hit_test.h" | |
20 #include "ui/base/resource/resource_bundle.h" | 20 #include "ui/base/resource/resource_bundle.h" |
21 #include "ui/base/theme_provider.h" | 21 #include "ui/base/theme_provider.h" |
| 22 #include "ui/compositor/layer.h" |
| 23 #include "ui/compositor/scoped_layer_animation_settings.h" |
22 #include "ui/gfx/canvas.h" | 24 #include "ui/gfx/canvas.h" |
23 #include "ui/gfx/compositor/layer.h" | |
24 #include "ui/gfx/compositor/scoped_layer_animation_settings.h" | |
25 #include "ui/gfx/image/image.h" | 25 #include "ui/gfx/image/image.h" |
26 #include "ui/gfx/point.h" | 26 #include "ui/gfx/point.h" |
27 #include "ui/gfx/rect.h" | 27 #include "ui/gfx/rect.h" |
28 #include "ui/gfx/size.h" | 28 #include "ui/gfx/size.h" |
29 #include "ui/views/controls/button/image_button.h" | 29 #include "ui/views/controls/button/image_button.h" |
30 #include "ui/views/widget/widget.h" | 30 #include "ui/views/widget/widget.h" |
31 #include "ui/views/window/non_client_view.h" | 31 #include "ui/views/window/non_client_view.h" |
32 | 32 |
33 namespace { | 33 namespace { |
34 // The number of pixels to use as a hover zone at the top of the screen. | 34 // The number of pixels to use as a hover zone at the top of the screen. |
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304 bool AppNonClientFrameViewAura::IsShowingControls() const { | 304 bool AppNonClientFrameViewAura::IsShowingControls() const { |
305 return control_widget_ && control_widget_->IsVisible(); | 305 return control_widget_ && control_widget_->IsVisible(); |
306 } | 306 } |
307 | 307 |
308 void AppNonClientFrameViewAura::Restore() { | 308 void AppNonClientFrameViewAura::Restore() { |
309 if (control_widget_) | 309 if (control_widget_) |
310 control_widget_->Close(); | 310 control_widget_->Close(); |
311 mouse_watcher_.Stop(); | 311 mouse_watcher_.Stop(); |
312 frame()->Restore(); | 312 frame()->Restore(); |
313 } | 313 } |
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