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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/browser/ui/views/ash/window_positioner.h" | 5 #include "chrome/browser/ui/views/ash/window_positioner.h" |
6 | 6 |
7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
8 #include "ash/wm/window_cycle_controller.h" | 8 #include "ash/wm/window_cycle_controller.h" |
9 #include "ash/wm/window_resizer.h" | 9 #include "ash/wm/window_resizer.h" |
10 #include "ash/wm/window_util.h" | 10 #include "ash/wm/window_util.h" |
11 #include "ui/aura/window.h" | 11 #include "ui/aura/window.h" |
12 #include "ui/aura/window_delegate.h" | 12 #include "ui/aura/window_delegate.h" |
13 #include "ui/gfx/compositor/layer.h" | 13 #include "ui/compositor/layer.h" |
14 #include "ui/gfx/screen.h" | 14 #include "ui/gfx/screen.h" |
15 | 15 |
16 WindowPositioner::WindowPositioner() | 16 WindowPositioner::WindowPositioner() |
17 : pop_position_offset_increment_x(0), | 17 : pop_position_offset_increment_x(0), |
18 pop_position_offset_increment_y(0), | 18 pop_position_offset_increment_y(0), |
19 popup_position_offset_from_screen_corner_x(0), | 19 popup_position_offset_from_screen_corner_x(0), |
20 popup_position_offset_from_screen_corner_y(0), | 20 popup_position_offset_from_screen_corner_y(0), |
21 last_popup_position_x_(0), | 21 last_popup_position_x_(0), |
22 last_popup_position_y_(0) { | 22 last_popup_position_y_(0) { |
23 } | 23 } |
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181 int h = pos.height(); | 181 int h = pos.height(); |
182 | 182 |
183 // If the alignment was pushing the window out of the screen, we ignore the | 183 // If the alignment was pushing the window out of the screen, we ignore the |
184 // alignment for that call. | 184 // alignment for that call. |
185 if (abs(pos.right() - work_area.right()) < grid) | 185 if (abs(pos.right() - work_area.right()) < grid) |
186 x = work_area.right() - w; | 186 x = work_area.right() - w; |
187 if (abs(pos.bottom() - work_area.bottom()) < grid) | 187 if (abs(pos.bottom() - work_area.bottom()) < grid) |
188 y = work_area.bottom() - h; | 188 y = work_area.bottom() - h; |
189 return gfx::Rect(x, y, w, h); | 189 return gfx::Rect(x, y, w, h); |
190 } | 190 } |
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