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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/workspace/workspace_window_resizer.h" | 5 #include "ash/wm/workspace/workspace_window_resizer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 | 9 |
| 10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
| 11 #include "ash/wm/property_util.h" | 11 #include "ash/wm/property_util.h" |
| 12 #include "ash/wm/root_window_event_filter.h" | 12 #include "ash/wm/root_window_event_filter.h" |
| 13 #include "ash/wm/window_util.h" | 13 #include "ash/wm/window_util.h" |
| 14 #include "ash/wm/workspace/phantom_window_controller.h" | 14 #include "ash/wm/workspace/phantom_window_controller.h" |
| 15 #include "ash/wm/workspace/snap_sizer.h" | 15 #include "ash/wm/workspace/snap_sizer.h" |
| 16 #include "ui/aura/window.h" | 16 #include "ui/aura/window.h" |
| 17 #include "ui/aura/window_delegate.h" | 17 #include "ui/aura/window_delegate.h" |
| 18 #include "ui/base/hit_test.h" | 18 #include "ui/base/hit_test.h" |
| 19 #include "ui/gfx/compositor/scoped_layer_animation_settings.h" | 19 #include "ui/compositor/layer.h" |
| 20 #include "ui/gfx/compositor/layer.h" | 20 #include "ui/compositor/scoped_layer_animation_settings.h" |
| 21 #include "ui/gfx/screen.h" | 21 #include "ui/gfx/screen.h" |
| 22 #include "ui/gfx/transform.h" | 22 #include "ui/gfx/transform.h" |
| 23 | 23 |
| 24 namespace ash { | 24 namespace ash { |
| 25 namespace internal { | 25 namespace internal { |
| 26 | 26 |
| 27 namespace { | 27 namespace { |
| 28 | 28 |
| 29 // Duration of the animation when snapping the window into place. | 29 // Duration of the animation when snapping the window into place. |
| 30 const int kSnapDurationMS = 100; | 30 const int kSnapDurationMS = 100; |
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| 428 gfx::Screen::GetMonitorNearestWindow(details_.window).bounds()); | 428 gfx::Screen::GetMonitorNearestWindow(details_.window).bounds()); |
| 429 if (location.x() <= area.x()) | 429 if (location.x() <= area.x()) |
| 430 return SNAP_LEFT_EDGE; | 430 return SNAP_LEFT_EDGE; |
| 431 if (location.x() >= area.right() - 1) | 431 if (location.x() >= area.right() - 1) |
| 432 return SNAP_RIGHT_EDGE; | 432 return SNAP_RIGHT_EDGE; |
| 433 return SNAP_NONE; | 433 return SNAP_NONE; |
| 434 } | 434 } |
| 435 | 435 |
| 436 } // namespace internal | 436 } // namespace internal |
| 437 } // namespace ash | 437 } // namespace ash |
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