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Issue 10365007: ui: Move compositor/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix DEPS Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_animations.h" 5 #include "ash/wm/window_animations.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "ash/launcher/launcher.h" 8 #include "ash/launcher/launcher.h"
9 #include "ash/shell.h" 9 #include "ash/shell.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
11 #include "base/compiler_specific.h" 11 #include "base/compiler_specific.h"
12 #include "base/logging.h" 12 #include "base/logging.h"
13 #include "base/message_loop.h" 13 #include "base/message_loop.h"
14 #include "base/stl_util.h" 14 #include "base/stl_util.h"
15 #include "base/time.h" 15 #include "base/time.h"
16 #include "ui/aura/client/aura_constants.h" 16 #include "ui/aura/client/aura_constants.h"
17 #include "ui/aura/dip_util.h" 17 #include "ui/aura/dip_util.h"
18 #include "ui/aura/window.h" 18 #include "ui/aura/window.h"
19 #include "ui/aura/window_observer.h" 19 #include "ui/aura/window_observer.h"
20 #include "ui/aura/window_property.h" 20 #include "ui/aura/window_property.h"
21 #include "ui/gfx/compositor/layer.h" 21 #include "ui/compositor/layer.h"
22 #include "ui/gfx/compositor/layer_animation_observer.h" 22 #include "ui/compositor/layer_animation_observer.h"
23 #include "ui/gfx/compositor/layer_animation_sequence.h" 23 #include "ui/compositor/layer_animation_sequence.h"
24 #include "ui/gfx/compositor/layer_animator.h" 24 #include "ui/compositor/layer_animator.h"
25 #include "ui/gfx/compositor/scoped_layer_animation_settings.h" 25 #include "ui/compositor/scoped_layer_animation_settings.h"
26 #include "ui/gfx/interpolated_transform.h" 26 #include "ui/gfx/interpolated_transform.h"
27 #include "ui/gfx/screen.h" 27 #include "ui/gfx/screen.h"
28 28
29 DECLARE_WINDOW_PROPERTY_TYPE(int) 29 DECLARE_WINDOW_PROPERTY_TYPE(int)
30 DECLARE_WINDOW_PROPERTY_TYPE(ash::WindowVisibilityAnimationType) 30 DECLARE_WINDOW_PROPERTY_TYPE(ash::WindowVisibilityAnimationType)
31 DECLARE_WINDOW_PROPERTY_TYPE(ash::WindowVisibilityAnimationTransition) 31 DECLARE_WINDOW_PROPERTY_TYPE(ash::WindowVisibilityAnimationTransition)
32 32
33 using base::TimeDelta; 33 using base::TimeDelta;
34 34
35 namespace ash { 35 namespace ash {
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508 } 508 }
509 509
510 } // namespace internal 510 } // namespace internal
511 511
512 ui::ImplicitAnimationObserver* CreateHidingWindowAnimationObserver( 512 ui::ImplicitAnimationObserver* CreateHidingWindowAnimationObserver(
513 aura::Window* window) { 513 aura::Window* window) {
514 return new internal::HidingWindowAnimationObserver(window); 514 return new internal::HidingWindowAnimationObserver(window);
515 } 515 }
516 516
517 } // namespace ash 517 } // namespace ash
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