OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/shadow_controller.h" | 5 #include "ash/wm/shadow_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "ash/shell.h" | 10 #include "ash/shell.h" |
11 #include "ash/test/ash_test_base.h" | 11 #include "ash/test/ash_test_base.h" |
12 #include "ash/wm/shadow.h" | 12 #include "ash/wm/shadow.h" |
13 #include "ash/wm/shadow_types.h" | 13 #include "ash/wm/shadow_types.h" |
14 #include "ash/wm/window_properties.h" | 14 #include "ash/wm/window_properties.h" |
15 #include "ash/wm/window_util.h" | 15 #include "ash/wm/window_util.h" |
16 #include "base/memory/scoped_ptr.h" | 16 #include "base/memory/scoped_ptr.h" |
17 #include "ui/aura/client/activation_client.h" | 17 #include "ui/aura/client/activation_client.h" |
18 #include "ui/aura/root_window.h" | 18 #include "ui/aura/root_window.h" |
19 #include "ui/aura/window.h" | 19 #include "ui/aura/window.h" |
20 #include "ui/gfx/compositor/layer.h" | 20 #include "ui/compositor/layer.h" |
21 | 21 |
22 namespace ash { | 22 namespace ash { |
23 namespace internal { | 23 namespace internal { |
24 | 24 |
25 typedef ash::test::AshTestBase ShadowControllerTest; | 25 typedef ash::test::AshTestBase ShadowControllerTest; |
26 | 26 |
27 // Tests that various methods in Window update the Shadow object as expected. | 27 // Tests that various methods in Window update the Shadow object as expected. |
28 TEST_F(ShadowControllerTest, Shadow) { | 28 TEST_F(ShadowControllerTest, Shadow) { |
29 scoped_ptr<aura::Window> window(new aura::Window(NULL)); | 29 scoped_ptr<aura::Window> window(new aura::Window(NULL)); |
30 window->SetType(aura::client::WINDOW_TYPE_NORMAL); | 30 window->SetType(aura::client::WINDOW_TYPE_NORMAL); |
(...skipping 151 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
182 aura::client::SetHideOnDeactivate(window2.get(), true); | 182 aura::client::SetHideOnDeactivate(window2.get(), true); |
183 window2->Show(); | 183 window2->Show(); |
184 wm::ActivateWindow(window2.get()); | 184 wm::ActivateWindow(window2.get()); |
185 | 185 |
186 // window1 is now inactive, but its shadow should still appear active. | 186 // window1 is now inactive, but its shadow should still appear active. |
187 EXPECT_EQ(Shadow::STYLE_ACTIVE, shadow1->style()); | 187 EXPECT_EQ(Shadow::STYLE_ACTIVE, shadow1->style()); |
188 } | 188 } |
189 | 189 |
190 } // namespace internal | 190 } // namespace internal |
191 } // namespace ash | 191 } // namespace ash |
OLD | NEW |