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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/command_line.h" | 11 #include "base/command_line.h" |
12 #include "base/threading/worker_pool.h" | 12 #include "base/threading/worker_pool.h" |
13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
14 #include "content/common/child_process.h" | 14 #include "content/common/child_process.h" |
15 #include "content/common/gpu/gpu_messages.h" | 15 #include "content/common/gpu/gpu_messages.h" |
16 #include "content/gpu/gpu_info_collector.h" | 16 #include "content/gpu/gpu_info_collector.h" |
17 #include "content/gpu/gpu_watchdog_thread.h" | 17 #include "content/gpu/gpu_watchdog_thread.h" |
| 18 #include "content/public/common/content_client.h" |
18 #include "content/public/common/content_switches.h" | 19 #include "content/public/common/content_switches.h" |
19 #include "ipc/ipc_channel_handle.h" | 20 #include "ipc/ipc_channel_handle.h" |
20 #include "ipc/ipc_sync_message_filter.h" | 21 #include "ipc/ipc_sync_message_filter.h" |
21 #include "ui/gl/gl_implementation.h" | 22 #include "ui/gl/gl_implementation.h" |
22 | 23 |
23 const int kGpuTimeout = 10000; | 24 const int kGpuTimeout = 10000; |
24 | 25 |
25 namespace { | 26 namespace { |
26 | 27 |
27 bool GpuProcessLogMessageHandler(int severity, | 28 bool GpuProcessLogMessageHandler(int severity, |
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57 #endif | 58 #endif |
58 } | 59 } |
59 | 60 |
60 GpuChildThread::GpuChildThread(const std::string& channel_id) | 61 GpuChildThread::GpuChildThread(const std::string& channel_id) |
61 : ChildThread(channel_id), | 62 : ChildThread(channel_id), |
62 dead_on_arrival_(false) { | 63 dead_on_arrival_(false) { |
63 #if defined(OS_WIN) | 64 #if defined(OS_WIN) |
64 target_services_ = NULL; | 65 target_services_ = NULL; |
65 collecting_dx_diagnostics_ = false; | 66 collecting_dx_diagnostics_ = false; |
66 #endif | 67 #endif |
67 if (!gpu_info_collector::CollectGraphicsInfo(&gpu_info_)) { | |
68 LOG(INFO) << "gpu_info_collector::CollectGraphicsInfo failed"; | |
69 } | |
70 } | 68 } |
71 | 69 |
72 | 70 |
73 GpuChildThread::~GpuChildThread() { | 71 GpuChildThread::~GpuChildThread() { |
74 logging::SetLogMessageHandler(NULL); | 72 logging::SetLogMessageHandler(NULL); |
75 } | 73 } |
76 | 74 |
77 void GpuChildThread::Init(const base::Time& process_start_time) { | 75 void GpuChildThread::Init(const base::Time& process_start_time) { |
78 process_start_time_ = process_start_time; | 76 process_start_time_ = process_start_time; |
79 } | 77 } |
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100 | 98 |
101 if (handled) | 99 if (handled) |
102 return true; | 100 return true; |
103 | 101 |
104 return gpu_channel_manager_.get() && | 102 return gpu_channel_manager_.get() && |
105 gpu_channel_manager_->OnMessageReceived(msg); | 103 gpu_channel_manager_->OnMessageReceived(msg); |
106 } | 104 } |
107 | 105 |
108 void GpuChildThread::OnInitialize() { | 106 void GpuChildThread::OnInitialize() { |
109 if (dead_on_arrival_) { | 107 if (dead_on_arrival_) { |
110 LOG(INFO) << "Exiting GPU process due to errors during initialization"; | 108 VLOG(1) << "Exiting GPU process due to errors during initialization"; |
111 MessageLoop::current()->Quit(); | 109 MessageLoop::current()->Quit(); |
112 return; | 110 return; |
113 } | 111 } |
114 | 112 |
115 // We don't need to pipe log messages if we are running the GPU thread in | 113 // We don't need to pipe log messages if we are running the GPU thread in |
116 // the browser process. | 114 // the browser process. |
117 if (!CommandLine::ForCurrentProcess()->HasSwitch(switches::kSingleProcess) && | 115 if (!CommandLine::ForCurrentProcess()->HasSwitch(switches::kSingleProcess) && |
118 !CommandLine::ForCurrentProcess()->HasSwitch(switches::kInProcessGPU)) | 116 !CommandLine::ForCurrentProcess()->HasSwitch(switches::kInProcessGPU)) |
119 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); | 117 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); |
120 | 118 |
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156 | 154 |
157 // Defer creation of the render thread. This is to prevent it from handling | 155 // Defer creation of the render thread. This is to prevent it from handling |
158 // IPC messages before the sandbox has been enabled and all other necessary | 156 // IPC messages before the sandbox has been enabled and all other necessary |
159 // initialization has succeeded. | 157 // initialization has succeeded. |
160 gpu_channel_manager_.reset(new GpuChannelManager( | 158 gpu_channel_manager_.reset(new GpuChannelManager( |
161 this, | 159 this, |
162 watchdog_thread_, | 160 watchdog_thread_, |
163 ChildProcess::current()->io_message_loop_proxy(), | 161 ChildProcess::current()->io_message_loop_proxy(), |
164 ChildProcess::current()->GetShutDownEvent())); | 162 ChildProcess::current()->GetShutDownEvent())); |
165 | 163 |
| 164 #if defined(OS_LINUX) |
166 // Ensure the browser process receives the GPU info before a reply to any | 165 // Ensure the browser process receives the GPU info before a reply to any |
167 // subsequent IPC it might send. | 166 // subsequent IPC it might send. |
168 Send(new GpuHostMsg_GraphicsInfoCollected(gpu_info_)); | 167 Send(new GpuHostMsg_GraphicsInfoCollected(gpu_info_)); |
| 168 #endif |
169 } | 169 } |
170 | 170 |
171 void GpuChildThread::StopWatchdog() { | 171 void GpuChildThread::StopWatchdog() { |
172 if (watchdog_thread_.get()) { | 172 if (watchdog_thread_.get()) { |
173 watchdog_thread_->Stop(); | 173 watchdog_thread_->Stop(); |
174 } | 174 } |
175 } | 175 } |
176 | 176 |
177 void GpuChildThread::OnCollectGraphicsInfo() { | 177 void GpuChildThread::OnCollectGraphicsInfo() { |
| 178 if (!gpu_info_.finalized && |
| 179 CommandLine::ForCurrentProcess()->HasSwitch( |
| 180 switches::kDisableGpuSandbox)) { |
| 181 // GPU full info collection should only happen on un-sandboxed GPU process. |
| 182 |
| 183 if (!gpu_info_collector::CollectGraphicsInfo(&gpu_info_)) |
| 184 VLOG(1) << "gpu_info_collector::CollectGraphicsInfo failed"; |
| 185 content::GetContentClient()->SetGpuInfo(gpu_info_); |
| 186 |
178 #if defined(OS_WIN) | 187 #if defined(OS_WIN) |
179 if (!gpu_info_.finalized && !collecting_dx_diagnostics_) { | 188 if (!collecting_dx_diagnostics_) { |
180 // Prevent concurrent collection of DirectX diagnostics. | 189 // Prevent concurrent collection of DirectX diagnostics. |
181 collecting_dx_diagnostics_ = true; | 190 collecting_dx_diagnostics_ = true; |
182 | 191 |
183 if (CommandLine::ForCurrentProcess()->HasSwitch( | |
184 switches::kDisableGpuSandbox)) { | |
185 // Asynchronously collect the DirectX diagnostics because this can take a | 192 // Asynchronously collect the DirectX diagnostics because this can take a |
186 // couple of seconds. | 193 // couple of seconds. |
187 if (!base::WorkerPool::PostTask( | 194 if (!base::WorkerPool::PostTask( |
188 FROM_HERE, base::Bind(&GpuChildThread::CollectDxDiagnostics, this), | 195 FROM_HERE, base::Bind(&GpuChildThread::CollectDxDiagnostics, this), |
189 true)) { | 196 true)) { |
190 // Flag GPU info as complete if the DirectX diagnostics cannot be | 197 // Flag GPU info as complete if the DirectX diagnostics cannot be |
191 // collected. | 198 // collected. |
192 collecting_dx_diagnostics_ = false; | 199 collecting_dx_diagnostics_ = false; |
193 gpu_info_.finalized = true; | 200 gpu_info_.finalized = true; |
194 } else { | |
195 // Do not send response if we are still completing the GPUInfo struct | |
196 return; | |
197 } | 201 } |
198 } | 202 } |
| 203 #endif |
199 } | 204 } |
200 #endif | |
201 Send(new GpuHostMsg_GraphicsInfoCollected(gpu_info_)); | 205 Send(new GpuHostMsg_GraphicsInfoCollected(gpu_info_)); |
202 } | 206 } |
203 | 207 |
204 void GpuChildThread::OnClean() { | 208 void GpuChildThread::OnClean() { |
205 LOG(INFO) << "GPU: Removing all contexts"; | 209 VLOG(1) << "GPU: Removing all contexts"; |
206 if (gpu_channel_manager_.get()) | 210 if (gpu_channel_manager_.get()) |
207 gpu_channel_manager_->LoseAllContexts(); | 211 gpu_channel_manager_->LoseAllContexts(); |
208 } | 212 } |
209 | 213 |
210 void GpuChildThread::OnCrash() { | 214 void GpuChildThread::OnCrash() { |
211 LOG(INFO) << "GPU: Simulating GPU crash"; | 215 VLOG(1) << "GPU: Simulating GPU crash"; |
212 // Good bye, cruel world. | 216 // Good bye, cruel world. |
213 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL; | 217 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL; |
214 *it_s_the_end_of_the_world_as_we_know_it = 0xdead; | 218 *it_s_the_end_of_the_world_as_we_know_it = 0xdead; |
215 } | 219 } |
216 | 220 |
217 void GpuChildThread::OnHang() { | 221 void GpuChildThread::OnHang() { |
218 LOG(INFO) << "GPU: Simulating GPU hang"; | 222 VLOG(1) << "GPU: Simulating GPU hang"; |
219 for (;;) { | 223 for (;;) { |
220 // Do not sleep here. The GPU watchdog timer tracks the amount of user | 224 // Do not sleep here. The GPU watchdog timer tracks the amount of user |
221 // time this thread is using and it doesn't use much while calling Sleep. | 225 // time this thread is using and it doesn't use much while calling Sleep. |
222 } | 226 } |
223 } | 227 } |
224 | 228 |
225 #if defined(OS_WIN) | 229 #if defined(OS_WIN) |
226 | 230 |
227 // Runs on a worker thread. The GPU process never terminates voluntarily so | 231 // Runs on a worker thread. The GPU process never terminates voluntarily so |
228 // it is safe to assume that its message loop is valid. | 232 // it is safe to assume that its message loop is valid. |
229 void GpuChildThread::CollectDxDiagnostics(GpuChildThread* thread) { | 233 void GpuChildThread::CollectDxDiagnostics(GpuChildThread* thread) { |
230 content::DxDiagNode node; | 234 content::DxDiagNode node; |
231 gpu_info_collector::GetDxDiagnostics(&node); | 235 gpu_info_collector::GetDxDiagnostics(&node); |
232 | 236 |
233 thread->message_loop()->PostTask( | 237 thread->message_loop()->PostTask( |
234 FROM_HERE, base::Bind(&GpuChildThread::SetDxDiagnostics, thread, node)); | 238 FROM_HERE, base::Bind(&GpuChildThread::SetDxDiagnostics, thread, node)); |
235 } | 239 } |
236 | 240 |
237 // Runs on the main thread. | 241 // Runs on the main thread. |
238 void GpuChildThread::SetDxDiagnostics(GpuChildThread* thread, | 242 void GpuChildThread::SetDxDiagnostics(GpuChildThread* thread, |
239 const content::DxDiagNode& node) { | 243 const content::DxDiagNode& node) { |
240 thread->gpu_info_.dx_diagnostics = node; | 244 thread->gpu_info_.dx_diagnostics = node; |
241 thread->gpu_info_.finalized = true; | 245 thread->gpu_info_.finalized = true; |
242 thread->collecting_dx_diagnostics_ = false; | 246 thread->collecting_dx_diagnostics_ = false; |
243 thread->Send(new GpuHostMsg_GraphicsInfoCollected(thread->gpu_info_)); | 247 thread->Send(new GpuHostMsg_GraphicsInfoCollected(thread->gpu_info_)); |
244 } | 248 } |
245 | 249 |
246 #endif | 250 #endif |
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