| Index: ppapi/lib/gl/include/GLES2/gl2ext.h
|
| ===================================================================
|
| --- ppapi/lib/gl/include/GLES2/gl2ext.h (revision 134794)
|
| +++ ppapi/lib/gl/include/GLES2/gl2ext.h (working copy)
|
| @@ -1,7 +1,7 @@
|
| #ifndef __gl2ext_h_
|
| #define __gl2ext_h_
|
|
|
| -/* $Revision: 10969 $ on $Date:: 2010-04-09 02:27:15 -0700 #$ */
|
| +/* $Revision: 16619 $ on $Date:: 2012-01-18 10:00:14 -0800 #$ */
|
|
|
| #ifdef __cplusplus
|
| extern "C" {
|
| @@ -57,6 +57,15 @@
|
| typedef void* GLeglImageOES;
|
| #endif
|
|
|
| +/* GL_OES_EGL_image_external */
|
| +#ifndef GL_OES_EGL_image_external
|
| +/* GLeglImageOES defined in GL_OES_EGL_image already. */
|
| +#define GL_TEXTURE_EXTERNAL_OES 0x8D65
|
| +#define GL_SAMPLER_EXTERNAL_OES 0x8D66
|
| +#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
|
| +#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
|
| +#endif
|
| +
|
| /* GL_OES_element_index_uint */
|
| #ifndef GL_OES_element_index_uint
|
| #define GL_UNSIGNED_INT 0x1405
|
| @@ -180,6 +189,85 @@
|
| #endif
|
|
|
| /*------------------------------------------------------------------------*
|
| + * ANGLE extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_ANGLE_framebuffer_blit */
|
| +#ifndef GL_ANGLE_framebuffer_blit
|
| +#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
|
| +#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
|
| +#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
|
| +#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
|
| +#endif
|
| +
|
| +/* GL_ANGLE_framebuffer_multisample */
|
| +#ifndef GL_ANGLE_framebuffer_multisample
|
| +#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
|
| +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
|
| +#define GL_MAX_SAMPLES_ANGLE 0x8D57
|
| +#endif
|
| +
|
| +/* GL_ANGLE_pack_reverse_row_order */
|
| +#ifndef GL_ANGLE_pack_reverse_row_order
|
| +#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
|
| +#endif
|
| +
|
| +/* GL_ANGLE_texture_usage */
|
| +#ifndef GL_ANGLE_texture_usage
|
| +#define GL_TEXTURE_USAGE_ANGLE 0x93A2
|
| +#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
|
| +#endif
|
| +
|
| +/* GL_ANGLE_instanced_arrays */
|
| +#ifndef GL_ANGLE_instanced_arrays
|
| +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| + * APPLE extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_APPLE_rgb_422 */
|
| +#ifndef GL_APPLE_rgb_422
|
| +#define GL_RGB_422_APPLE 0x8A1F
|
| +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
|
| +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
|
| +#endif
|
| +
|
| +/* GL_APPLE_framebuffer_multisample */
|
| +#ifndef GL_APPLE_framebuffer_multisample
|
| +#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
|
| +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
|
| +#define GL_MAX_SAMPLES_APPLE 0x8D57
|
| +#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
|
| +#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
|
| +#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
|
| +#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
|
| +#endif
|
| +
|
| +/* GL_APPLE_texture_format_BGRA8888 */
|
| +#ifndef GL_APPLE_texture_format_BGRA8888
|
| +#define GL_BGRA_EXT 0x80E1
|
| +#endif
|
| +
|
| +/* GL_APPLE_texture_max_level */
|
| +#ifndef GL_APPLE_texture_max_level
|
| +#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| + * ARM extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_ARM_mali_shader_binary */
|
| +#ifndef GL_ARM_mali_shader_binary
|
| +#define GL_MALI_SHADER_BINARY_ARM 0x8F60
|
| +#endif
|
| +
|
| +/* GL_ARM_rgba8 */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| +/*------------------------------------------------------------------------*
|
| * EXT extension tokens
|
| *------------------------------------------------------------------------*/
|
|
|
| @@ -189,6 +277,29 @@
|
| #define GL_MAX_EXT 0x8008
|
| #endif
|
|
|
| +/* GL_EXT_color_buffer_half_float */
|
| +#ifndef GL_EXT_color_buffer_half_float
|
| +#define GL_RGBA16F_EXT 0x881A
|
| +#define GL_RGB16F_EXT 0x881B
|
| +#define GL_RG16F_EXT 0x822F
|
| +#define GL_R16F_EXT 0x822D
|
| +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
|
| +#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
|
| +#endif
|
| +
|
| +/* GL_EXT_debug_label */
|
| +#ifndef GL_EXT_debug_label
|
| +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
|
| +#define GL_PROGRAM_OBJECT_EXT 0x8B40
|
| +#define GL_SHADER_OBJECT_EXT 0x8B48
|
| +#define GL_BUFFER_OBJECT_EXT 0x9151
|
| +#define GL_QUERY_OBJECT_EXT 0x9153
|
| +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
|
| +#endif
|
| +
|
| +/* GL_EXT_debug_marker */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| /* GL_EXT_discard_framebuffer */
|
| #ifndef GL_EXT_discard_framebuffer
|
| #define GL_COLOR_EXT 0x1800
|
| @@ -196,9 +307,26 @@
|
| #define GL_STENCIL_EXT 0x1802
|
| #endif
|
|
|
| +/* GL_EXT_multisampled_render_to_texture */
|
| +#ifndef GL_EXT_multisampled_render_to_texture
|
| +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
|
| +#define GL_RENDERBUFFER_SAMPLES_EXT 0x9133
|
| +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x9134
|
| +#define GL_MAX_SAMPLES_EXT 0x9135
|
| +#endif
|
| +
|
| /* GL_EXT_multi_draw_arrays */
|
| /* No new tokens introduced by this extension. */
|
|
|
| +/* GL_EXT_occlusion_query_boolean */
|
| +#ifndef GL_EXT_occlusion_query_boolean
|
| +#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
|
| +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
|
| +#define GL_CURRENT_QUERY_EXT 0x8865
|
| +#define GL_QUERY_RESULT_EXT 0x8866
|
| +#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
|
| +#endif
|
| +
|
| /* GL_EXT_read_format_bgra */
|
| #ifndef GL_EXT_read_format_bgra
|
| #define GL_BGRA_EXT 0x80E1
|
| @@ -206,6 +334,53 @@
|
| #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
|
| #endif
|
|
|
| +/* GL_EXT_robustness */
|
| +#ifndef GL_EXT_robustness
|
| +/* reuse GL_NO_ERROR */
|
| +#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
|
| +#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
|
| +#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
|
| +#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
|
| +#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
|
| +#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
|
| +#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
|
| +#endif
|
| +
|
| +/* GL_EXT_separate_shader_objects */
|
| +#ifndef GL_EXT_separate_shader_objects
|
| +#define GL_VERTEX_SHADER_BIT_EXT 0x00000001
|
| +#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
|
| +#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
|
| +#define GL_PROGRAM_SEPARABLE_EXT 0x8258
|
| +#define GL_ACTIVE_PROGRAM_EXT 0x8259
|
| +#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
|
| +#endif
|
| +
|
| +/* GL_EXT_shader_texture_lod */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| +/* GL_EXT_shadow_samplers */
|
| +#ifndef GL_EXT_shadow_samplers
|
| +#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
|
| +#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
|
| +#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
|
| +#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
|
| +#endif
|
| +
|
| +/* GL_EXT_sRGB */
|
| +#ifndef GL_EXT_sRGB
|
| +#define GL_SRGB_EXT 0x8C40
|
| +#define GL_SRGB_ALPHA_EXT 0x8C42
|
| +#define GL_SRGB8_ALPHA8_EXT 0x8C43
|
| +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
|
| +#endif
|
| +
|
| +/* GL_EXT_texture_compression_dxt1 */
|
| +#ifndef GL_EXT_texture_compression_dxt1
|
| +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
| +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
| +#endif
|
| +
|
| /* GL_EXT_texture_filter_anisotropic */
|
| #ifndef GL_EXT_texture_filter_anisotropic
|
| #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
| @@ -217,18 +392,57 @@
|
| #define GL_BGRA_EXT 0x80E1
|
| #endif
|
|
|
| +/* GL_EXT_texture_rg */
|
| +#ifndef GL_EXT_texture_rg
|
| +#define GL_RED_EXT 0x1903
|
| +#define GL_RG_EXT 0x8227
|
| +#define GL_R8_EXT 0x8229
|
| +#define GL_RG8_EXT 0x822B
|
| +#endif
|
| +
|
| +/* GL_EXT_texture_storage */
|
| +#ifndef GL_EXT_texture_storage
|
| +#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
|
| +#define GL_ALPHA8_EXT 0x803C
|
| +#define GL_LUMINANCE8_EXT 0x8040
|
| +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
|
| +#define GL_RGBA32F_EXT 0x8814
|
| +#define GL_RGB32F_EXT 0x8815
|
| +#define GL_ALPHA32F_EXT 0x8816
|
| +#define GL_LUMINANCE32F_EXT 0x8818
|
| +#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
|
| +/* reuse GL_RGBA16F_EXT */
|
| +#define GL_RGB16F_EXT 0x881B
|
| +#define GL_ALPHA16F_EXT 0x881C
|
| +#define GL_LUMINANCE16F_EXT 0x881E
|
| +#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
|
| +#define GL_RGB10_A2_EXT 0x8059
|
| +#define GL_RGB10_EXT 0x8052
|
| +#define GL_BGRA8_EXT 0x93A1
|
| +#endif
|
| +
|
| /* GL_EXT_texture_type_2_10_10_10_REV */
|
| #ifndef GL_EXT_texture_type_2_10_10_10_REV
|
| #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
|
| #endif
|
|
|
| -/* GL_EXT_texture_compression_dxt1 */
|
| -#ifndef GL_EXT_texture_compression_dxt1
|
| -#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
|
| -#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
|
| +/* GL_EXT_unpack_subimage */
|
| +#ifndef GL_EXT_unpack_subimage
|
| +#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
| +#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
| +#define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
| #endif
|
|
|
| /*------------------------------------------------------------------------*
|
| + * DMP extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_DMP_shader_binary */
|
| +#ifndef GL_DMP_shader_binary
|
| +#define GL_SHADER_BINARY_DMP 0x9250
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| * IMG extension tokens
|
| *------------------------------------------------------------------------*/
|
|
|
| @@ -268,13 +482,6 @@
|
| * NV extension tokens
|
| *------------------------------------------------------------------------*/
|
|
|
| -/* GL_NV_fence */
|
| -#ifndef GL_NV_fence
|
| -#define GL_ALL_COMPLETED_NV 0x84F2
|
| -#define GL_FENCE_STATUS_NV 0x84F3
|
| -#define GL_FENCE_CONDITION_NV 0x84F4
|
| -#endif
|
| -
|
| /* GL_NV_coverage_sample */
|
| #ifndef GL_NV_coverage_sample
|
| #define GL_COVERAGE_COMPONENT_NV 0x8ED0
|
| @@ -293,10 +500,90 @@
|
| #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
|
| #endif
|
|
|
| +/* GL_NV_draw_buffers */
|
| +#ifndef GL_NV_draw_buffers
|
| +#define GL_MAX_DRAW_BUFFERS_NV 0x8824
|
| +#define GL_DRAW_BUFFER0_NV 0x8825
|
| +#define GL_DRAW_BUFFER1_NV 0x8826
|
| +#define GL_DRAW_BUFFER2_NV 0x8827
|
| +#define GL_DRAW_BUFFER3_NV 0x8828
|
| +#define GL_DRAW_BUFFER4_NV 0x8829
|
| +#define GL_DRAW_BUFFER5_NV 0x882A
|
| +#define GL_DRAW_BUFFER6_NV 0x882B
|
| +#define GL_DRAW_BUFFER7_NV 0x882C
|
| +#define GL_DRAW_BUFFER8_NV 0x882D
|
| +#define GL_DRAW_BUFFER9_NV 0x882E
|
| +#define GL_DRAW_BUFFER10_NV 0x882F
|
| +#define GL_DRAW_BUFFER11_NV 0x8830
|
| +#define GL_DRAW_BUFFER12_NV 0x8831
|
| +#define GL_DRAW_BUFFER13_NV 0x8832
|
| +#define GL_DRAW_BUFFER14_NV 0x8833
|
| +#define GL_DRAW_BUFFER15_NV 0x8834
|
| +#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
|
| +#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
|
| +#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
|
| +#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
|
| +#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
|
| +#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
|
| +#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
|
| +#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
|
| +#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
|
| +#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
|
| +#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
|
| +#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
|
| +#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
|
| +#define GL_COLOR_ATTACHMENT13_NV 0x8CED
|
| +#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
|
| +#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
|
| +#endif
|
| +
|
| +/* GL_NV_fbo_color_attachments */
|
| +#ifndef GL_NV_fbo_color_attachments
|
| +#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
|
| +/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
|
| +#endif
|
| +
|
| +/* GL_NV_fence */
|
| +#ifndef GL_NV_fence
|
| +#define GL_ALL_COMPLETED_NV 0x84F2
|
| +#define GL_FENCE_STATUS_NV 0x84F3
|
| +#define GL_FENCE_CONDITION_NV 0x84F4
|
| +#endif
|
| +
|
| +/* GL_NV_read_buffer */
|
| +#ifndef GL_NV_read_buffer
|
| +#define GL_READ_BUFFER_NV 0x0C02
|
| +#endif
|
| +
|
| +/* GL_NV_read_buffer_front */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| +/* GL_NV_read_depth */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| +/* GL_NV_read_depth_stencil */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| +/* GL_NV_read_stencil */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| +/* GL_NV_texture_compression_s3tc_update */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| +/* GL_NV_texture_npot_2D_mipmap */
|
| +/* No new tokens introduced by this extension. */
|
| +
|
| /*------------------------------------------------------------------------*
|
| * QCOM extension tokens
|
| *------------------------------------------------------------------------*/
|
|
|
| +/* GL_QCOM_alpha_test */
|
| +#ifndef GL_QCOM_alpha_test
|
| +#define GL_ALPHA_TEST_QCOM 0x0BC0
|
| +#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
|
| +#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
|
| +#endif
|
| +
|
| /* GL_QCOM_driver_control */
|
| /* No new tokens introduced by this extension. */
|
|
|
| @@ -365,6 +652,15 @@
|
| #endif
|
|
|
| /*------------------------------------------------------------------------*
|
| + * VIV extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_VIV_shader_binary */
|
| +#ifndef GL_VIV_shader_binary
|
| +#define GL_SHADER_BINARY_VIV 0x8FC4
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| * End of extension tokens, start of corresponding extension functions
|
| *------------------------------------------------------------------------*/
|
|
|
| @@ -401,13 +697,23 @@
|
| #ifndef GL_OES_EGL_image
|
| #define GL_OES_EGL_image 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glEGLImageTargetTexture2DOES GLES2_GET_FUN(EGLImageTargetTexture2DOES)
|
| +#define glEGLImageTargetRenderbufferStorageOES GLES2_GET_FUN(EGLImageTargetRenderbufferStorageOES)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
|
| GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
|
| typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
|
| #endif
|
|
|
| +/* GL_OES_EGL_image_external */
|
| +#ifndef GL_OES_EGL_image_external
|
| +#define GL_OES_EGL_image_external 1
|
| +/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
|
| +#endif
|
| +
|
| /* GL_OES_element_index_uint */
|
| #ifndef GL_OES_element_index_uint
|
| #define GL_OES_element_index_uint 1
|
| @@ -427,9 +733,13 @@
|
| #ifndef GL_OES_get_program_binary
|
| #define GL_OES_get_program_binary 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glGetProgramBinaryOES GLES2_GET_FUN(GetProgramBinaryOES)
|
| +#define glProgramBinaryOES GLES2_GET_FUN(ProgramBinaryOES)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
|
| GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
|
| typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
|
| #endif
|
| @@ -438,10 +748,15 @@
|
| #ifndef GL_OES_mapbuffer
|
| #define GL_OES_mapbuffer 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glMapBufferOES GLES2_GET_FUN(MapBufferOES)
|
| +#define glUnmapBufferOES GLES2_GET_FUN(UnmapBufferOES)
|
| +#define glGetBufferPointervOES GLES2_GET_FUN(GetBufferPointervOES)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
| GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
| GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
|
| #endif
|
| +#endif
|
| typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
| typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
| typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
|
| @@ -476,6 +791,13 @@
|
| #ifndef GL_OES_texture_3D
|
| #define GL_OES_texture_3D 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glTexImage3DOES GLES2_GET_FUN(TexImage3DOES)
|
| +#define glTexSubImage3DOES GLES2_GET_FUN(TexSubImage3DOES)
|
| +#define glCopyTexSubImage3DOES GLES2_GET_FUN(CopyTexSubImage3DOES)
|
| +#define glCompressedTexImage3DOES GLES2_GET_FUN(CompressedTexImage3DOES)
|
| +#define glCompressedTexSubImage3DOES GLES2_GET_FUN(CompressedTexSubImage3DOES)
|
| +#define glFramebufferTexture3DOES GLES2_GET_FUN(FramebufferTexture3DOES)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
| GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
|
| GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
| @@ -483,6 +805,7 @@
|
| GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
| GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
| typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
|
| typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
| @@ -520,11 +843,17 @@
|
| #ifndef GL_OES_vertex_array_object
|
| #define GL_OES_vertex_array_object 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glBindVertexArrayOES GLES2_GET_FUN(BindVertexArrayOES)
|
| +#define glDeleteVertexArraysOES GLES2_GET_FUN(DeleteVertexArraysOES)
|
| +#define glGenVertexArraysOES GLES2_GET_FUN(GenVertexArraysOES)
|
| +#define glIsVertexArrayOES GLES2_GET_FUN(IsVertexArrayOES)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
|
| GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
|
| GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
|
| GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
|
| typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
|
| typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
|
| @@ -559,6 +888,19 @@
|
| #ifndef GL_AMD_performance_monitor
|
| #define GL_AMD_performance_monitor 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glGetPerfMonitorGroupsAMD GLES2_GET_FUN(GetPerfMonitorGroupsAMD)
|
| +#define glGetPerfMonitorCountersAMD GLES2_GET_FUN(GetPerfMonitorCountersAMD)
|
| +#define glGetPerfMonitorGroupStringAMD GLES2_GET_FUN(GetPerfMonitorGroupStringAMD)
|
| +#define glGetPerfMonitorCounterStringAMD GLES2_GET_FUN(GetPerfMonitorCounterStringAMD)
|
| +#define glGetPerfMonitorCounterInfoAMD GLES2_GET_FUN(GetPerfMonitorCounterInfoAMD)
|
| +#define glGenPerfMonitorsAMD GLES2_GET_FUN(GenPerfMonitorsAMD)
|
| +#define glDeletePerfMonitorsAMD GLES2_GET_FUN(DeletePerfMonitorsAMD)
|
| +#define glSelectPerfMonitorCountersAMD GLES2_GET_FUN(SelectPerfMonitorCountersAMD)
|
| +#define glBeginPerfMonitorAMD GLES2_GET_FUN(BeginPerfMonitorAMD)
|
| +#define glEndPerfMonitorAMD GLES2_GET_FUN(EndPerfMonitorAMD)
|
| +#define glGetPerfMonitorCounterDataAMD GLES2_GET_FUN(GetPerfMonitorCounterDataAMD)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
|
| GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
|
| GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
|
| @@ -571,6 +913,7 @@
|
| GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
|
| GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
|
| typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
|
| typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
|
| @@ -590,6 +933,96 @@
|
| #endif
|
|
|
| /*------------------------------------------------------------------------*
|
| + * ANGLE extension functions
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_ANGLE_framebuffer_blit */
|
| +#ifndef GL_ANGLE_framebuffer_blit
|
| +#define GL_ANGLE_framebuffer_blit 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glBlitFramebufferANGLE GLES2_GET_FUN(BlitFramebufferANGLE)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
| +#endif
|
| +
|
| +/* GL_ANGLE_framebuffer_multisample */
|
| +#ifndef GL_ANGLE_framebuffer_multisample
|
| +#define GL_ANGLE_framebuffer_multisample 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glRenderbufferStorageMultisampleANGLE GLES2_GET_FUN(RenderbufferStorageMultisampleANGLE)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| +#endif
|
| +
|
| +/* GL_ANGLE_instanced_arrays */
|
| +#ifndef GL_ANGLE_instanced_arrays
|
| +#define GL_ANGLE_instanced_arrays 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor);
|
| +GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
| +GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
|
| +typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
| +typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| + * APPLE extension functions
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_APPLE_rgb_422 */
|
| +#ifndef GL_APPLE_rgb_422
|
| +#define GL_APPLE_rgb_422 1
|
| +#endif
|
| +
|
| +/* GL_APPLE_framebuffer_multisample */
|
| +#ifndef GL_APPLE_framebuffer_multisample
|
| +#define GL_APPLE_framebuffer_multisample 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glRenderbufferStorageMultisampleAPPLE GLES2_GET_FUN(RenderbufferStorageMultisampleAPPLE)
|
| +#define glResolveMultisampleFramebufferAPPLE GLES2_GET_FUN(ResolveMultisampleFramebufferAPPLE)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
| +GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
|
| +#endif
|
| +#endif /* GL_GLEXT_PROTOTYPES */
|
| +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| +typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
|
| +#endif
|
| +
|
| +/* GL_APPLE_texture_format_BGRA8888 */
|
| +#ifndef GL_APPLE_texture_format_BGRA8888
|
| +#define GL_APPLE_texture_format_BGRA8888 1
|
| +#endif
|
| +
|
| +/* GL_APPLE_texture_max_level */
|
| +#ifndef GL_APPLE_texture_max_level
|
| +#define GL_APPLE_texture_max_level 1
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| + * ARM extension functions
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_ARM_mali_shader_binary */
|
| +#ifndef GL_ARM_mali_shader_binary
|
| +#define GL_ARM_mali_shader_binary 1
|
| +#endif
|
| +
|
| +/* GL_ARM_rgba8 */
|
| +#ifndef GL_ARM_rgba8
|
| +#define GL_ARM_rgba8 1
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| * EXT extension functions
|
| *------------------------------------------------------------------------*/
|
|
|
| @@ -598,30 +1031,263 @@
|
| #define GL_EXT_blend_minmax 1
|
| #endif
|
|
|
| +/* GL_EXT_color_buffer_half_float */
|
| +#ifndef GL_EXT_color_buffer_half_float
|
| +#define GL_EXT_color_buffer_half_float 1
|
| +#endif
|
| +
|
| +/* GL_EXT_debug_label */
|
| +#ifndef GL_EXT_debug_label
|
| +#define GL_EXT_debug_label 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glLabelObjectEXT GLES2_GET_FUN(LabelObjectEXT)
|
| +#define glGetObjectLabelEXT GLES2_GET_FUN(GetObjectLabelEXT)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
|
| +GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
|
| +typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
|
| +#endif
|
| +
|
| +/* GL_EXT_debug_marker */
|
| +#ifndef GL_EXT_debug_marker
|
| +#define GL_EXT_debug_marker 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glInsertEventMarkerEXT GLES2_GET_FUN(InsertEventMarkerEXT)
|
| +#define glPushGroupMarkerEXT GLES2_GET_FUN(PushGroupMarkerEXT)
|
| +#define glPopGroupMarkerEXT GLES2_GET_FUN(PopGroupMarkerEXT)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
|
| +GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
|
| +GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
|
| +typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
|
| +typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
|
| +#endif
|
| +
|
| /* GL_EXT_discard_framebuffer */
|
| #ifndef GL_EXT_discard_framebuffer
|
| #define GL_EXT_discard_framebuffer 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glDiscardFramebufferEXT GLES2_GET_FUN(DiscardFramebufferEXT)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
| #endif
|
|
|
| +/* GL_EXT_multisampled_render_to_texture */
|
| +#ifndef GL_EXT_multisampled_render_to_texture
|
| +#define GL_EXT_multisampled_render_to_texture 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glRenderbufferStorageMultisampleEXT GLES2_GET_FUN(RenderbufferStorageMultisampleEXT)
|
| +#define glFramebufferTexture2DMultisampleEXT GLES2_GET_FUN(FramebufferTexture2DMultisampleEXT)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
| +GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
| +#endif
|
| +
|
| #ifndef GL_EXT_multi_draw_arrays
|
| #define GL_EXT_multi_draw_arrays 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glMultiDrawArraysEXT GLES2_GET_FUN(MultiDrawArraysEXT)
|
| +#define glMultiDrawElementsEXT GLES2_GET_FUN(MultiDrawElementsEXT)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
|
| GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
|
| +#endif
|
| #endif /* GL_GLEXT_PROTOTYPES */
|
| typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
| typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
|
| #endif
|
|
|
| +/* GL_EXT_occlusion_query_boolean */
|
| +#ifndef GL_EXT_occlusion_query_boolean
|
| +#define GL_EXT_occlusion_query_boolean 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glGenQueriesEXT GLES2_GET_FUN(GenQueriesEXT)
|
| +#define glDeleteQueriesEXT GLES2_GET_FUN(DeleteQueriesEXT)
|
| +#define glIsQueryEXT GLES2_GET_FUN(IsQueryEXT)
|
| +#define glBeginQueryEXT GLES2_GET_FUN(BeginQueryEXT)
|
| +#define glEndQueryEXT GLES2_GET_FUN(EndQueryEXT)
|
| +#define glGetQueryivEXT GLES2_GET_FUN(GetQueryivEXT)
|
| +#define glGetQueryObjectuivEXT GLES2_GET_FUN(GetQueryObjectuivEXT)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
|
| +GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
|
| +GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
|
| +GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
|
| +GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
|
| +GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
|
| +GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
|
| +typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
|
| +typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
|
| +typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
|
| +typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
|
| +typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
| +typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
|
| +#endif
|
| +
|
| /* GL_EXT_read_format_bgra */
|
| #ifndef GL_EXT_read_format_bgra
|
| #define GL_EXT_read_format_bgra 1
|
| #endif
|
|
|
| +/* GL_EXT_robustness */
|
| +#ifndef GL_EXT_robustness
|
| +#define GL_EXT_robustness 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glGetGraphicsResetStatusEXT GLES2_GET_FUN(GetGraphicsResetStatusEXT)
|
| +#define glReadnPixelsEXT GLES2_GET_FUN(ReadnPixelsEXT)
|
| +#define glGetnUniformfvEXT GLES2_GET_FUN(GetnUniformfvEXT)
|
| +#define glGetnUniformivEXT GLES2_GET_FUN(GetnUniformivEXT)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
|
| +GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
| +GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
|
| +GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
| +#endif
|
| +#endif
|
| +typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
|
| +typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
| +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
|
| +typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
| +#endif
|
| +
|
| +/* GL_EXT_separate_shader_objects */
|
| +#ifndef GL_EXT_separate_shader_objects
|
| +#define GL_EXT_separate_shader_objects 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glUseProgramStagesEXT GLES2_GET_FUN(UseProgramStagesEXT)
|
| +#define glActiveShaderProgramEXT GLES2_GET_FUN(ActiveShaderProgramEXT)
|
| +#define glCreateShaderProgramvEXT GLES2_GET_FUN(CreateShaderProgramvEXT)
|
| +#define glBindProgramPipelineEXT GLES2_GET_FUN(BindProgramPipelineEXT)
|
| +#define glDeleteProgramPipelinesEXT GLES2_GET_FUN(DeleteProgramPipelinesEXT)
|
| +#define glGenProgramPipelinesEXT GLES2_GET_FUN(GenProgramPipelinesEXT)
|
| +#define glIsProgramPipelineEXT GLES2_GET_FUN(IsProgramPipelineEXT)
|
| +#define glProgramParameteriEXT GLES2_GET_FUN(ProgramParameteriEXT)
|
| +#define glGetProgramPipelineivEXT GLES2_GET_FUN(GetProgramPipelineivEXT)
|
| +#define glProgramUniform1iEXT GLES2_GET_FUN(ProgramUniform1iEXT)
|
| +#define glProgramUniform2iEXT GLES2_GET_FUN(ProgramUniform2iEXT)
|
| +#define glProgramUniform3iEXT GLES2_GET_FUN(ProgramUniform3iEXT)
|
| +#define glProgramUniform4iEXT GLES2_GET_FUN(ProgramUniform4iEXT)
|
| +#define glProgramUniform1fEXT GLES2_GET_FUN(ProgramUniform1fEXT)
|
| +#define glProgramUniform2fEXT GLES2_GET_FUN(ProgramUniform2fEXT)
|
| +#define glProgramUniform3fEXT GLES2_GET_FUN(ProgramUniform3fEXT)
|
| +#define glProgramUniform4fEXT GLES2_GET_FUN(ProgramUniform4fEXT)
|
| +#define glProgramUniform1ivEXT GLES2_GET_FUN(ProgramUniform1ivEXT)
|
| +#define glProgramUniform2ivEXT GLES2_GET_FUN(ProgramUniform2ivEXT)
|
| +#define glProgramUniform3ivEXT GLES2_GET_FUN(ProgramUniform3ivEXT)
|
| +#define glProgramUniform4ivEXT GLES2_GET_FUN(ProgramUniform4ivEXT)
|
| +#define glProgramUniform1fvEXT GLES2_GET_FUN(ProgramUniform1fvEXT)
|
| +#define glProgramUniform2fvEXT GLES2_GET_FUN(ProgramUniform2fvEXT)
|
| +#define glProgramUniform3fvEXT GLES2_GET_FUN(ProgramUniform3fvEXT)
|
| +#define glProgramUniform4fvEXT GLES2_GET_FUN(ProgramUniform4fvEXT)
|
| +#define glProgramUniformMatrix2fvEXT GLES2_GET_FUN(ProgramUniformMatrix2fvEXT)
|
| +#define glProgramUniformMatrix3fvEXT GLES2_GET_FUN(ProgramUniformMatrix3fvEXT)
|
| +#define glProgramUniformMatrix4fvEXT GLES2_GET_FUN(ProgramUniformMatrix4fvEXT)
|
| +#define glValidateProgramPipelineEXT GLES2_GET_FUN(ValidateProgramPipelineEXT)
|
| +#define glGetProgramPipelineInfoLogEXT GLES2_GET_FUN(GetProgramPipelineInfoLogEXT)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
|
| +GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
|
| +GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
|
| +GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
|
| +GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
|
| +GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
|
| +GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
|
| +GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
|
| +GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
| +GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
| +GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
| +GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
| +GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
| +GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
|
| +GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
|
| +typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
|
| +typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
|
| +typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
|
| +typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
|
| +typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
|
| +typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
|
| +typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
| +typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
| +typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
|
| +typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
| +#endif
|
| +
|
| +/* GL_EXT_shader_texture_lod */
|
| +#ifndef GL_EXT_shader_texture_lod
|
| +#define GL_EXT_shader_texture_lod 1
|
| +#endif
|
| +
|
| +/* GL_EXT_shadow_samplers */
|
| +#ifndef GL_EXT_shadow_samplers
|
| +#define GL_EXT_shadow_samplers 1
|
| +#endif
|
| +
|
| +/* GL_EXT_sRGB */
|
| +#ifndef GL_EXT_sRGB
|
| +#define GL_EXT_sRGB 1
|
| +#endif
|
| +
|
| +/* GL_EXT_texture_compression_dxt1 */
|
| +#ifndef GL_EXT_texture_compression_dxt1
|
| +#define GL_EXT_texture_compression_dxt1 1
|
| +#endif
|
| +
|
| /* GL_EXT_texture_filter_anisotropic */
|
| #ifndef GL_EXT_texture_filter_anisotropic
|
| #define GL_EXT_texture_filter_anisotropic 1
|
| @@ -632,17 +1298,59 @@
|
| #define GL_EXT_texture_format_BGRA8888 1
|
| #endif
|
|
|
| +/* GL_EXT_texture_rg */
|
| +#ifndef GL_EXT_texture_rg
|
| +#define GL_EXT_texture_rg 1
|
| +#endif
|
| +
|
| +/* GL_EXT_texture_storage */
|
| +#ifndef GL_EXT_texture_storage
|
| +#define GL_EXT_texture_storage 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glTexStorage1DEXT GLES2_GET_FUN(TexStorage1DEXT)
|
| +#define glTexStorage2DEXT GLES2_GET_FUN(TexStorage2DEXT)
|
| +#define glTexStorage3DEXT GLES2_GET_FUN(TexStorage3DEXT)
|
| +#define glTextureStorage1DEXT GLES2_GET_FUN(TextureStorage1DEXT)
|
| +#define glTextureStorage2DEXT GLES2_GET_FUN(TextureStorage2DEXT)
|
| +#define glTextureStorage3DEXT GLES2_GET_FUN(TextureStorage3DEXT)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
| +GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
| +GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
| +GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
| +GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
| +GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
| +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
| +typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
| +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
|
| +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
|
| +typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
| +#endif
|
| +
|
| /* GL_EXT_texture_type_2_10_10_10_REV */
|
| #ifndef GL_EXT_texture_type_2_10_10_10_REV
|
| #define GL_EXT_texture_type_2_10_10_10_REV 1
|
| #endif
|
|
|
| -/* GL_EXT_texture_compression_dxt1 */
|
| -#ifndef GL_EXT_texture_compression_dxt1
|
| -#define GL_EXT_texture_compression_dxt1 1
|
| +/* GL_EXT_unpack_subimage */
|
| +#ifndef GL_EXT_unpack_subimage
|
| +#define GL_EXT_unpack_subimage 1
|
| #endif
|
|
|
| /*------------------------------------------------------------------------*
|
| + * DMP extension functions
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_DMP_shader_binary */
|
| +#ifndef GL_DMP_shader_binary
|
| +#define GL_DMP_shader_binary 1
|
| +#endif
|
| +
|
| +/*------------------------------------------------------------------------*
|
| * IMG extension functions
|
| *------------------------------------------------------------------------*/
|
|
|
| @@ -670,21 +1378,73 @@
|
| #ifndef GL_IMG_multisampled_render_to_texture
|
| #define GL_IMG_multisampled_render_to_texture 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glRenderbufferStorageMultisampleIMG GLES2_GET_FUN(RenderbufferStorageMultisampleIMG)
|
| +#define glFramebufferTexture2DMultisampleIMG GLES2_GET_FUN(FramebufferTexture2DMultisampleIMG)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
| GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| -typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
| +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
| #endif
|
|
|
| /*------------------------------------------------------------------------*
|
| * NV extension functions
|
| *------------------------------------------------------------------------*/
|
|
|
| +/* GL_NV_coverage_sample */
|
| +#ifndef GL_NV_coverage_sample
|
| +#define GL_NV_coverage_sample 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glCoverageMaskNV GLES2_GET_FUN(CoverageMaskNV)
|
| +#define glCoverageOperationNV GLES2_GET_FUN(CoverageOperationNV)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
|
| +GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
|
| +typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
|
| +#endif
|
| +
|
| +/* GL_NV_depth_nonlinear */
|
| +#ifndef GL_NV_depth_nonlinear
|
| +#define GL_NV_depth_nonlinear 1
|
| +#endif
|
| +
|
| +/* GL_NV_draw_buffers */
|
| +#ifndef GL_NV_draw_buffers
|
| +#define GL_NV_draw_buffers 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glDrawBuffersNV GLES2_GET_FUN(DrawBuffersNV)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
|
| +#endif
|
| +
|
| +/* GL_NV_fbo_color_attachments */
|
| +#ifndef GL_NV_fbo_color_attachments
|
| +#define GL_NV_fbo_color_attachments 1
|
| +#endif
|
| +
|
| /* GL_NV_fence */
|
| #ifndef GL_NV_fence
|
| #define GL_NV_fence 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glDeleteFencesNV GLES2_GET_FUN(DeleteFencesNV)
|
| +#define glGenFencesNV GLES2_GET_FUN(GenFencesNV)
|
| +#define glIsFenceNV GLES2_GET_FUN(IsFenceNV)
|
| +#define glTestFenceNV GLES2_GET_FUN(TestFenceNV)
|
| +#define glGetFenceivNV GLES2_GET_FUN(GetFenceivNV)
|
| +#define glFinishFenceNV GLES2_GET_FUN(FinishFenceNV)
|
| +#define glSetFenceNV GLES2_GET_FUN(SetFenceNV)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
|
| GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
|
| GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
|
| @@ -693,6 +1453,7 @@
|
| GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
|
| GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
|
| typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
|
| typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
|
| @@ -702,35 +1463,80 @@
|
| typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
|
| #endif
|
|
|
| -/* GL_NV_coverage_sample */
|
| -#ifndef GL_NV_coverage_sample
|
| -#define GL_NV_coverage_sample 1
|
| +/* GL_NV_read_buffer */
|
| +#ifndef GL_NV_read_buffer
|
| +#define GL_NV_read_buffer 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| -GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
|
| -GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
|
| +#define glReadBufferNV GLES2_GET_FUN(ReadBufferNV)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
|
| #endif
|
| -typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
|
| -typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
|
| #endif
|
| +typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
|
| +#endif
|
|
|
| -/* GL_NV_depth_nonlinear */
|
| -#ifndef GL_NV_depth_nonlinear
|
| -#define GL_NV_depth_nonlinear 1
|
| +/* GL_NV_read_buffer_front */
|
| +#ifndef GL_NV_read_buffer_front
|
| +#define GL_NV_read_buffer_front 1
|
| #endif
|
|
|
| +/* GL_NV_read_depth */
|
| +#ifndef GL_NV_read_depth
|
| +#define GL_NV_read_depth 1
|
| +#endif
|
| +
|
| +/* GL_NV_read_depth_stencil */
|
| +#ifndef GL_NV_read_depth_stencil
|
| +#define GL_NV_read_depth_stencil 1
|
| +#endif
|
| +
|
| +/* GL_NV_read_stencil */
|
| +#ifndef GL_NV_read_stencil
|
| +#define GL_NV_read_stencil 1
|
| +#endif
|
| +
|
| +/* GL_NV_texture_compression_s3tc_update */
|
| +#ifndef GL_NV_texture_compression_s3tc_update
|
| +#define GL_NV_texture_compression_s3tc_update 1
|
| +#endif
|
| +
|
| +/* GL_NV_texture_npot_2D_mipmap */
|
| +#ifndef GL_NV_texture_npot_2D_mipmap
|
| +#define GL_NV_texture_npot_2D_mipmap 1
|
| +#endif
|
| +
|
| /*------------------------------------------------------------------------*
|
| * QCOM extension functions
|
| *------------------------------------------------------------------------*/
|
|
|
| +/* GL_QCOM_alpha_test */
|
| +#ifndef GL_QCOM_alpha_test
|
| +#define GL_QCOM_alpha_test 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glAlphaFuncQCOM GLES2_GET_FUN(AlphaFuncQCOM)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
|
| +#endif
|
| +
|
| /* GL_QCOM_driver_control */
|
| #ifndef GL_QCOM_driver_control
|
| #define GL_QCOM_driver_control 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glGetDriverControlsQCOM GLES2_GET_FUN(GetDriverControlsQCOM)
|
| +#define glGetDriverControlStringQCOM GLES2_GET_FUN(GetDriverControlStringQCOM)
|
| +#define glEnableDriverControlQCOM GLES2_GET_FUN(EnableDriverControlQCOM)
|
| +#define glDisableDriverControlQCOM GLES2_GET_FUN(DisableDriverControlQCOM)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
|
| GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
| GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
|
| GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
|
| typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
|
| typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
|
| @@ -741,6 +1547,16 @@
|
| #ifndef GL_QCOM_extended_get
|
| #define GL_QCOM_extended_get 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glExtGetTexturesQCOM GLES2_GET_FUN(ExtGetTexturesQCOM)
|
| +#define glExtGetBuffersQCOM GLES2_GET_FUN(ExtGetBuffersQCOM)
|
| +#define glExtGetRenderbuffersQCOM GLES2_GET_FUN(ExtGetRenderbuffersQCOM)
|
| +#define glExtGetFramebuffersQCOM GLES2_GET_FUN(ExtGetFramebuffersQCOM)
|
| +#define glExtGetTexLevelParameterivQCOM GLES2_GET_FUN(ExtGetTexLevelParameterivQCOM)
|
| +#define glExtTexObjectStateOverrideiQCOM GLES2_GET_FUN(ExtTexObjectStateOverrideiQCOM)
|
| +#define glExtGetTexSubImageQCOM GLES2_GET_FUN(ExtGetTexSubImageQCOM)
|
| +#define glExtGetBufferPointervQCOM GLES2_GET_FUN(ExtGetBufferPointervQCOM)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
| GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
| GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
| @@ -750,6 +1566,7 @@
|
| GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
|
| GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
|
| typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
|
| typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
|
| @@ -764,11 +1581,18 @@
|
| #ifndef GL_QCOM_extended_get2
|
| #define GL_QCOM_extended_get2 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glExtGetShadersQCOM GLES2_GET_FUN(ExtGetShadersQCOM)
|
| +#define glExtGetProgramsQCOM GLES2_GET_FUN(ExtGetProgramsQCOM)
|
| +#define glExtIsProgramBinaryQCOM GLES2_GET_FUN(ExtIsProgramBinaryQCOM)
|
| +#define glExtGetProgramBinarySourceQCOM GLES2_GET_FUN(ExtGetProgramBinarySourceQCOM)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
| GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
| GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
|
| GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
|
| typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
|
| typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
|
| @@ -789,13 +1613,226 @@
|
| #ifndef GL_QCOM_tiled_rendering
|
| #define GL_QCOM_tiled_rendering 1
|
| #ifdef GL_GLEXT_PROTOTYPES
|
| +#define glStartTilingQCOM GLES2_GET_FUN(StartTilingQCOM)
|
| +#define glEndTilingQCOM GLES2_GET_FUN(EndTilingQCOM)
|
| +
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
| GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
|
| #endif
|
| +#endif
|
| typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
|
| typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
|
| #endif
|
|
|
| +/*------------------------------------------------------------------------*
|
| + * VIV extension tokens
|
| + *------------------------------------------------------------------------*/
|
| +
|
| +/* GL_VIV_shader_binary */
|
| +#ifndef GL_VIV_shader_binary
|
| +#define GL_VIV_shader_binary 1
|
| +#endif
|
| +
|
| +/* GL_EXT_framebuffer_multisample */
|
| +#ifndef GL_EXT_framebuffer_multisample
|
| +#define GL_EXT_framebuffer_multisample 1
|
| +
|
| +#ifndef GL_DRAW_FRAMEBUFFER_BINDING
|
| +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
|
| +#endif
|
| +#ifndef GL_DRAW_FRAMEBUFFER_BINDING_EXT
|
| +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_DRAW_FRAMEBUFFER_BINDING
|
| +#endif
|
| +#ifndef GL_FRAMEBUFFER_BINDING
|
| +#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
| +#endif
|
| +#ifndef GL_FRAMEBUFFER_BINDING_EXT
|
| +#define GL_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING
|
| +#endif
|
| +#ifndef GL_RENDERBUFFER_BINDING
|
| +#define GL_RENDERBUFFER_BINDING 0x8CA7
|
| +#endif
|
| +#ifndef GL_RENDERBUFFER_BINDING_EXT
|
| +#define GL_RENDERBUFFER_BINDING_EXT GL_RENDERBUFFER_BINDING
|
| +#endif
|
| +#ifndef GL_READ_FRAMEBUFFER
|
| +#define GL_READ_FRAMEBUFFER 0x8CA8
|
| +#endif
|
| +#ifndef GL_READ_FRAMEBUFFER_EXT
|
| +#define GL_READ_FRAMEBUFFER_EXT GL_READ_FRAMEBUFFER
|
| +#endif
|
| +#ifndef GL_DRAW_FRAMEBUFFER
|
| +#define GL_DRAW_FRAMEBUFFER 0x8CA9
|
| +#endif
|
| +#ifndef GL_DRAW_FRAMEBUFFER_EXT
|
| +#define GL_DRAW_FRAMEBUFFER_EXT GL_DRAW_FRAMEBUFFER
|
| +#endif
|
| +#ifndef GL_READ_FRAMEBUFFER_BINDING
|
| +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
|
| +#endif
|
| +#ifndef GL_READ_FRAMEBUFFER_BINDING_EXT
|
| +#define GL_READ_FRAMEBUFFER_BINDING_EXT GL_READ_FRAMEBUFFER_BINDING
|
| +#endif
|
| +#ifndef GL_RENDERBUFFER_SAMPLES
|
| +#define GL_RENDERBUFFER_SAMPLES 0x8CAB
|
| +#endif
|
| +#ifndef GL_RENDERBUFFER_SAMPLES_EXT
|
| +#define GL_RENDERBUFFER_SAMPLES_EXT GL_RENDERBUFFER_SAMPLES
|
| +#endif
|
| +#ifndef GL_MAX_SAMPLES
|
| +#define GL_MAX_SAMPLES 0x8D57
|
| +#endif
|
| +#ifndef GL_MAX_SAMPLES_EXT
|
| +#define GL_MAX_SAMPLES_EXT GL_MAX_SAMPLES
|
| +#endif
|
| +#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
|
| +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
|
| +#endif
|
| +#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
|
| +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
|
| +#endif
|
| +
|
| +#if 0 // Defined in GL_EXT_multisampled_render_to_texture
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glRenderbufferStorageMultisampleEXT GLES2_GET_FUN(RenderbufferStorageMultisampleEXT)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| +#endif
|
| +#endif /* GL_GLEXT_PROTOTYPES */
|
| +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
| +#endif
|
| +#endif
|
| +
|
| +#ifndef GL_EXT_framebuffer_blit
|
| +#define GL_EXT_framebuffer_blit 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glBlitFramebufferEXT GLES2_GET_FUN(BlitFramebufferEXT)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
| +#endif
|
| +#endif /* GL_GLEXT_PROTOTYPES */
|
| +typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_map_sub */
|
| +#ifndef GL_CHROMIUM_map_sub
|
| +#define GL_CHROMIUM_map_sub 1
|
| +#ifndef GL_READ_ONLY
|
| +#define GL_READ_ONLY 0x88B8
|
| +#endif
|
| +#ifndef GL_WRITE_ONLY
|
| +#define GL_WRITE_ONLY 0x88B9
|
| +#endif
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glMapBufferSubDataCHROMIUM GLES2_GET_FUN(MapBufferSubDataCHROMIUM)
|
| +#define glUnmapBufferSubDataCHROMIUM GLES2_GET_FUN(UnmapBufferSubDataCHROMIUM)
|
| +#define glMapTexSubImage2DCHROMIUM GLES2_GET_FUN(MapTexSubImage2DCHROMIUM)
|
| +#define glUnmapTexSubImage2DCHROMIUM GLES2_GET_FUN(UnmapTexSubImage2DCHROMIUM)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void* GL_APIENTRY glMapBufferSubDataCHROMIUM (GLuint target, GLintptr offset, GLsizeiptr size, GLenum access);
|
| +GL_APICALL void GL_APIENTRY glUnmapBufferSubDataCHROMIUM (const void* mem);
|
| +GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access);
|
| +GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM (const void* mem);
|
| +#endif
|
| +#endif
|
| +typedef void* (GL_APIENTRYP PFNGLMAPBUFFERSUBDATACHROMIUM) (GLuint target, GLintptr offset, GLsizeiptr size, GLenum access);
|
| +typedef void (GL_APIENTRYP PFNGLUNMAPBUFFERSUBDATACHROMIUM) (const void* mem);
|
| +typedef void* (GL_APIENTRYP PFNGLMAPTEXSUBIMAGE2DCHROMIUM) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access);
|
| +typedef void (GL_APIENTRYP PFNGLUNMAPTEXSUBIMAGE2DCHROMIUM) (const void* mem);
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_resize */
|
| +#ifndef GL_CHROMIUM_resize
|
| +#define GL_CHROMIUM_resize 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glResizeCHROMIUM GLES2_GET_FUN(ResizeCHROMIUM)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glResizeCHROMIUM (GLuint width, GLuint height);
|
| +#endif
|
| +#else
|
| +typedef void (GL_APIENTRYP PFNGLRESIZECHROMIUM) (GLuint width, GLuint height);
|
| +#endif
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_request_extension */
|
| +/*
|
| + * This extension allows other extensions to be turned on at run time.
|
| + *
|
| + * glGetRequestableExtensionsCHROMIUM returns a space-separated and
|
| + * null-terminated string containing all of the extension names that
|
| + * can be successfully requested on the current hardware. This may
|
| + * include the names of extensions that have already been enabled.
|
| + *
|
| + * glRequestExtensionCHROMIUM requests that the given extension be
|
| + * enabled. Call glGetString(GL_EXTENSIONS) to find out whether the
|
| + * extension request succeeded.
|
| + */
|
| +#ifndef GL_CHROMIUM_request_extension
|
| +#define GL_CHROMIUM_request_extension 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glGetRequestableExtensionsCHROMIUM GLES2_GET_FUN(GetRequestableExtensionsCHROMIUM)
|
| +#define glRequestExtensionCHROMIUM GLES2_GET_FUN(RequestExtensionCHROMIUM)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM (void);
|
| +GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM (const GLchar *extension);
|
| +#endif
|
| +#else
|
| +typedef const GLchar* (GL_APIENTRYP PFNGLGETREQUESTABLEEXTENSIONSCHROMIUM) (void);
|
| +typedef void (GL_APIENTRYP PFNGLREQUESTEXTENSIONCHROMIUM) (const GLchar *extension);
|
| +#endif
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_rate_limit_offscreen_context */
|
| +/*
|
| + * This extension will block if the calling context has gotten more than two
|
| + * glRateLimit calls ahead of the GPU process. This keeps the client in sync
|
| + * with the GPU without having to call swapbuffers, which has potentially
|
| + * undesirable side effects.
|
| + */
|
| +#ifndef GL_CHROMIUM_rate_limit_offscreen_context
|
| +#define GL_CHROMIUM_rate_limit_offscreen_context 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glRateLimitOffscreenContextCHROMIUM GLES2_GET_FUN(RateLimitOffscreenContextCHROMIUM)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM (void);
|
| +#endif
|
| +#else
|
| +typedef void (GL_APIENTRYP PFNGLRATELIMITOFFSCREENCONTEXTCHROMIUM) ();
|
| +#endif
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_get_multiple */
|
| +/*
|
| + * This extension provides functions for quering multiple GL state with a single
|
| + * call.
|
| + */
|
| +#ifndef GL_CHROMIUM_get_multiple
|
| +#define GL_CHROMIUM_get_multiple 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glGetMultipleIntegervCHROMIUM GLES2_GET_FUN(GetMultipleIntegervCHROMIUM)
|
| +#define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfovCHROMIUM)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM (const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size);
|
| +GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLuint program, GLsizei bufsize, GLsizei* size, void* info);
|
| +#endif
|
| +#else
|
| +typedef void (GL_APIENTRYP PFNGLGETMULTIPLEINTEGERVCHROMIUM) ();
|
| +typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOCHROMIUM) ();
|
| +#endif
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_flipy */
|
| +/*
|
| + * This extension provides GL_UNPACK_FLIP_Y_CHROMIUM as a parameter to
|
| + * glPixelStorei. When true images submitted to glTexImage2D and glTexSubImage2D
|
| + * are flipped vertically.
|
| + */
|
| +#ifndef GL_CHROMIUM_flipy
|
| +#define GL_CHROMIUM_flipy 1
|
| +#define GL_UNPACK_FLIP_Y_CHROMIUM 0x9240
|
| +#endif
|
| +
|
| /* GL_CHROMIUM_texture_compression_dxt3 */
|
| #ifndef GL_CHROMIUM_texture_compression_dxt3
|
| #define GL_CHROMIUM_texture_compression_dxt3 1
|
| @@ -808,6 +1845,143 @@
|
| #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
|
| #endif
|
|
|
| +/* GL_CHROMIUM_enable_feature */
|
| +#ifndef GL_CHROMIUM_enable_feature
|
| +#define GL_CHROMIUM_enable_feature 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glEnableFeatureCHROMIUM GLES2_GET_FUN(EnableFeatureCHROMIUM)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL GLboolean GL_APIENTRY glEnableFeatureCHROMIUM (const GLchar *feature);
|
| +#endif
|
| +#else
|
| +typedef void (GL_APIENTRYP PFNGLENABLEFEATURECHROMIUM) (const GLchar *feature);
|
| +#endif
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_post_sub_buffer */
|
| +/* This extension is modeled after EGL_NV_post_sub_buffer and
|
| + * GLX_MESA_copy_sub_buffer. It's like a SwapBuffers, but it pushes a region
|
| + * of the back buffer to the front buffer.
|
| + */
|
| +#ifndef GL_CHROMIUM_post_sub_buffer
|
| +#define GL_CHROMIUM_post_sub_buffer 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, GLint width, GLint height);
|
| +#endif
|
| +#else
|
| +typedef void (GL_APIENTRYP PFNGLPOSTSUBBUFFERCHROMIUM) (GLint x, GLint y, GLint width, GLint height);
|
| +#endif
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_front_buffer_cached */
|
| +/* This extension implies that there is a cache of the front buffer of the
|
| + * surface supporting this extension (e.g. on OSX the front buffer
|
| + * is often backed by an IOSurface). Hence we do not need to redraw
|
| + * (via a SwapBuffers) in order to display the last frame.
|
| + */
|
| +#ifndef GL_CHROMIUM_front_buffer_cached
|
| +#define GL_CHROMIUM_front_buffer_cached 1
|
| +#endif
|
| +
|
| +/* GL_ARB_robustness */
|
| +/* This extension is subsetted for the moment, incorporating only the
|
| + * enums necessary to describe the reasons that we might encounter for
|
| + * losing the context. The entry point querying the reset status is
|
| + * not yet incorporated; to do so, a spec will be needed of a GLES2
|
| + * subset of GL_ARB_robustness.
|
| + */
|
| +#ifndef GL_ARB_robustness
|
| +#define GL_ARB_robustness 1
|
| +#ifndef GL_GUILTY_CONTEXT_RESET_ARB
|
| +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
|
| +#endif
|
| +#ifndef GL_INNOCENT_CONTEXT_RESET_ARB
|
| +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
|
| +#endif
|
| +#ifndef GL_UNKNOWN_CONTEXT_RESET_ARB
|
| +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
|
| +#endif
|
| +#endif
|
| +
|
| +/* GL_ANGLE_translated_shader_source */
|
| +#ifndef GL_ANGLE_translated_shader_source
|
| +#define GL_ANGLE_translated_shader_source 1
|
| +#ifndef GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
|
| +#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
|
| +#endif
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glGetTranslatedShaderSourceANGLE GLES2_GET_FUN(GetTranslatedShaderSourceANGLE)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
|
| +#endif
|
| +#endif
|
| +typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
|
| +#endif
|
| +
|
| +/* GL_ARB_texture_rectangle */
|
| +/* Exposes only the subset necessary to support GL_CHROMIUM_iosurface.
|
| + */
|
| +#ifndef GL_ARB_texture_rectangle
|
| +#define GL_ARB_texture_rectangle 1
|
| +#ifndef GL_TEXTURE_RECTANGLE_ARB
|
| +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
|
| +#endif
|
| +#ifndef GL_TEXTURE_BINDING_RECTANGLE_ARB
|
| +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
|
| +#endif
|
| +#ifndef GL_SAMPLER_2D_RECT_ARB
|
| +#define GL_SAMPLER_2D_RECT_ARB 0x8B63
|
| +#endif
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_iosurface */
|
| +/* Exposes the Mac OS-specfic CGLTexImageIOSurface2D entry point as a
|
| + * Chromium extension in the cross-platform API. Binds the IOSurface with
|
| + * the given ID (an IOSurfaceID) to the texture bound to the given target.
|
| + * To avoid needing to expose extraneous enums, assumes internal format
|
| + * RGBA, format BGRA, and type UNSIGNED_INT_8_8_8_8_REV.
|
| + */
|
| +#ifndef GL_CHROMIUM_iosurface
|
| +#define GL_CHROMIUM_iosurface 1
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint plane);
|
| +#endif
|
| +#else
|
| +typedef void (GL_APIENTRYP PFNGLTEXIMAGEIOSURFACE2DCHROMIUM) (GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint plane);
|
| +#endif
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_copy_texture */
|
| +#ifndef GL_CHROMIUM_copy_texture
|
| +#ifndef GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM
|
| +#define GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM 0x9241
|
| +#endif
|
| +#ifndef GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM
|
| +#define GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM 0x9243
|
| +#endif
|
| +#ifdef GL_GLEXT_PROTOTYPES
|
| +#define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM)
|
| +#if !defined(GLES2_USE_CPP_BINDINGS)
|
| +GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint level);
|
| +#endif
|
| +#else
|
| +typedef void (GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUM) (GLenum target, GLenum source_id, GLenum dest_id, GLint level);
|
| +#endif
|
| +#endif
|
| +
|
| +/* GL_CHROMIUM_command_buffer_query */
|
| +/* Exposes GL_CHROMIUM_command_buffer_query.
|
| + */
|
| +#ifndef GL_CHROMIUM_command_buffer_query
|
| +#define GL_CHROMIUM_command_buffer_query 1
|
| +// TODO(gman): Get official numbers for these constants.
|
| +#define GL_COMMANDS_ISSUED_CHROMIUM 0x84F2
|
| +#endif
|
| +
|
| #ifdef __cplusplus
|
| }
|
| #endif
|
|
|