Index: chrome/test/gpu/webgl_conformance_test_list_autogen.h |
=================================================================== |
--- chrome/test/gpu/webgl_conformance_test_list_autogen.h (revision 134729) |
+++ chrome/test/gpu/webgl_conformance_test_list_autogen.h (working copy) |
@@ -119,6 +119,8 @@ |
"conformance/more/glsl/uniformOutOfBounds.html"); |
CONFORMANCE_TEST(conformance_attribs_gl_enable_vertex_attrib, |
"conformance/attribs/gl-enable-vertex-attrib.html"); |
+CONFORMANCE_TEST(conformance_attribs_gl_vertex_attrib_render, |
+ "conformance/attribs/gl-vertex-attrib-render.html"); |
CONFORMANCE_TEST(conformance_attribs_gl_vertex_attrib_zero_issues, |
"conformance/attribs/gl-vertex-attrib-zero-issues.html"); |
CONFORMANCE_TEST(conformance_attribs_gl_vertex_attrib, |
@@ -153,12 +155,20 @@ |
"conformance/canvas/drawingbuffer-static-canvas-test.html"); |
CONFORMANCE_TEST(conformance_canvas_drawingbuffer_test, |
"conformance/canvas/drawingbuffer-test.html"); |
+CONFORMANCE_TEST(conformance_canvas_framebuffer_bindings_unaffected_on_resize, |
+ "conformance/canvas/framebuffer-bindings-unaffected-on-resize.html"); |
+CONFORMANCE_TEST(conformance_canvas_texture_bindings_unaffected_on_resize, |
+ "conformance/canvas/texture-bindings-unaffected-on-resize.html"); |
CONFORMANCE_TEST(conformance_canvas_viewport_unchanged_upon_resize, |
"conformance/canvas/viewport-unchanged-upon-resize.html"); |
CONFORMANCE_TEST(conformance_context_constants, |
"conformance/context/constants.html"); |
+CONFORMANCE_TEST(conformance_context_context_attribute_preserve_drawing_buffer, |
+ "conformance/context/context-attribute-preserve-drawing-buffer.html"); |
CONFORMANCE_TEST(conformance_context_context_attributes_alpha_depth_stencil_antialias, |
"conformance/context/context-attributes-alpha-depth-stencil-antialias.html"); |
+CONFORMANCE_TEST(conformance_context_context_creation_and_destruction, |
+ "conformance/context/context-creation-and-destruction.html"); |
CONFORMANCE_TEST(conformance_context_context_lost_restored, |
"conformance/context/context-lost-restored.html"); |
CONFORMANCE_TEST(conformance_context_context_lost, |
@@ -185,6 +195,8 @@ |
"conformance/extensions/webgl-debug-shaders.html"); |
CONFORMANCE_TEST(conformance_extensions_webgl_compressed_texture_s3tc, |
"conformance/extensions/webgl-compressed-texture-s3tc.html"); |
+CONFORMANCE_TEST(conformance_extensions_ext_texture_filter_anisotropic, |
+ "conformance/extensions/ext-texture-filter-anisotropic.html"); |
CONFORMANCE_TEST(conformance_limits_gl_min_attribs, |
"conformance/limits/gl-min-attribs.html"); |
CONFORMANCE_TEST(conformance_limits_gl_max_texture_dimensions, |
@@ -219,10 +231,14 @@ |
"conformance/misc/uninitialized-test.html"); |
CONFORMANCE_TEST(conformance_misc_webgl_specific, |
"conformance/misc/webgl-specific.html"); |
+CONFORMANCE_TEST(conformance_ogles_mustpass_run, |
+ "conformance/ogles/mustpass.run.txt"); |
CONFORMANCE_TEST(conformance_programs_get_active_test, |
"conformance/programs/get-active-test.html"); |
CONFORMANCE_TEST(conformance_programs_gl_bind_attrib_location_test, |
"conformance/programs/gl-bind-attrib-location-test.html"); |
+CONFORMANCE_TEST(conformance_programs_gl_bind_attrib_location_long_names_test, |
+ "conformance/programs/gl-bind-attrib-location-long-names-test.html"); |
CONFORMANCE_TEST(conformance_programs_gl_get_active_attribute, |
"conformance/programs/gl-get-active-attribute.html"); |
CONFORMANCE_TEST(conformance_programs_gl_get_active_uniform, |
@@ -235,6 +251,8 @@ |
"conformance/programs/invalid-UTF-16.html"); |
CONFORMANCE_TEST(conformance_programs_program_test, |
"conformance/programs/program-test.html"); |
+CONFORMANCE_TEST(conformance_programs_use_program_crash_with_discard_in_fragment_shader, |
+ "conformance/programs/use-program-crash-with-discard-in-fragment-shader.html"); |
CONFORMANCE_TEST(conformance_reading_read_pixels_pack_alignment, |
"conformance/reading/read-pixels-pack-alignment.html"); |
CONFORMANCE_TEST(conformance_reading_read_pixels_test, |
@@ -245,6 +263,8 @@ |
"conformance/renderbuffers/framebuffer-test.html"); |
CONFORMANCE_TEST(conformance_renderbuffers_renderbuffer_initialization, |
"conformance/renderbuffers/renderbuffer-initialization.html"); |
+CONFORMANCE_TEST(conformance_rendering_culling, |
+ "conformance/rendering/culling.html"); |
CONFORMANCE_TEST(conformance_rendering_draw_arrays_out_of_bounds, |
"conformance/rendering/draw-arrays-out-of-bounds.html"); |
CONFORMANCE_TEST(conformance_rendering_draw_elements_out_of_bounds, |
@@ -331,12 +351,18 @@ |
"conformance/textures/texture-size-cube-maps.html"); |
CONFORMANCE_TEST(conformance_textures_texture_transparent_pixels_initialized, |
"conformance/textures/texture-transparent-pixels-initialized.html"); |
+CONFORMANCE_TEST(conformance_textures_texture_upload_cube_maps, |
+ "conformance/textures/texture-upload-cube-maps.html"); |
CONFORMANCE_TEST(conformance_typedarrays_array_buffer_crash, |
"conformance/typedarrays/array-buffer-crash.html"); |
CONFORMANCE_TEST(conformance_typedarrays_array_buffer_view_crash, |
"conformance/typedarrays/array-buffer-view-crash.html"); |
CONFORMANCE_TEST(conformance_typedarrays_array_unit_tests, |
"conformance/typedarrays/array-unit-tests.html"); |
+CONFORMANCE_TEST(conformance_typedarrays_data_view_crash, |
+ "conformance/typedarrays/data-view-crash.html"); |
+CONFORMANCE_TEST(conformance_typedarrays_data_view_test, |
+ "conformance/typedarrays/data-view-test.html"); |
CONFORMANCE_TEST(conformance_uniforms_gl_uniform_arrays, |
"conformance/uniforms/gl-uniform-arrays.html"); |
CONFORMANCE_TEST(conformance_uniforms_gl_uniform_bool, |
@@ -347,6 +373,8 @@ |
"conformance/uniforms/gl-unknown-uniform.html"); |
CONFORMANCE_TEST(conformance_uniforms_null_uniform_location, |
"conformance/uniforms/null-uniform-location.html"); |
+CONFORMANCE_TEST(conformance_uniforms_uniform_default_values, |
+ "conformance/uniforms/uniform-default-values.html"); |
CONFORMANCE_TEST(conformance_uniforms_uniform_location, |
"conformance/uniforms/uniform-location.html"); |
CONFORMANCE_TEST(conformance_uniforms_uniform_samplers_test, |
@@ -555,14 +583,22 @@ |
"conformance/glsl/misc/embedded-struct-definitions-forbidden.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_glsl_function_nodes, |
"conformance/glsl/misc/glsl-function-nodes.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_glsl_vertex_branch, |
+ "conformance/glsl/misc/glsl-vertex-branch.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_glsl_long_variable_names, |
"conformance/glsl/misc/glsl-long-variable-names.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_non_ascii_comments_vert, |
"conformance/glsl/misc/non-ascii-comments.vert.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_non_ascii_vert, |
"conformance/glsl/misc/non-ascii.vert.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_re_compile_re_link, |
+ "conformance/glsl/misc/re-compile-re-link.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_shader_with_256_character_define, |
+ "conformance/glsl/misc/shader-with-256-character-define.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_256_character_identifier_frag, |
"conformance/glsl/misc/shader-with-256-character-identifier.frag.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_shader_with_257_character_define, |
+ "conformance/glsl/misc/shader-with-257-character-define.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_257_character_identifier_frag, |
"conformance/glsl/misc/shader-with-257-character-identifier.frag.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with__webgl_identifier_vert, |
@@ -579,6 +615,8 @@ |
"conformance/glsl/misc/shader-with-clipvertex.vert.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_conditional_scoping, |
"conformance/glsl/misc/shader-with-conditional-scoping.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_shader_with_conditional_scoping_negative, |
+ "conformance/glsl/misc/shader-with-conditional-scoping-negative.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_default_precision_frag, |
"conformance/glsl/misc/shader-with-default-precision.frag.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_default_precision_vert, |
@@ -589,8 +627,8 @@ |
"conformance/glsl/misc/shader-with-dfdx-no-ext.frag.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_dfdx_frag, |
"conformance/glsl/misc/shader-with-dfdx.frag.html"); |
-CONFORMANCE_TEST(conformance_glsl_misc_shader_with_do_scoping, |
- "conformance/glsl/misc/shader-with-do-scoping.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_shader_with_do_loop, |
+ "conformance/glsl/misc/shader-with-do-loop.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_error_directive, |
"conformance/glsl/misc/shader-with-error-directive.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_explicit_int_cast_vert, |
@@ -609,6 +647,10 @@ |
"conformance/glsl/misc/shader-with-function-scoped-struct.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_functional_scoping, |
"conformance/glsl/misc/shader-with-functional-scoping.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_shader_with_comma_assignment, |
+ "conformance/glsl/misc/shader-with-comma-assignment.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_shader_with_comma_conditional_assignment, |
+ "conformance/glsl/misc/shader-with-comma-conditional-assignment.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_glcolor_vert, |
"conformance/glsl/misc/shader-with-glcolor.vert.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_gles_1_frag, |
@@ -639,10 +681,14 @@ |
"conformance/glsl/misc/shader-with-long-line.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_non_ascii_error_frag, |
"conformance/glsl/misc/shader-with-non-ascii-error.frag.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_shader_with_non_reserved_words, |
+ "conformance/glsl/misc/shader-with-non-reserved-words.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_precision_frag, |
"conformance/glsl/misc/shader-with-precision.frag.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_quoted_error_frag, |
"conformance/glsl/misc/shader-with-quoted-error.frag.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_shader_with_reserved_words, |
+ "conformance/glsl/misc/shader-with-reserved-words.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_undefined_preprocessor_symbol_frag, |
"conformance/glsl/misc/shader-with-undefined-preprocessor-symbol.frag.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_uniform_in_loop_condition_vert, |
@@ -665,6 +711,8 @@ |
"conformance/glsl/misc/shader-with-version-130.vert.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_with_webgl_identifier_vert, |
"conformance/glsl/misc/shader-with-webgl-identifier.vert.html"); |
+CONFORMANCE_TEST(conformance_glsl_misc_shader_with_while_loop, |
+ "conformance/glsl/misc/shader-with-while-loop.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shader_without_precision_frag, |
"conformance/glsl/misc/shader-without-precision.frag.html"); |
CONFORMANCE_TEST(conformance_glsl_misc_shared, |