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| 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file | |
| 2 // for details. All rights reserved. Use of this source code is governed by a | |
| 3 // BSD-style license that can be found in the LICENSE file. | |
| 4 // | |
| 5 // Echo server test program to test socket streams. | |
| 6 // | |
| 7 // VMOptions= | |
| 8 // VMOptions=--short_socket_read | |
| 9 // VMOptions=--short_socket_write | |
| 10 // VMOptions=--short_socket_read --short_socket_write | |
| 11 | |
| 12 #import("dart:io"); | |
| 13 #import("dart:isolate"); | |
| 14 #source("TestingServer.dart"); | |
| 15 | |
| 16 class EchoServerGame { | |
| 17 | |
| 18 static final MSGSIZE = 10; | |
| 19 static final MESSAGES = 100; | |
| 20 static final FIRSTCHAR = 65; | |
| 21 | |
| 22 EchoServerGame.start() | |
| 23 : _receivePort = new ReceivePort(), | |
| 24 _sendPort = null, | |
| 25 _buffer = new List<int>(MSGSIZE), | |
| 26 _messages = 0 { | |
| 27 for (int i = 0; i < MSGSIZE; i++) { | |
| 28 _buffer[i] = FIRSTCHAR + i; | |
| 29 } | |
| 30 new EchoServer().spawn().then((SendPort port) { | |
| 31 _sendPort = port; | |
| 32 start(); | |
| 33 }); | |
| 34 } | |
| 35 | |
| 36 void sendData() { | |
| 37 | |
| 38 void errorHandler(Exception e) { | |
| 39 Expect.fail("Socket error $e"); | |
| 40 } | |
| 41 | |
| 42 void connectHandler() { | |
| 43 | |
| 44 SocketOutputStream stream = _socket.outputStream; | |
| 45 | |
| 46 void dataSent() { | |
| 47 InputStream inputStream = _socket.inputStream; | |
| 48 int offset = 0; | |
| 49 List<int> data; | |
| 50 | |
| 51 void onClosed() { | |
| 52 Expect.equals(MSGSIZE, offset); | |
| 53 _messages++; | |
| 54 if (_messages < MESSAGES) { | |
| 55 sendData(); | |
| 56 } else { | |
| 57 shutdown(); | |
| 58 } | |
| 59 } | |
| 60 | |
| 61 void onData() { | |
| 62 // Test both read and readInto. | |
| 63 int bytesRead = 0; | |
| 64 if (_messages % 2 == 0) { | |
| 65 bytesRead = inputStream.readInto(data, offset, MSGSIZE - offset); | |
| 66 for (int i = 0; i < offset + bytesRead; i++) { | |
| 67 Expect.equals(FIRSTCHAR + i, data[i]); | |
| 68 } | |
| 69 } else { | |
| 70 data = inputStream.read(); | |
| 71 bytesRead = data.length; | |
| 72 for (int i = 0; i < data.length; i++) { | |
| 73 Expect.equals(FIRSTCHAR + i + offset, data[i]); | |
| 74 } | |
| 75 } | |
| 76 | |
| 77 offset += bytesRead; | |
| 78 } | |
| 79 | |
| 80 if (_messages % 2 == 0) data = new List<int>(MSGSIZE); | |
| 81 inputStream.onData = onData; | |
| 82 inputStream.onClosed = onClosed; | |
| 83 } | |
| 84 | |
| 85 _socket.onError = errorHandler; | |
| 86 | |
| 87 // Test both write and writeFrom in different forms. | |
| 88 switch (_messages % 4) { | |
| 89 case 0: | |
| 90 stream.write(_buffer); | |
| 91 break; | |
| 92 case 1: | |
| 93 stream.write(_buffer, false); | |
| 94 break; | |
| 95 case 2: | |
| 96 stream.writeFrom(_buffer); | |
| 97 break; | |
| 98 case 3: | |
| 99 Expect.equals(0, _buffer.length % 2); | |
| 100 stream.writeFrom(_buffer, len: _buffer.length ~/ 2); | |
| 101 stream.writeFrom(_buffer, _buffer.length ~/ 2); | |
| 102 break; | |
| 103 } | |
| 104 stream.close(); | |
| 105 dataSent(); | |
| 106 } | |
| 107 | |
| 108 _socket = new Socket(TestingServer.HOST, _port); | |
| 109 if (_socket !== null) { | |
| 110 _socket.onConnect = connectHandler; | |
| 111 } else { | |
| 112 Expect.fail("socket creation failed"); | |
| 113 } | |
| 114 } | |
| 115 | |
| 116 void start() { | |
| 117 _receivePort.receive((var message, SendPort replyTo) { | |
| 118 _port = message; | |
| 119 sendData(); | |
| 120 }); | |
| 121 _sendPort.send(TestingServer.INIT, _receivePort.toSendPort()); | |
| 122 } | |
| 123 | |
| 124 void shutdown() { | |
| 125 _sendPort.send(TestingServer.SHUTDOWN, _receivePort.toSendPort()); | |
| 126 _receivePort.close(); | |
| 127 } | |
| 128 | |
| 129 int _port; | |
| 130 ReceivePort _receivePort; | |
| 131 SendPort _sendPort; | |
| 132 Socket _socket; | |
| 133 List<int> _buffer; | |
| 134 int _messages; | |
| 135 } | |
| 136 | |
| 137 | |
| 138 class EchoServer extends TestingServer { | |
| 139 | |
| 140 static final int MSGSIZE = EchoServerGame.MSGSIZE; | |
| 141 | |
| 142 void onConnection(Socket connection) { | |
| 143 InputStream inputStream; | |
| 144 List<int> buffer = new List<int>(MSGSIZE); | |
| 145 int offset = 0; | |
| 146 | |
| 147 void dataReceived() { | |
| 148 SocketOutputStream outputStream; | |
| 149 int bytesRead; | |
| 150 outputStream = connection.outputStream; | |
| 151 bytesRead = inputStream.readInto(buffer, offset, MSGSIZE - offset); | |
| 152 if (bytesRead > 0) { | |
| 153 offset += bytesRead; | |
| 154 for (int i = 0; i < offset; i++) { | |
| 155 Expect.equals(EchoServerGame.FIRSTCHAR + i, buffer[i]); | |
| 156 } | |
| 157 if (offset == MSGSIZE) { | |
| 158 outputStream.write(buffer); | |
| 159 outputStream.close(); | |
| 160 } | |
| 161 } | |
| 162 } | |
| 163 | |
| 164 void errorHandler(Exception e) { | |
| 165 Expect.fail("Socket error $e"); | |
| 166 } | |
| 167 | |
| 168 inputStream = connection.inputStream; | |
| 169 inputStream.onData = dataReceived; | |
| 170 connection.onError = errorHandler; | |
| 171 } | |
| 172 } | |
| 173 | |
| 174 main() { | |
| 175 EchoServerGame echoServerGame = new EchoServerGame.start(); | |
| 176 } | |
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