Index: ash/wm/shadow.h |
diff --git a/ash/wm/shadow.h b/ash/wm/shadow.h |
index a137085e217e5a91d010b800cdbe40312996383d..11ac6f3b79e21753e954950efc4f9ed03e47ee3b 100644 |
--- a/ash/wm/shadow.h |
+++ b/ash/wm/shadow.h |
@@ -12,10 +12,6 @@ |
#include "ui/compositor/layer_animation_observer.h" |
#include "ui/gfx/rect.h" |
-namespace aura { |
-class Window; |
-} // namespace aura |
- |
namespace ui { |
class Layer; |
} // namespace ui |
@@ -44,11 +40,7 @@ class ASH_EXPORT Shadow : public ui::ImplicitAnimationObserver { |
Shadow(); |
virtual ~Shadow(); |
- // |window| is a possibly-arbitrary window that is drawn at the same DPI |
- // (i.e. on the same monitor) as this shadow. The actual bounds for the |
- // shadow still has to be provided through |SetContentBounds()|. |
- // TODO(oshima): move scale factor to ui/compositor/ and remove this. |
- void Init(aura::Window* window, Style style); |
+ void Init(Style style); |
// Returns |image_grid_|'s ui::Layer. This is exposed so it can be added to |
// the same layer as the content and stacked below it. SetContentBounds() |