| Index: ash/wm/shadow.h
|
| diff --git a/ash/wm/shadow.h b/ash/wm/shadow.h
|
| index a137085e217e5a91d010b800cdbe40312996383d..11ac6f3b79e21753e954950efc4f9ed03e47ee3b 100644
|
| --- a/ash/wm/shadow.h
|
| +++ b/ash/wm/shadow.h
|
| @@ -12,10 +12,6 @@
|
| #include "ui/compositor/layer_animation_observer.h"
|
| #include "ui/gfx/rect.h"
|
|
|
| -namespace aura {
|
| -class Window;
|
| -} // namespace aura
|
| -
|
| namespace ui {
|
| class Layer;
|
| } // namespace ui
|
| @@ -44,11 +40,7 @@ class ASH_EXPORT Shadow : public ui::ImplicitAnimationObserver {
|
| Shadow();
|
| virtual ~Shadow();
|
|
|
| - // |window| is a possibly-arbitrary window that is drawn at the same DPI
|
| - // (i.e. on the same monitor) as this shadow. The actual bounds for the
|
| - // shadow still has to be provided through |SetContentBounds()|.
|
| - // TODO(oshima): move scale factor to ui/compositor/ and remove this.
|
| - void Init(aura::Window* window, Style style);
|
| + void Init(Style style);
|
|
|
| // Returns |image_grid_|'s ui::Layer. This is exposed so it can be added to
|
| // the same layer as the content and stacked below it. SetContentBounds()
|
|
|