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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "chrome/browser/chromeos/gdata/gdata_leveldb.h" |
| 6 |
| 7 #include <string> |
| 8 |
| 9 #include "base/logging.h" |
| 10 #include "chrome/browser/chromeos/gdata/gdata_files.h" |
| 11 #include "leveldb/write_batch.h" |
| 12 |
| 13 namespace gdata { |
| 14 namespace { |
| 15 |
| 16 const char kResourceIdPrefix[] = "r:"; |
| 17 const char kPathPrefix[] = "p:"; |
| 18 |
| 19 // Append prefix id: to |resource_id|. |
| 20 std::string ResourceIdToKey(const std::string& resource_id) { |
| 21 return std::string(kResourceIdPrefix) + resource_id; |
| 22 } |
| 23 |
| 24 // Append prefix path: to |path|. |
| 25 std::string PathToKey(const FilePath& path) { |
| 26 return std::string(kPathPrefix) + path.value(); |
| 27 } |
| 28 |
| 29 GDataDB::Status GetStatus(const leveldb::Status& db_status) { |
| 30 if (db_status.ok()) |
| 31 return GDataDB::DB_OK; |
| 32 |
| 33 if (db_status.IsNotFound()) |
| 34 return GDataDB::DB_KEY_NOT_FOUND; |
| 35 |
| 36 if (db_status.IsCorruption()) |
| 37 return GDataDB::DB_CORRUPTION; |
| 38 |
| 39 if (db_status.IsIOError()) |
| 40 return GDataDB::DB_IO_ERROR; |
| 41 |
| 42 NOTREACHED(); |
| 43 return GDataDB::DB_INTERNAL_ERROR; |
| 44 } |
| 45 |
| 46 } // namespace |
| 47 |
| 48 GDataLevelDB::GDataLevelDB() { |
| 49 } |
| 50 |
| 51 GDataLevelDB::~GDataLevelDB() { |
| 52 } |
| 53 |
| 54 void GDataLevelDB::Init(const FilePath& db_path) { |
| 55 leveldb::DB* level_db = NULL; |
| 56 leveldb::Options options; |
| 57 options.create_if_missing = true; |
| 58 leveldb::Status db_status = leveldb::DB::Open(options, |
| 59 db_path.Append("level_db").value(), &level_db); |
| 60 DCHECK(level_db); |
| 61 // TODO(achuith): If db cannot be opened, we should try to recover it. |
| 62 // If that fails, we should just delete it and create a new file. |
| 63 DCHECK(db_status.ok()); |
| 64 level_db_.reset(level_db); |
| 65 } |
| 66 |
| 67 GDataDB::Status GDataLevelDB::Put(const GDataEntry& entry) { |
| 68 // Write the serialized proto. |
| 69 std::string serialized_proto; |
| 70 entry.SerializeToString(&serialized_proto); |
| 71 |
| 72 leveldb::WriteBatch batch; |
| 73 const std::string resource_id_key = |
| 74 ResourceIdToKey(entry.resource_id()); |
| 75 const std::string path_key = PathToKey(entry.GetFilePath()); |
| 76 batch.Put(leveldb::Slice(resource_id_key), leveldb::Slice(serialized_proto)); |
| 77 // Note we store the resource_id without prefix when it's the value. |
| 78 batch.Put(leveldb::Slice(path_key), leveldb::Slice(entry.resource_id())); |
| 79 leveldb::Status db_status = level_db_->Write( |
| 80 leveldb::WriteOptions(), |
| 81 &batch); |
| 82 |
| 83 DVLOG(1) << "GDataLevelDB::Put resource_id key = " << resource_id_key |
| 84 << ", path key = " << path_key; |
| 85 return GetStatus(db_status); |
| 86 } |
| 87 |
| 88 GDataDB::Status GDataLevelDB::DeleteByResourceId( |
| 89 const std::string& resource_id) { |
| 90 scoped_ptr<GDataEntry> entry; |
| 91 Status status = GetByResourceId(resource_id, &entry); |
| 92 if (status == DB_KEY_NOT_FOUND) |
| 93 return DB_OK; |
| 94 else if (status != DB_OK) |
| 95 return status; |
| 96 |
| 97 leveldb::WriteBatch batch; |
| 98 const std::string resource_id_key = ResourceIdToKey(resource_id); |
| 99 const std::string path_key = PathToKey(entry->GetFilePath()); |
| 100 batch.Delete(leveldb::Slice(resource_id_key)); |
| 101 batch.Delete(leveldb::Slice(path_key)); |
| 102 |
| 103 leveldb::Status db_status = level_db_->Write(leveldb::WriteOptions(), |
| 104 &batch); |
| 105 return GetStatus(db_status); |
| 106 } |
| 107 |
| 108 GDataDB::Status GDataLevelDB::DeleteByPath( |
| 109 const FilePath& path) { |
| 110 std::string resource_id; |
| 111 const Status status = ResourceIdForPath(path, &resource_id); |
| 112 if (status != DB_OK) |
| 113 return status; |
| 114 return DeleteByResourceId(resource_id); |
| 115 } |
| 116 |
| 117 GDataDB::Status GDataLevelDB::GetByResourceId(const std::string& resource_id, |
| 118 scoped_ptr<GDataEntry>* entry) { |
| 119 entry->reset(); |
| 120 std::string serialized_proto; |
| 121 const std::string resource_id_key = ResourceIdToKey(resource_id); |
| 122 const leveldb::Status db_status = level_db_->Get(leveldb::ReadOptions(), |
| 123 leveldb::Slice(resource_id_key), &serialized_proto); |
| 124 |
| 125 if (db_status.IsNotFound()) |
| 126 return DB_KEY_NOT_FOUND; |
| 127 |
| 128 if (db_status.ok()) { |
| 129 DCHECK(!serialized_proto.empty()); |
| 130 *entry = GDataEntry::FromProtoString(serialized_proto); |
| 131 DCHECK(entry->get()); |
| 132 return DB_OK; |
| 133 } |
| 134 return GetStatus(db_status); |
| 135 } |
| 136 |
| 137 GDataDB::Status GDataLevelDB::GetByPath(const FilePath& path, |
| 138 scoped_ptr<GDataEntry>* entry) { |
| 139 entry->reset(); |
| 140 std::string resource_id; |
| 141 const Status status = ResourceIdForPath(path, &resource_id); |
| 142 if (status != DB_OK) |
| 143 return status; |
| 144 return GetByResourceId(resource_id, entry); |
| 145 } |
| 146 |
| 147 GDataDB::Status GDataLevelDB::ResourceIdForPath(const FilePath& path, |
| 148 std::string* resource_id) { |
| 149 const std::string path_key = PathToKey(path); |
| 150 const leveldb::Status db_status = level_db_->Get( |
| 151 leveldb::ReadOptions(), path_key, resource_id); |
| 152 |
| 153 return GetStatus(db_status); |
| 154 } |
| 155 |
| 156 scoped_ptr<GDataDBIter> GDataLevelDB::CreateIterator(const FilePath& path) { |
| 157 return scoped_ptr<GDataDBIter>(new GDataLevelDBIter( |
| 158 scoped_ptr<leveldb::Iterator>( |
| 159 level_db_->NewIterator(leveldb::ReadOptions())), |
| 160 this, |
| 161 path)); |
| 162 } |
| 163 |
| 164 GDataLevelDBIter::GDataLevelDBIter(scoped_ptr<leveldb::Iterator> level_db_iter, |
| 165 GDataDB* db, |
| 166 const FilePath& path) |
| 167 : level_db_iter_(level_db_iter.Pass()), |
| 168 db_(db), |
| 169 path_(path) { |
| 170 const std::string path_key = PathToKey(path); |
| 171 level_db_iter_->Seek(leveldb::Slice(path_key)); |
| 172 } |
| 173 |
| 174 GDataLevelDBIter::~GDataLevelDBIter() { |
| 175 } |
| 176 |
| 177 bool GDataLevelDBIter::GetNext(std::string* path, |
| 178 scoped_ptr<GDataEntry>* entry) { |
| 179 DCHECK(path); |
| 180 DCHECK(entry); |
| 181 path->clear(); |
| 182 entry->reset(); |
| 183 |
| 184 if (!level_db_iter_->Valid()) |
| 185 return false; |
| 186 |
| 187 // Only consider keys under |path|. |
| 188 const std::string path_key = PathToKey(path_); |
| 189 leveldb::Slice key_slice(level_db_iter_->key()); |
| 190 if (!key_slice.starts_with(path_key)) |
| 191 return false; |
| 192 |
| 193 GDataDB::Status status = |
| 194 db_->GetByResourceId(level_db_iter_->value().ToString(), entry); |
| 195 DCHECK_EQ(GDataDB::DB_OK, status); |
| 196 |
| 197 key_slice.remove_prefix(sizeof(kPathPrefix) - 1); |
| 198 path->assign(key_slice.ToString()); |
| 199 |
| 200 level_db_iter_->Next(); |
| 201 return true; |
| 202 } |
| 203 |
| 204 } // namespace gdata |
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