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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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63 virtual const LayerRendererCapabilities& layerRendererCapabilities() const; | 63 virtual const LayerRendererCapabilities& layerRendererCapabilities() const; |
64 virtual void loseContext(); | 64 virtual void loseContext(); |
65 virtual void setNeedsAnimate(); | 65 virtual void setNeedsAnimate(); |
66 virtual void setNeedsCommit(); | 66 virtual void setNeedsCommit(); |
67 virtual void setNeedsRedraw(); | 67 virtual void setNeedsRedraw(); |
68 virtual bool commitRequested() const; | 68 virtual bool commitRequested() const; |
69 virtual void setVisible(bool); | 69 virtual void setVisible(bool); |
70 virtual void start(); | 70 virtual void start(); |
71 virtual void stop(); | 71 virtual void stop(); |
72 virtual size_t maxPartialTextureUpdates() const; | 72 virtual size_t maxPartialTextureUpdates() const; |
| 73 virtual void forceSerializeOnSwapBuffers() OVERRIDE; |
73 | 74 |
74 // CCLayerTreeHostImplClient implementation | 75 // CCLayerTreeHostImplClient implementation |
75 virtual void didLoseContextOnImplThread(); | 76 virtual void didLoseContextOnImplThread(); |
76 virtual void onSwapBuffersCompleteOnImplThread(); | 77 virtual void onSwapBuffersCompleteOnImplThread(); |
77 virtual void setNeedsRedrawOnImplThread(); | 78 virtual void setNeedsRedrawOnImplThread(); |
78 virtual void setNeedsCommitOnImplThread(); | 79 virtual void setNeedsCommitOnImplThread(); |
79 virtual void postAnimationEventsToMainThreadOnImplThread(PassOwnPtr<CCAnimat
ionEventsVector>, double wallClockTime); | 80 virtual void postAnimationEventsToMainThreadOnImplThread(PassOwnPtr<CCAnimat
ionEventsVector>, double wallClockTime); |
80 | 81 |
81 // CCSchedulerClient implementation | 82 // CCSchedulerClient implementation |
82 virtual bool canDraw(); | 83 virtual bool canDraw(); |
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121 void requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool
useAnchor, float scale, double durationSec); | 122 void requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool
useAnchor, float scale, double durationSec); |
122 void finishAllRenderingOnImplThread(CCCompletionEvent*); | 123 void finishAllRenderingOnImplThread(CCCompletionEvent*); |
123 void initializeImplOnImplThread(CCCompletionEvent*); | 124 void initializeImplOnImplThread(CCCompletionEvent*); |
124 void initializeContextOnImplThread(GraphicsContext3D*); | 125 void initializeContextOnImplThread(GraphicsContext3D*); |
125 void initializeLayerRendererOnImplThread(CCCompletionEvent*, bool* initializ
eSucceeded, LayerRendererCapabilities*); | 126 void initializeLayerRendererOnImplThread(CCCompletionEvent*, bool* initializ
eSucceeded, LayerRendererCapabilities*); |
126 void setVisibleOnImplThread(CCCompletionEvent*, bool visible); | 127 void setVisibleOnImplThread(CCCompletionEvent*, bool visible); |
127 void layerTreeHostClosedOnImplThread(CCCompletionEvent*); | 128 void layerTreeHostClosedOnImplThread(CCCompletionEvent*); |
128 void setFullRootLayerDamageOnImplThread(); | 129 void setFullRootLayerDamageOnImplThread(); |
129 void recreateContextOnImplThread(CCCompletionEvent*, GraphicsContext3D*, boo
l* recreateSucceeded, LayerRendererCapabilities*); | 130 void recreateContextOnImplThread(CCCompletionEvent*, GraphicsContext3D*, boo
l* recreateSucceeded, LayerRendererCapabilities*); |
130 CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool f
orcedDraw); | 131 CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool f
orcedDraw); |
| 132 void forceSerializeOnSwapBuffersOnImplThread(CCCompletionEvent*); |
131 | 133 |
132 // Accessed on main thread only. | 134 // Accessed on main thread only. |
133 bool m_animateRequested; | 135 bool m_animateRequested; |
134 bool m_commitRequested; | 136 bool m_commitRequested; |
135 bool m_contextLost; | 137 bool m_contextLost; |
136 OwnPtr<CCThreadProxyContextRecreationTimer> m_contextRecreationTimer; | 138 OwnPtr<CCThreadProxyContextRecreationTimer> m_contextRecreationTimer; |
137 CCLayerTreeHost* m_layerTreeHost; | 139 CCLayerTreeHost* m_layerTreeHost; |
138 int m_compositorIdentifier; | 140 int m_compositorIdentifier; |
139 bool m_layerRendererInitialized; | 141 bool m_layerRendererInitialized; |
140 LayerRendererCapabilities m_layerRendererCapabilitiesMainThreadCopy; | 142 LayerRendererCapabilities m_layerRendererCapabilitiesMainThreadCopy; |
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166 CCCompletionEvent* m_commitCompletionEventOnImplThread; | 168 CCCompletionEvent* m_commitCompletionEventOnImplThread; |
167 OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread; | 169 OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread; |
168 | 170 |
169 // Set when the next draw should post didCommitAndDrawFrame to the main thre
ad. | 171 // Set when the next draw should post didCommitAndDrawFrame to the main thre
ad. |
170 bool m_nextFrameIsNewlyCommittedFrameOnImplThread; | 172 bool m_nextFrameIsNewlyCommittedFrameOnImplThread; |
171 }; | 173 }; |
172 | 174 |
173 } | 175 } |
174 | 176 |
175 #endif | 177 #endif |
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