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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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50 | 50 |
51 virtual ~CCThreadProxy(); | 51 virtual ~CCThreadProxy(); |
52 | 52 |
53 // CCProxy implementation | 53 // CCProxy implementation |
54 virtual bool compositeAndReadback(void *pixels, const IntRect&); | 54 virtual bool compositeAndReadback(void *pixels, const IntRect&); |
55 virtual void startPageScaleAnimation(const IntSize& targetPosition, bool use
Anchor, float scale, double duration); | 55 virtual void startPageScaleAnimation(const IntSize& targetPosition, bool use
Anchor, float scale, double duration); |
56 virtual GraphicsContext3D* context(); | 56 virtual GraphicsContext3D* context(); |
57 virtual void finishAllRendering(); | 57 virtual void finishAllRendering(); |
58 virtual bool isStarted() const; | 58 virtual bool isStarted() const; |
59 virtual bool initializeContext(); | 59 virtual bool initializeContext(); |
| 60 virtual void setSurfaceReady() OVERRIDE; |
60 virtual bool initializeLayerRenderer(); | 61 virtual bool initializeLayerRenderer(); |
61 virtual bool recreateContext(); | 62 virtual bool recreateContext(); |
62 virtual int compositorIdentifier() const; | 63 virtual int compositorIdentifier() const; |
63 virtual const LayerRendererCapabilities& layerRendererCapabilities() const; | 64 virtual const LayerRendererCapabilities& layerRendererCapabilities() const; |
64 virtual void loseContext(); | 65 virtual void loseContext(); |
65 virtual void setNeedsAnimate(); | 66 virtual void setNeedsAnimate(); |
66 virtual void setNeedsCommit(); | 67 virtual void setNeedsCommit(); |
67 virtual void setNeedsRedraw(); | 68 virtual void setNeedsRedraw(); |
68 virtual bool commitRequested() const; | 69 virtual bool commitRequested() const; |
69 virtual void setVisible(bool); | 70 virtual void setVisible(bool); |
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115 bool success; | 116 bool success; |
116 void* pixels; | 117 void* pixels; |
117 IntRect rect; | 118 IntRect rect; |
118 }; | 119 }; |
119 void forceBeginFrameOnImplThread(CCCompletionEvent*); | 120 void forceBeginFrameOnImplThread(CCCompletionEvent*); |
120 void beginFrameCompleteOnImplThread(CCCompletionEvent*); | 121 void beginFrameCompleteOnImplThread(CCCompletionEvent*); |
121 void requestReadbackOnImplThread(ReadbackRequest*); | 122 void requestReadbackOnImplThread(ReadbackRequest*); |
122 void requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool
useAnchor, float scale, double durationSec); | 123 void requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool
useAnchor, float scale, double durationSec); |
123 void finishAllRenderingOnImplThread(CCCompletionEvent*); | 124 void finishAllRenderingOnImplThread(CCCompletionEvent*); |
124 void initializeImplOnImplThread(CCCompletionEvent*); | 125 void initializeImplOnImplThread(CCCompletionEvent*); |
| 126 void setSurfaceReadyOnImplThread(); |
125 void initializeContextOnImplThread(GraphicsContext3D*); | 127 void initializeContextOnImplThread(GraphicsContext3D*); |
126 void initializeLayerRendererOnImplThread(CCCompletionEvent*, bool* initializ
eSucceeded, LayerRendererCapabilities*); | 128 void initializeLayerRendererOnImplThread(CCCompletionEvent*, bool* initializ
eSucceeded, LayerRendererCapabilities*); |
127 void setVisibleOnImplThread(CCCompletionEvent*, bool visible); | 129 void setVisibleOnImplThread(CCCompletionEvent*, bool visible); |
128 void layerTreeHostClosedOnImplThread(CCCompletionEvent*); | 130 void layerTreeHostClosedOnImplThread(CCCompletionEvent*); |
129 void setFullRootLayerDamageOnImplThread(); | 131 void setFullRootLayerDamageOnImplThread(); |
130 void recreateContextOnImplThread(CCCompletionEvent*, GraphicsContext3D*, boo
l* recreateSucceeded, LayerRendererCapabilities*); | 132 void recreateContextOnImplThread(CCCompletionEvent*, GraphicsContext3D*, boo
l* recreateSucceeded, LayerRendererCapabilities*); |
131 CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool f
orcedDraw); | 133 CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool f
orcedDraw); |
132 void forceSerializeOnSwapBuffersOnImplThread(CCCompletionEvent*); | 134 void forceSerializeOnSwapBuffersOnImplThread(CCCompletionEvent*); |
133 | 135 |
134 // Accessed on main thread only. | 136 // Accessed on main thread only. |
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168 CCCompletionEvent* m_commitCompletionEventOnImplThread; | 170 CCCompletionEvent* m_commitCompletionEventOnImplThread; |
169 OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread; | 171 OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread; |
170 | 172 |
171 // Set when the next draw should post didCommitAndDrawFrame to the main thre
ad. | 173 // Set when the next draw should post didCommitAndDrawFrame to the main thre
ad. |
172 bool m_nextFrameIsNewlyCommittedFrameOnImplThread; | 174 bool m_nextFrameIsNewlyCommittedFrameOnImplThread; |
173 }; | 175 }; |
174 | 176 |
175 } | 177 } |
176 | 178 |
177 #endif | 179 #endif |
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