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Side by Side Diff: Source/WebCore/platform/graphics/chromium/cc/CCThreadProxy.h

Issue 10199014: Merge 114800 - [chromium] Plumb a compositor surface ready notification through to the threaded com… (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1084/
Patch Set: Created 8 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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50 50
51 virtual ~CCThreadProxy(); 51 virtual ~CCThreadProxy();
52 52
53 // CCProxy implementation 53 // CCProxy implementation
54 virtual bool compositeAndReadback(void *pixels, const IntRect&); 54 virtual bool compositeAndReadback(void *pixels, const IntRect&);
55 virtual void startPageScaleAnimation(const IntSize& targetPosition, bool use Anchor, float scale, double duration); 55 virtual void startPageScaleAnimation(const IntSize& targetPosition, bool use Anchor, float scale, double duration);
56 virtual GraphicsContext3D* context(); 56 virtual GraphicsContext3D* context();
57 virtual void finishAllRendering(); 57 virtual void finishAllRendering();
58 virtual bool isStarted() const; 58 virtual bool isStarted() const;
59 virtual bool initializeContext(); 59 virtual bool initializeContext();
60 virtual void setSurfaceReady() OVERRIDE;
60 virtual bool initializeLayerRenderer(); 61 virtual bool initializeLayerRenderer();
61 virtual bool recreateContext(); 62 virtual bool recreateContext();
62 virtual int compositorIdentifier() const; 63 virtual int compositorIdentifier() const;
63 virtual const LayerRendererCapabilities& layerRendererCapabilities() const; 64 virtual const LayerRendererCapabilities& layerRendererCapabilities() const;
64 virtual void loseContext(); 65 virtual void loseContext();
65 virtual void setNeedsAnimate(); 66 virtual void setNeedsAnimate();
66 virtual void setNeedsCommit(); 67 virtual void setNeedsCommit();
67 virtual void setNeedsRedraw(); 68 virtual void setNeedsRedraw();
68 virtual bool commitRequested() const; 69 virtual bool commitRequested() const;
69 virtual void setVisible(bool); 70 virtual void setVisible(bool);
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115 bool success; 116 bool success;
116 void* pixels; 117 void* pixels;
117 IntRect rect; 118 IntRect rect;
118 }; 119 };
119 void forceBeginFrameOnImplThread(CCCompletionEvent*); 120 void forceBeginFrameOnImplThread(CCCompletionEvent*);
120 void beginFrameCompleteOnImplThread(CCCompletionEvent*); 121 void beginFrameCompleteOnImplThread(CCCompletionEvent*);
121 void requestReadbackOnImplThread(ReadbackRequest*); 122 void requestReadbackOnImplThread(ReadbackRequest*);
122 void requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool useAnchor, float scale, double durationSec); 123 void requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool useAnchor, float scale, double durationSec);
123 void finishAllRenderingOnImplThread(CCCompletionEvent*); 124 void finishAllRenderingOnImplThread(CCCompletionEvent*);
124 void initializeImplOnImplThread(CCCompletionEvent*); 125 void initializeImplOnImplThread(CCCompletionEvent*);
126 void setSurfaceReadyOnImplThread();
125 void initializeContextOnImplThread(GraphicsContext3D*); 127 void initializeContextOnImplThread(GraphicsContext3D*);
126 void initializeLayerRendererOnImplThread(CCCompletionEvent*, bool* initializ eSucceeded, LayerRendererCapabilities*); 128 void initializeLayerRendererOnImplThread(CCCompletionEvent*, bool* initializ eSucceeded, LayerRendererCapabilities*);
127 void setVisibleOnImplThread(CCCompletionEvent*, bool visible); 129 void setVisibleOnImplThread(CCCompletionEvent*, bool visible);
128 void layerTreeHostClosedOnImplThread(CCCompletionEvent*); 130 void layerTreeHostClosedOnImplThread(CCCompletionEvent*);
129 void setFullRootLayerDamageOnImplThread(); 131 void setFullRootLayerDamageOnImplThread();
130 void recreateContextOnImplThread(CCCompletionEvent*, GraphicsContext3D*, boo l* recreateSucceeded, LayerRendererCapabilities*); 132 void recreateContextOnImplThread(CCCompletionEvent*, GraphicsContext3D*, boo l* recreateSucceeded, LayerRendererCapabilities*);
131 CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool f orcedDraw); 133 CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool f orcedDraw);
132 void forceSerializeOnSwapBuffersOnImplThread(CCCompletionEvent*); 134 void forceSerializeOnSwapBuffersOnImplThread(CCCompletionEvent*);
133 135
134 // Accessed on main thread only. 136 // Accessed on main thread only.
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168 CCCompletionEvent* m_commitCompletionEventOnImplThread; 170 CCCompletionEvent* m_commitCompletionEventOnImplThread;
169 OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread; 171 OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread;
170 172
171 // Set when the next draw should post didCommitAndDrawFrame to the main thre ad. 173 // Set when the next draw should post didCommitAndDrawFrame to the main thre ad.
172 bool m_nextFrameIsNewlyCommittedFrameOnImplThread; 174 bool m_nextFrameIsNewlyCommittedFrameOnImplThread;
173 }; 175 };
174 176
175 } 177 }
176 178
177 #endif 179 #endif
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