| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 63 virtual void startPageScaleAnimation(const IntSize& targetPosition, bool use
Anchor, float scale, double durationSec) = 0; | 63 virtual void startPageScaleAnimation(const IntSize& targetPosition, bool use
Anchor, float scale, double durationSec) = 0; |
| 64 | 64 |
| 65 virtual void finishAllRendering() = 0; | 65 virtual void finishAllRendering() = 0; |
| 66 | 66 |
| 67 virtual bool isStarted() const = 0; | 67 virtual bool isStarted() const = 0; |
| 68 | 68 |
| 69 // Attempts to initialize a context to use for rendering. Returns false if t
he context could not be created. | 69 // Attempts to initialize a context to use for rendering. Returns false if t
he context could not be created. |
| 70 // The context will not be used and no frames may be produced until initiali
zeLayerRenderer() is called. | 70 // The context will not be used and no frames may be produced until initiali
zeLayerRenderer() is called. |
| 71 virtual bool initializeContext() = 0; | 71 virtual bool initializeContext() = 0; |
| 72 | 72 |
| 73 // Indicates that the compositing surface associated with our context is rea
dy to use. |
| 74 virtual void setSurfaceReady() = 0; |
| 75 |
| 73 // Attempts to initialize the layer renderer. Returns false if the context i
sn't usable for compositing. | 76 // Attempts to initialize the layer renderer. Returns false if the context i
sn't usable for compositing. |
| 74 virtual bool initializeLayerRenderer() = 0; | 77 virtual bool initializeLayerRenderer() = 0; |
| 75 | 78 |
| 76 // Attempts to recreate the context and layer renderer after a context lost.
Returns false if the renderer couldn't be | 79 // Attempts to recreate the context and layer renderer after a context lost.
Returns false if the renderer couldn't be |
| 77 // reinitialized. | 80 // reinitialized. |
| 78 virtual bool recreateContext() = 0; | 81 virtual bool recreateContext() = 0; |
| 79 | 82 |
| 80 virtual int compositorIdentifier() const = 0; | 83 virtual int compositorIdentifier() const = 0; |
| 81 | 84 |
| 82 virtual const LayerRendererCapabilities& layerRendererCapabilities() const =
0; | 85 virtual const LayerRendererCapabilities& layerRendererCapabilities() const =
0; |
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| 115 #endif | 118 #endif |
| 116 | 119 |
| 117 protected: | 120 protected: |
| 118 CCProxy(); | 121 CCProxy(); |
| 119 friend class DebugScopedSetImplThread; | 122 friend class DebugScopedSetImplThread; |
| 120 }; | 123 }; |
| 121 | 124 |
| 122 } | 125 } |
| 123 | 126 |
| 124 #endif | 127 #endif |
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