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Side by Side Diff: Source/WebCore/rendering/RenderBlock.cpp

Issue 10182013: Revert 114853 - Merge 112935 (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1025/
Patch Set: Created 8 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2007 David Smith (catfish.man@gmail.com) 4 * (C) 2007 David Smith (catfish.man@gmail.com)
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
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3980 } 3980 }
3981 3981
3982 void RenderBlock::clearFloats(BlockLayoutPass layoutPass) 3982 void RenderBlock::clearFloats(BlockLayoutPass layoutPass)
3983 { 3983 {
3984 if (m_floatingObjects) 3984 if (m_floatingObjects)
3985 m_floatingObjects->setHorizontalWritingMode(isHorizontalWritingMode()); 3985 m_floatingObjects->setHorizontalWritingMode(isHorizontalWritingMode());
3986 3986
3987 // Clear our positioned floats boolean. 3987 // Clear our positioned floats boolean.
3988 m_hasPositionedFloats = false; 3988 m_hasPositionedFloats = false;
3989 3989
3990 HashSet<RenderBox*> oldIntrudingFloatSet;
3991 if (!childrenInline() && m_floatingObjects) {
3992 const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set();
3993 FloatingObjectSetIterator end = floatingObjectSet.end();
3994 for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end ; ++it) {
3995 FloatingObject* floatingObject = *it;
3996 if (!floatingObject->isDescendant())
3997 oldIntrudingFloatSet.add(floatingObject->m_renderer);
3998 }
3999 }
4000
4001 // Inline blocks are covered by the isReplaced() check in the avoidFloats me thod. 3990 // Inline blocks are covered by the isReplaced() check in the avoidFloats me thod.
4002 if (avoidsFloats() || isRoot() || isRenderView() || isFloatingOrPositioned() || isTableCell()) { 3991 if (avoidsFloats() || isRoot() || isRenderView() || isFloatingOrPositioned() || isTableCell()) {
4003 if (m_floatingObjects) { 3992 if (m_floatingObjects) {
4004 deleteAllValues(m_floatingObjects->set()); 3993 deleteAllValues(m_floatingObjects->set());
4005 m_floatingObjects->clear(); 3994 m_floatingObjects->clear();
4006 } 3995 }
4007 if (layoutPass == PositionedFloatLayoutPass) 3996 if (layoutPass == PositionedFloatLayoutPass)
4008 addPositionedFloats(); 3997 addPositionedFloats();
4009 if (!oldIntrudingFloatSet.isEmpty())
4010 markAllDescendantsWithFloatsForLayout();
4011 return; 3998 return;
4012 } 3999 }
4013 4000
4014 typedef HashMap<RenderObject*, FloatingObject*> RendererToFloatInfoMap; 4001 typedef HashMap<RenderObject*, FloatingObject*> RendererToFloatInfoMap;
4015 RendererToFloatInfoMap floatMap; 4002 RendererToFloatInfoMap floatMap;
4016 4003
4017 if (m_floatingObjects) { 4004 if (m_floatingObjects) {
4018 const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); 4005 const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set();
4019 if (childrenInline()) { 4006 if (childrenInline()) {
4020 FloatingObjectSetIterator end = floatingObjectSet.end(); 4007 FloatingObjectSetIterator end = floatingObjectSet.end();
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4103 for (RendererToFloatInfoMap::iterator it = floatMap.begin(); it != end; ++it) { 4090 for (RendererToFloatInfoMap::iterator it = floatMap.begin(); it != end; ++it) {
4104 FloatingObject* floatingObject = (*it).second; 4091 FloatingObject* floatingObject = (*it).second;
4105 if (!floatingObject->m_isDescendant) { 4092 if (!floatingObject->m_isDescendant) {
4106 changeLogicalTop = 0; 4093 changeLogicalTop = 0;
4107 changeLogicalBottom = max(changeLogicalBottom, logicalBottomForF loat(floatingObject)); 4094 changeLogicalBottom = max(changeLogicalBottom, logicalBottomForF loat(floatingObject));
4108 } 4095 }
4109 } 4096 }
4110 deleteAllValues(floatMap); 4097 deleteAllValues(floatMap);
4111 4098
4112 markLinesDirtyInBlockRange(changeLogicalTop, changeLogicalBottom); 4099 markLinesDirtyInBlockRange(changeLogicalTop, changeLogicalBottom);
4113 } else if (!oldIntrudingFloatSet.isEmpty()) {
4114 // If there are previously intruding floats that no longer intrude, then children with floats
4115 // should also get layout because they might need their floating object lists cleared.
4116 const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set();
4117 FloatingObjectSetIterator end = floatingObjectSet.end();
4118 for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end ; ++it)
4119 oldIntrudingFloatSet.remove((*it)->m_renderer);
4120 if (!oldIntrudingFloatSet.isEmpty())
4121 markAllDescendantsWithFloatsForLayout();
4122 } 4100 }
4123 } 4101 }
4124 4102
4125 LayoutUnit RenderBlock::addOverhangingFloats(RenderBlock* child, bool makeChildP aintOtherFloats) 4103 LayoutUnit RenderBlock::addOverhangingFloats(RenderBlock* child, bool makeChildP aintOtherFloats)
4126 { 4104 {
4127 // Prevent floats from being added to the canvas by the root element, e.g., <html>. 4105 // Prevent floats from being added to the canvas by the root element, e.g., <html>.
4128 if (child->hasOverflowClip() || !child->containsFloats() || child->isRoot() || child->hasColumns() || child->isWritingModeRoot()) 4106 if (child->hasOverflowClip() || !child->containsFloats() || child->isRoot() || child->hasColumns() || child->isWritingModeRoot())
4129 return 0; 4107 return 0;
4130 4108
4131 LayoutUnit childLogicalTop = child->logicalTop(); 4109 LayoutUnit childLogicalTop = child->logicalTop();
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7265 } 7243 }
7266 7244
7267 String ValueToString<RenderBlock::FloatingObject*>::string(const RenderBlock::Fl oatingObject* floatingObject) 7245 String ValueToString<RenderBlock::FloatingObject*>::string(const RenderBlock::Fl oatingObject* floatingObject)
7268 { 7246 {
7269 return String::format("%p (%dx%d %dx%d)", floatingObject, floatingObject->x( ), floatingObject->y(), floatingObject->maxX(), floatingObject->maxY()); 7247 return String::format("%p (%dx%d %dx%d)", floatingObject, floatingObject->x( ), floatingObject->y(), floatingObject->maxX(), floatingObject->maxY());
7270 } 7248 }
7271 7249
7272 #endif 7250 #endif
7273 7251
7274 } // namespace WebCore 7252 } // namespace WebCore
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