Chromium Code Reviews| Index: chrome/browser/chromeos/gdata/gdata_leveldb.cc |
| =================================================================== |
| --- chrome/browser/chromeos/gdata/gdata_leveldb.cc (revision 0) |
| +++ chrome/browser/chromeos/gdata/gdata_leveldb.cc (revision 0) |
| @@ -0,0 +1,204 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "chrome/browser/chromeos/gdata/gdata_leveldb.h" |
| + |
| +#include <string> |
| + |
| +#include "base/logging.h" |
| +#include "chrome/browser/chromeos/gdata/gdata_files.h" |
| +#include "leveldb/write_batch.h" |
| + |
| +namespace gdata { |
| +namespace { |
| + |
| +const char kResourceIdPrefix[] = "id:"; |
| +const char kPathPrefix[] = "path:"; |
|
zel
2012/04/25 00:49:47
why do you need these prefixes at all?
achuithb
2012/04/25 00:57:53
We're storing paths and resource_ids in the same t
zel
2012/04/25 01:18:33
you should shorten them to r: and p: instead... al
achuithb
2012/04/25 01:20:26
Since the key is generated with GDataEntry::GetFil
|
| + |
| +// Append prefix id: to |resource_id|. |
| +std::string ResourceIdToKey(const std::string& resource_id) { |
| + return std::string(kResourceIdPrefix) + resource_id; |
| +} |
| + |
| +// Append prefix path: to |path|. |
| +std::string PathToKey(const FilePath& path) { |
| + return std::string(kPathPrefix) + path.value(); |
| +} |
| + |
| +GDataDB::Status GetStatus(const leveldb::Status& db_status) { |
| + if (db_status.ok()) |
| + return GDataDB::DB_OK; |
| + |
| + if (db_status.IsNotFound()) |
| + return GDataDB::DB_KEY_NOT_FOUND; |
| + |
| + if (db_status.IsCorruption()) |
| + return GDataDB::DB_CORRUPTION; |
| + |
| + if (db_status.IsIOError()) |
| + return GDataDB::DB_IO_ERROR; |
| + |
| + NOTREACHED(); |
| + return GDataDB::DB_INTERNAL_ERROR; |
| +} |
| + |
| +} // namespace |
| + |
| +GDataLevelDB::GDataLevelDB() { |
| +} |
| + |
| +GDataLevelDB::~GDataLevelDB() { |
| +} |
| + |
| +void GDataLevelDB::Init(const FilePath& db_path) { |
| + leveldb::DB* level_db = NULL; |
| + leveldb::Options options; |
| + options.create_if_missing = true; |
| + leveldb::Status db_status = leveldb::DB::Open(options, |
| + db_path.Append("level_db").value(), &level_db); |
| + DCHECK(level_db); |
| + // TODO(achuith): If db cannot be opened, we should try to recover it. |
| + // If that fails, we should just delete it and create a new file. |
| + DCHECK(db_status.ok()); |
| + level_db_.reset(level_db); |
| +} |
| + |
| +GDataDB::Status GDataLevelDB::Put(const GDataEntry& entry) { |
| + // Write the serialized proto. |
| + std::string serialized_proto; |
| + entry.SerializeToString(&serialized_proto); |
| + |
| + leveldb::WriteBatch batch; |
| + const std::string resource_id_key = |
| + ResourceIdToKey(entry.resource_id()); |
| + const std::string path_key = PathToKey(entry.GetFilePath()); |
| + batch.Put(leveldb::Slice(resource_id_key), leveldb::Slice(serialized_proto)); |
| + // Note we store the resource_id without prefix when it's the value. |
| + batch.Put(leveldb::Slice(path_key), leveldb::Slice(entry.resource_id())); |
| + leveldb::Status db_status = level_db_->Write( |
| + leveldb::WriteOptions(), |
| + &batch); |
| + |
| + DVLOG(1) << "GDataLevelDB::Put resource_id key = " << resource_id_key |
| + << ", path key = " << path_key; |
| + return GetStatus(db_status); |
| +} |
| + |
| +GDataDB::Status GDataLevelDB::DeleteByResourceId( |
| + const std::string& resource_id) { |
| + scoped_ptr<GDataEntry> entry; |
| + Status status = GetByResourceId(resource_id, &entry); |
| + if (status == DB_KEY_NOT_FOUND) |
| + return DB_OK; |
| + else if (status != DB_OK) |
| + return status; |
| + |
| + leveldb::WriteBatch batch; |
| + const std::string resource_id_key = ResourceIdToKey(resource_id); |
| + const std::string path_key = PathToKey(entry->GetFilePath()); |
| + batch.Delete(leveldb::Slice(resource_id_key)); |
| + batch.Delete(leveldb::Slice(path_key)); |
| + |
| + leveldb::Status db_status = level_db_->Write(leveldb::WriteOptions(), |
| + &batch); |
| + return GetStatus(db_status); |
| +} |
| + |
| +GDataDB::Status GDataLevelDB::DeleteByPath( |
| + const FilePath& path) { |
| + std::string resource_id; |
| + const Status status = ResourceIdForPath(path, &resource_id); |
| + if (status != DB_OK) |
| + return status; |
| + return DeleteByResourceId(resource_id); |
| +} |
| + |
| +GDataDB::Status GDataLevelDB::GetByResourceId(const std::string& resource_id, |
| + scoped_ptr<GDataEntry>* entry) { |
| + entry->reset(); |
| + std::string serialized_proto; |
| + const std::string resource_id_key = ResourceIdToKey(resource_id); |
| + const leveldb::Status db_status = level_db_->Get(leveldb::ReadOptions(), |
| + leveldb::Slice(resource_id_key), &serialized_proto); |
| + |
| + if (db_status.IsNotFound()) |
| + return DB_KEY_NOT_FOUND; |
| + |
| + if (db_status.ok()) { |
| + DCHECK(!serialized_proto.empty()); |
| + *entry = GDataEntry::FromProtoString(serialized_proto); |
| + DCHECK(entry->get()); |
| + return DB_OK; |
| + } |
| + return GetStatus(db_status); |
| +} |
| + |
| +GDataDB::Status GDataLevelDB::GetByPath(const FilePath& path, |
| + scoped_ptr<GDataEntry>* entry) { |
| + entry->reset(); |
| + std::string resource_id; |
| + const Status status = ResourceIdForPath(path, &resource_id); |
| + if (status != DB_OK) |
| + return status; |
| + return GetByResourceId(resource_id, entry); |
| +} |
| + |
| +GDataDB::Status GDataLevelDB::ResourceIdForPath(const FilePath& path, |
| + std::string* resource_id) { |
| + const std::string path_key = PathToKey(path); |
| + const leveldb::Status db_status = level_db_->Get( |
| + leveldb::ReadOptions(), path_key, resource_id); |
| + |
| + return GetStatus(db_status); |
| +} |
| + |
| +scoped_ptr<GDataDBIter> GDataLevelDB::CreateIterator(const FilePath& path) { |
| + return scoped_ptr<GDataDBIter>(new GDataLevelDBIter( |
| + scoped_ptr<leveldb::Iterator>( |
| + level_db_->NewIterator(leveldb::ReadOptions())), |
| + this, |
| + path)); |
| +} |
| + |
| +GDataLevelDBIter::GDataLevelDBIter(scoped_ptr<leveldb::Iterator> level_db_iter, |
| + GDataDB* db, |
| + const FilePath& path) |
| + : level_db_iter_(level_db_iter.Pass()), |
| + db_(db), |
| + path_(path) { |
| + const std::string path_key = PathToKey(path); |
| + level_db_iter_->Seek(leveldb::Slice(path_key)); |
| +} |
| + |
| +GDataLevelDBIter::~GDataLevelDBIter() { |
| +} |
| + |
| +bool GDataLevelDBIter::GetNext(std::string* path, |
| + scoped_ptr<GDataEntry>* entry) { |
| + DCHECK(path); |
| + DCHECK(entry); |
| + path->clear(); |
| + entry->reset(); |
| + |
| + if (!level_db_iter_->Valid()) |
| + return false; |
| + |
| + // Only consider keys under |path|. |
| + const std::string path_key = PathToKey(path_); |
| + leveldb::Slice key_slice(level_db_iter_->key()); |
| + if (!key_slice.starts_with(path_key)) |
| + return false; |
| + |
| + GDataDB::Status status = |
| + db_->GetByResourceId(level_db_iter_->value().ToString(), entry); |
| + DCHECK_EQ(GDataDB::DB_OK, status); |
| + |
| + key_slice.remove_prefix(sizeof(kPathPrefix) - 1); |
| + path->assign(key_slice.ToString()); |
| + |
| + level_db_iter_->Next(); |
| + return true; |
| +} |
| + |
| +} // namespace gdata |
| Property changes on: chrome/browser/chromeos/gdata/gdata_leveldb.cc |
| ___________________________________________________________________ |
| Added: svn:eol-style |
| + LF |