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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_ | 5 #ifndef REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_ |
| 6 #define REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_ | 6 #define REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 // Callback interface for signaling event. Event handlers are not | 33 // Callback interface for signaling event. Event handlers are not |
| 34 // allowed to destroy SignalStrategy, but may add or remove other | 34 // allowed to destroy SignalStrategy, but may add or remove other |
| 35 // listeners. | 35 // listeners. |
| 36 class Listener { | 36 class Listener { |
| 37 public: | 37 public: |
| 38 virtual ~Listener() {} | 38 virtual ~Listener() {} |
| 39 | 39 |
| 40 // Called after state of the connection has changed. | 40 // Called after state of the connection has changed. |
| 41 virtual void OnSignalStrategyStateChange(State state) {} | 41 virtual void OnSignalStrategyStateChange(State state) {} |
| 42 | 42 |
| 43 // Must return true if the stanza was handled, false otherwise. | 43 // Must return true if the stanza was handled, false |
| 44 // otherwise. The signal strategy must not be deleted from a |
| 45 // handler of this message. |
| 44 virtual bool OnSignalStrategyIncomingStanza( | 46 virtual bool OnSignalStrategyIncomingStanza( |
| 45 const buzz::XmlElement* stanza) { return false; } | 47 const buzz::XmlElement* stanza) { return false; } |
| 46 }; | 48 }; |
| 47 | 49 |
| 48 SignalStrategy() {} | 50 SignalStrategy() {} |
| 49 virtual ~SignalStrategy() {} | 51 virtual ~SignalStrategy() {} |
| 50 | 52 |
| 51 // Starts connection attempt. If connection is currently active | 53 // Starts connection attempt. If connection is currently active |
| 52 // disconnects it and opens a new connection (implicit disconnect | 54 // disconnects it and opens a new connection (implicit disconnect |
| 53 // triggers CLOSED notification). Connection is finished | 55 // triggers CLOSED notification). Connection is finished |
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| 79 // request. | 81 // request. |
| 80 virtual std::string GetNextId() = 0; | 82 virtual std::string GetNextId() = 0; |
| 81 | 83 |
| 82 private: | 84 private: |
| 83 DISALLOW_COPY_AND_ASSIGN(SignalStrategy); | 85 DISALLOW_COPY_AND_ASSIGN(SignalStrategy); |
| 84 }; | 86 }; |
| 85 | 87 |
| 86 } // namespace remoting | 88 } // namespace remoting |
| 87 | 89 |
| 88 #endif // REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_ | 90 #endif // REMOTING_JINGLE_GLUE_SIGNAL_STRATEGY_H_ |
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