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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // Stream-based listen socket implementation that handles reading and writing |
| 6 // to the socket, but does not handle creating the socket nor connecting |
| 7 // sockets, which are handled by subclasses on creation and in Accept, |
| 8 // respectively. |
| 9 |
| 10 // StreamListenSocket handles IO asynchronously in the specified MessageLoop. |
| 11 // This class is NOT thread safe. It uses WSAEVENT handles to monitor activity |
| 12 // in a given MessageLoop. This means that callbacks will happen in that loop's |
| 13 // thread always and that all other methods (including constructor and |
| 14 // destructor) should also be called from the same thread. |
| 15 |
| 16 #ifndef NET_BASE_STREAM_LISTEN_SOCKET_H_ |
| 17 #define NET_BASE_STREAM_LISTEN_SOCKET_H_ |
| 18 #pragma once |
| 19 |
| 20 #include <list> |
| 21 |
| 22 #include "build/build_config.h" |
| 23 |
| 24 #if defined(OS_WIN) |
| 25 #include <winsock2.h> |
| 26 #endif |
| 27 #include <string> |
| 28 #if defined(OS_WIN) |
| 29 #include "base/win/object_watcher.h" |
| 30 #elif defined(OS_POSIX) |
| 31 #include "base/message_loop.h" |
| 32 #endif |
| 33 |
| 34 #include "base/basictypes.h" |
| 35 #include "base/compiler_specific.h" |
| 36 #include "base/memory/ref_counted.h" |
| 37 #include "base/timer.h" |
| 38 #include "net/base/backoff_entry.h" |
| 39 #include "net/base/io_buffer.h" |
| 40 #include "net/base/net_export.h" |
| 41 #include "net/base/stream_listen_socket.h" |
| 42 |
| 43 #if defined(OS_POSIX) |
| 44 typedef int SOCKET; |
| 45 #endif |
| 46 |
| 47 namespace net { |
| 48 |
| 49 class NET_EXPORT StreamListenSocket |
| 50 : public base::RefCountedThreadSafe<StreamListenSocket>, |
| 51 #if defined(OS_WIN) |
| 52 public base::win::ObjectWatcher::Delegate { |
| 53 #elif defined(OS_POSIX) |
| 54 public MessageLoopForIO::Watcher { |
| 55 #endif |
| 56 |
| 57 public: |
| 58 // TODO(erikkay): this delegate should really be split into two parts |
| 59 // to split up the listener from the connected socket. Perhaps this class |
| 60 // should be split up similarly. |
| 61 class Delegate { |
| 62 public: |
| 63 virtual ~Delegate() {} |
| 64 |
| 65 // |server| is the original listening Socket, connection is the new |
| 66 // Socket that was created. Ownership of |connection| is transferred |
| 67 // to the delegate with this call. |
| 68 virtual void DidAccept(StreamListenSocket* server, |
| 69 StreamListenSocket* connection) = 0; |
| 70 virtual void DidRead(StreamListenSocket* connection, |
| 71 const char* data, |
| 72 int len) = 0; |
| 73 virtual void DidClose(StreamListenSocket* sock) = 0; |
| 74 }; |
| 75 |
| 76 // Send data to the socket. |
| 77 void Send(const char* bytes, int len, bool append_linefeed = false); |
| 78 void Send(const std::string& str, bool append_linefeed = false); |
| 79 |
| 80 protected: |
| 81 enum WaitState { |
| 82 NOT_WAITING = 0, |
| 83 WAITING_ACCEPT = 1, |
| 84 WAITING_READ = 2 |
| 85 }; |
| 86 |
| 87 static const SOCKET kInvalidSocket; |
| 88 static const int kSocketError; |
| 89 |
| 90 StreamListenSocket(SOCKET s, Delegate* del); |
| 91 virtual ~StreamListenSocket(); |
| 92 |
| 93 SOCKET AcceptSocket(); |
| 94 virtual void Accept() = 0; |
| 95 |
| 96 void Listen(); |
| 97 void Read(); |
| 98 void Close(); |
| 99 void CloseSocket(SOCKET s); |
| 100 |
| 101 // Pass any value in case of Windows, because in Windows |
| 102 // we are not using state. |
| 103 void WatchSocket(WaitState state); |
| 104 void UnwatchSocket(); |
| 105 |
| 106 Delegate* const socket_delegate_; |
| 107 |
| 108 private: |
| 109 friend class base::RefCountedThreadSafe<StreamListenSocket>; |
| 110 friend class TransportClientSocketTest; |
| 111 |
| 112 void SendData(); |
| 113 void SendInternal(const char* bytes, int len); |
| 114 |
| 115 #if defined(OS_WIN) |
| 116 // ObjectWatcher delegate. |
| 117 virtual void OnObjectSignaled(HANDLE object); |
| 118 base::win::ObjectWatcher watcher_; |
| 119 HANDLE socket_event_; |
| 120 #elif defined(OS_POSIX) |
| 121 // Called by MessagePumpLibevent when the socket is ready to do I/O. |
| 122 virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE; |
| 123 virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE; |
| 124 WaitState wait_state_; |
| 125 // The socket's libevent wrapper. |
| 126 MessageLoopForIO::FileDescriptorWatcher watcher_; |
| 127 #endif |
| 128 |
| 129 // NOTE: This is for unit test use only! |
| 130 // Pause/Resume calling Read(). Note that ResumeReads() will also call |
| 131 // Read() if there is anything to read. |
| 132 void PauseReads(); |
| 133 void ResumeReads(); |
| 134 |
| 135 const SOCKET socket_; |
| 136 bool reads_paused_; |
| 137 bool has_pending_reads_; |
| 138 |
| 139 std::list<scoped_refptr<DrainableIOBuffer> > send_buffers_; |
| 140 int send_pending_size_; |
| 141 bool send_error_; |
| 142 net::BackoffEntry send_backoff_; |
| 143 |
| 144 // Used to continue sending data asynchronously. |
| 145 base::OneShotTimer<StreamListenSocket> send_timer_; |
| 146 |
| 147 DISALLOW_COPY_AND_ASSIGN(StreamListenSocket); |
| 148 }; |
| 149 |
| 150 } // namespace net |
| 151 |
| 152 #endif // NET_BASE_STREAM_LISTEN_SOCKET_H_ |
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