Index: media/audio/audio_output_mixer.cc |
=================================================================== |
--- media/audio/audio_output_mixer.cc (revision 133745) |
+++ media/audio/audio_output_mixer.cc (working copy) |
@@ -24,7 +24,8 @@ |
close_timer_(FROM_HERE, |
close_delay, |
weak_this_.GetWeakPtr(), |
- &AudioOutputMixer::ClosePhysicalStream) { |
+ &AudioOutputMixer::ClosePhysicalStream), |
+ pending_bytes_(0) { |
// TODO(enal): align data. |
mixer_data_.reset(new uint8[params_.GetBytesPerBuffer()]); |
} |
@@ -44,6 +45,7 @@ |
stream->Close(); |
return false; |
} |
+ pending_bytes_ = 0; // Just in case. |
physical_stream_.reset(stream); |
close_timer_.Reset(); |
return true; |
@@ -96,8 +98,10 @@ |
} |
} |
if (physical_stream_.get()) { |
- if (stop_physical_stream) |
+ if (stop_physical_stream) { |
physical_stream_->Stop(); |
+ pending_bytes_ = 0; // Just in case. |
+ } |
close_timer_.Reset(); |
} |
} |
@@ -155,8 +159,12 @@ |
// at the end. That would speed things up but complicate stopping |
// the stream. |
base::AutoLock lock(lock_); |
- if (proxies_.empty()) |
+ |
+ DCHECK_GE(pending_bytes_, buffers_state.pending_bytes); |
+ if (proxies_.empty()) { |
+ pending_bytes_ = buffers_state.pending_bytes; |
return 0; |
+ } |
uint32 actual_total_size = 0; |
uint32 bytes_per_sample = params_.bits_per_sample() >> 3; |
@@ -169,37 +177,24 @@ |
uint8* actual_dest = dest; |
for (ProxyMap::iterator it = proxies_.begin(); it != proxies_.end(); ++it) { |
ProxyData* proxy_data = &it->second; |
- // TODO(enal): We don't know |pending _bytes| for individual stream, and we |
- // should give that value to individual stream's OnMoreData(). I believe it |
- // can be used there to evaluate exact position of data it should return. |
- // Current code "sorta works" if everything works perfectly, but would have |
- // problems if some of the buffers are only partially filled -- we don't |
- // know how how much data was in the buffer OS returned to us, so we cannot |
- // correctly calculate new value. If we know number of buffers we can solve |
- // the problem by storing not one value but vector of them. |
- int pending_bytes = std::min(proxy_data->pending_bytes, |
- buffers_state.pending_bytes); |
+ |
+ // If proxy's pending bytes are the same as pending bytes for combined |
+ // stream, both are either pre-buffering or in the steady state. In either |
+ // case new pending bytes for proxy is the same as new pending bytes for |
+ // combined stream. |
+ // Note: use >= instead of ==, that way is safer. |
+ if (proxy_data->pending_bytes >= pending_bytes_) |
+ proxy_data->pending_bytes = buffers_state.pending_bytes; |
+ |
// Note: there is no way we can deduce hardware_delay_bytes for the |
// particular proxy stream. Use zero instead. |
uint32 actual_size = proxy_data->audio_source_callback->OnMoreData( |
actual_dest, |
max_size, |
- AudioBuffersState(pending_bytes, 0)); |
- |
- // Should update pending_bytes for each proxy. |
- // If stream ended, pending_bytes goes down by max_size. |
- if (actual_size == 0) { |
- pending_bytes -= max_size; |
- proxy_data->pending_bytes = std::max(pending_bytes, 0); |
+ AudioBuffersState(proxy_data->pending_bytes, 0)); |
+ if (actual_size == 0) |
continue; |
- } |
- // Otherwise, it goes up by amount of data. It cannot exceed max amount of |
- // data we can buffer, but we don't know that value. So we increment |
- // pending_bytes unconditionally but adjust it before actual use (which |
- // would be on a next OnMoreData() call). |
- proxy_data->pending_bytes = pending_bytes + actual_size; |
- |
// No need to mix muted stream. |
double volume = proxy_data->volume; |
if (volume == 0.0) |
@@ -228,6 +223,15 @@ |
actual_total_size = std::max(actual_size, actual_total_size); |
} |
} |
+ |
+ // Now go through all proxies once again and increase pending_bytes |
+ // for each proxy. Could not do it earlier because we did not know |
+ // actual_total_size. |
+ for (ProxyMap::iterator it = proxies_.begin(); it != proxies_.end(); ++it) { |
+ it->second.pending_bytes += actual_total_size; |
+ } |
+ pending_bytes_ = buffers_state.pending_bytes + actual_total_size; |
+ |
return actual_total_size; |
} |