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Issue 10128004: Fix mod on ia32 without SSE2. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 8 years, 8 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1727 __ ret(0); 1727 __ ret(0);
1728 } 1728 }
1729 } else { // SSE2 not available, use FPU. 1729 } else { // SSE2 not available, use FPU.
1730 FloatingPointHelper::CheckFloatOperands(masm, &not_floats, ebx); 1730 FloatingPointHelper::CheckFloatOperands(masm, &not_floats, ebx);
1731 FloatingPointHelper::LoadFloatOperands( 1731 FloatingPointHelper::LoadFloatOperands(
1732 masm, 1732 masm,
1733 ecx, 1733 ecx,
1734 FloatingPointHelper::ARGS_IN_REGISTERS); 1734 FloatingPointHelper::ARGS_IN_REGISTERS);
1735 FloatingPointHelper::CheckFloatOperandsAreInt32(masm, &not_int32); 1735 FloatingPointHelper::CheckFloatOperandsAreInt32(masm, &not_int32);
1736 if (op_ == Token::MOD) { 1736 if (op_ == Token::MOD) {
1737 // The operands are now on the FPU stack, but we don't need them.
1738 __ fstp(0);
1739 __ fstp(0);
1737 GenerateRegisterArgsPush(masm); 1740 GenerateRegisterArgsPush(masm);
1738 __ InvokeBuiltin(Builtins::MOD, JUMP_FUNCTION); 1741 __ InvokeBuiltin(Builtins::MOD, JUMP_FUNCTION);
1739 } else { 1742 } else {
1740 switch (op_) { 1743 switch (op_) {
1741 case Token::ADD: __ faddp(1); break; 1744 case Token::ADD: __ faddp(1); break;
1742 case Token::SUB: __ fsubp(1); break; 1745 case Token::SUB: __ fsubp(1); break;
1743 case Token::MUL: __ fmulp(1); break; 1746 case Token::MUL: __ fmulp(1); break;
1744 case Token::DIV: __ fdivp(1); break; 1747 case Token::DIV: __ fdivp(1); break;
1745 default: UNREACHABLE(); 1748 default: UNREACHABLE();
1746 } 1749 }
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7388 false); 7391 false);
7389 __ pop(edx); 7392 __ pop(edx);
7390 __ ret(0); 7393 __ ret(0);
7391 } 7394 }
7392 7395
7393 #undef __ 7396 #undef __
7394 7397
7395 } } // namespace v8::internal 7398 } } // namespace v8::internal
7396 7399
7397 #endif // V8_TARGET_ARCH_IA32 7400 #endif // V8_TARGET_ARCH_IA32
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