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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_info_collector.h" | 5 #include "content/gpu/gpu_info_collector.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
8 #include <d3d9.h> | 8 #include <d3d9.h> |
9 #include <setupapi.h> | 9 #include <setupapi.h> |
10 #include <winsatcominterfacei.h> | |
11 | 10 |
12 #include "base/command_line.h" | 11 #include "base/command_line.h" |
13 #include "base/file_path.h" | 12 #include "base/file_path.h" |
| 13 #include "base/file_util.h" |
14 #include "base/logging.h" | 14 #include "base/logging.h" |
| 15 #include "base/metrics/histogram.h" |
15 #include "base/scoped_native_library.h" | 16 #include "base/scoped_native_library.h" |
16 #include "base/string_number_conversions.h" | 17 #include "base/string_number_conversions.h" |
17 #include "base/string_util.h" | 18 #include "base/string_util.h" |
18 #include "base/win/scoped_com_initializer.h" | 19 #include "base/win/scoped_com_initializer.h" |
19 #include "base/win/scoped_comptr.h" | 20 #include "base/win/scoped_comptr.h" |
| 21 #include "third_party/libxml/chromium/libxml_utils.h" |
20 #include "ui/gl/gl_implementation.h" | 22 #include "ui/gl/gl_implementation.h" |
21 #include "ui/gl/gl_surface_egl.h" | 23 #include "ui/gl/gl_surface_egl.h" |
22 | 24 |
23 // ANGLE seems to require that main.h be included before any other ANGLE header. | 25 // ANGLE seems to require that main.h be included before any other ANGLE header. |
24 #include "libEGL/Display.h" | 26 #include "libEGL/Display.h" |
25 #include "libEGL/main.h" | 27 #include "libEGL/main.h" |
26 | 28 |
27 namespace { | 29 namespace { |
28 | 30 |
29 // The version number stores the major and minor version in the least 16 bits; | 31 // The version number stores the major and minor version in the least 16 bits; |
30 // for example, 2.5 is 0x00000205. | 32 // for example, 2.5 is 0x00000205. |
31 // Returned string is in the format of "major.minor". | 33 // Returned string is in the format of "major.minor". |
32 std::string VersionNumberToString(uint32 version_number) { | 34 std::string VersionNumberToString(uint32 version_number) { |
33 int hi = (version_number >> 8) & 0xff; | 35 int hi = (version_number >> 8) & 0xff; |
34 int low = version_number & 0xff; | 36 int low = version_number & 0xff; |
35 return base::IntToString(hi) + "." + base::IntToString(low); | 37 return base::IntToString(hi) + "." + base::IntToString(low); |
36 } | 38 } |
37 | 39 |
38 float GetAssessmentScore(IProvideWinSATResultsInfo* results, | 40 float ReadXMLFloatValue(XmlReader* reader) { |
39 WINSAT_ASSESSMENT_TYPE type) { | 41 std::string score_string; |
40 base::win::ScopedComPtr<IProvideWinSATAssessmentInfo> subcomponent; | 42 if (!reader->ReadElementContent(&score_string)) |
41 if (FAILED(results->GetAssessmentInfo(type, subcomponent.Receive()))) | |
42 return 0.0; | 43 return 0.0; |
43 | 44 |
44 float score = 0.0; | 45 double score; |
45 if (FAILED(subcomponent->get_Score(&score))) | 46 if (!base::StringToDouble(score_string, &score)) |
46 score = 0.0; | 47 return 0.0; |
47 return score; | 48 |
| 49 return static_cast<float>(score); |
48 } | 50 } |
49 | 51 |
50 content::GpuPerformanceStats RetrieveGpuPerformanceStats() { | 52 content::GpuPerformanceStats RetrieveGpuPerformanceStats() { |
| 53 // If the user re-runs the assessment without restarting, the COM API |
| 54 // returns WINSAT_ASSESSMENT_STATE_NOT_AVAILABLE. Because of that and |
| 55 // http://crbug.com/124325, read the assessment result files directly. |
51 content::GpuPerformanceStats stats; | 56 content::GpuPerformanceStats stats; |
52 | 57 |
53 base::win::ScopedCOMInitializer com_initializer; | 58 base::TimeTicks start_time = base::TimeTicks::Now(); |
54 if (!com_initializer.succeeded()) { | 59 |
55 LOG(ERROR) << "CoInitializeEx() failed"; | 60 // Get path to WinSAT results files. |
| 61 wchar_t winsat_results_path[MAX_PATH]; |
| 62 DWORD size = ExpandEnvironmentStrings( |
| 63 L"%WinDir%\\Performance\\WinSAT\\DataStore\\", |
| 64 winsat_results_path, MAX_PATH); |
| 65 if (size == 0 || size > MAX_PATH) { |
| 66 LOG(ERROR) << "The path to the WinSAT results is too long: " |
| 67 << size << " chars."; |
56 return stats; | 68 return stats; |
57 } | 69 } |
58 | 70 |
59 base::win::ScopedComPtr<IQueryRecentWinSATAssessment> assessment; | 71 // Find most recent formal assessment results. |
60 HRESULT hr = assessment.CreateInstance(__uuidof(CQueryWinSAT), NULL, | 72 file_util::FileEnumerator file_enumerator( |
61 CLSCTX_INPROC_SERVER); | 73 FilePath(winsat_results_path), |
62 if (FAILED(hr)) { | 74 false, // not recursive |
63 LOG(ERROR) << "CoCreateInstance() failed"; | 75 file_util::FileEnumerator::FILES, |
| 76 FILE_PATH_LITERAL("* * Formal.Assessment (*).WinSAT.xml")); |
| 77 |
| 78 FilePath current_results; |
| 79 for (FilePath results = file_enumerator.Next(); !results.empty(); |
| 80 results = file_enumerator.Next()) { |
| 81 // The filenames start with the date and time as yyyy-mm-dd hh.mm.ss.xxx, |
| 82 // so the greatest file lexicographically is also the most recent file. |
| 83 if (FilePath::CompareLessIgnoreCase(current_results.value(), |
| 84 results.value())) |
| 85 current_results = results; |
| 86 } |
| 87 |
| 88 std::string current_results_string = current_results.MaybeAsASCII(); |
| 89 if (current_results_string.empty()) { |
| 90 LOG(ERROR) << "Can't retrieve a valid WinSAT assessment."; |
64 return stats; | 91 return stats; |
65 } | 92 } |
66 | 93 |
67 base::win::ScopedComPtr<IProvideWinSATResultsInfo> results; | 94 // Get relevant scores from results file. XML schema at: |
68 hr = assessment->get_Info(results.Receive()); | 95 // http://msdn.microsoft.com/en-us/library/windows/desktop/aa969210.aspx |
69 if (FAILED(hr)) { | 96 XmlReader reader; |
70 LOG(ERROR) << "get_Info() failed"; | 97 if (!reader.LoadFile(current_results_string)) { |
| 98 LOG(ERROR) << "Could not open WinSAT results file."; |
| 99 return stats; |
| 100 } |
| 101 // Descend into <WinSAT> root element. |
| 102 if (!reader.SkipToElement() || !reader.Read()) { |
| 103 LOG(ERROR) << "Could not read WinSAT results file."; |
71 return stats; | 104 return stats; |
72 } | 105 } |
73 | 106 |
74 WINSAT_ASSESSMENT_STATE state = WINSAT_ASSESSMENT_STATE_UNKNOWN; | 107 // Search for <WinSPR> element containing the results. |
75 hr = results->get_AssessmentState(&state); | 108 do { |
76 if (FAILED(hr)) { | 109 if (reader.NodeName() == "WinSPR") |
77 LOG(ERROR) << "get_AssessmentState() failed"; | 110 break; |
| 111 } while (reader.Next()); |
| 112 // Descend into <WinSPR> element. |
| 113 if (!reader.Read()) { |
| 114 LOG(ERROR) << "Could not find WinSPR element in results file."; |
78 return stats; | 115 return stats; |
79 } | 116 } |
80 | 117 |
81 if (state != WINSAT_ASSESSMENT_STATE_VALID && | 118 // Read scores. |
82 state != WINSAT_ASSESSMENT_STATE_INCOHERENT_WITH_HARDWARE) { | 119 for (int depth = reader.Depth(); reader.Depth() == depth; reader.Next()) { |
83 LOG(ERROR) << "Can't retrieve a valid assessment"; | 120 std::string node_name = reader.NodeName(); |
84 return stats; | 121 if (node_name == "SystemScore") |
| 122 stats.overall = ReadXMLFloatValue(&reader); |
| 123 else if (node_name == "GraphicsScore") |
| 124 stats.graphics = ReadXMLFloatValue(&reader); |
| 125 else if (node_name == "GamingScore") |
| 126 stats.gaming = ReadXMLFloatValue(&reader); |
85 } | 127 } |
86 | 128 |
87 hr = results->get_SystemRating(&stats.overall); | 129 if (stats.overall == 0.0) |
88 if (FAILED(hr)) | 130 LOG(ERROR) << "Could not read overall score from assessment results."; |
89 LOG(ERROR) << "Get overall score failed"; | 131 if (stats.graphics == 0.0) |
| 132 LOG(ERROR) << "Could not read graphics score from assessment results."; |
| 133 if (stats.gaming == 0.0) |
| 134 LOG(ERROR) << "Could not read gaming score from assessment results."; |
90 | 135 |
91 stats.gaming = GetAssessmentScore(results, WINSAT_ASSESSMENT_D3D); | 136 UMA_HISTOGRAM_CUSTOM_COUNTS("GPU.WinSAT.OverallScore", |
92 if (stats.gaming == 0.0) | 137 stats.overall, 0.0, 50.0, 50); |
93 LOG(ERROR) << "Get gaming score failed"; | 138 UMA_HISTOGRAM_CUSTOM_COUNTS("GPU.WinSAT.GraphicsScore", |
| 139 stats.graphics, 0.0, 50.0, 50); |
| 140 UMA_HISTOGRAM_CUSTOM_COUNTS("GPU.WinSAT.GamingScore", |
| 141 stats.gaming, 0.0, 50.0, 50); |
94 | 142 |
95 stats.graphics = GetAssessmentScore(results, WINSAT_ASSESSMENT_GRAPHICS); | 143 UMA_HISTOGRAM_TIMES("GPU.WinSAT.ReadResultsFileTime", |
96 if (stats.graphics == 0.0) | 144 base::TimeTicks::Now() - start_time); |
97 LOG(ERROR) << "Get graphics score failed"; | |
98 | 145 |
99 return stats; | 146 return stats; |
100 } | 147 } |
101 | 148 |
102 } // namespace anonymous | 149 } // namespace anonymous |
103 | 150 |
104 namespace gpu_info_collector { | 151 namespace gpu_info_collector { |
105 | 152 |
106 bool CollectGraphicsInfo(content::GPUInfo* gpu_info) { | 153 bool CollectGraphicsInfo(content::GPUInfo* gpu_info) { |
107 DCHECK(gpu_info); | 154 DCHECK(gpu_info); |
108 | 155 |
109 gpu_info->performance_stats = RetrieveGpuPerformanceStats(); | 156 content::GpuPerformanceStats stats = RetrieveGpuPerformanceStats(); |
| 157 UMA_HISTOGRAM_BOOLEAN( |
| 158 "GPU.WinSAT.HasResults", |
| 159 stats.overall != 0.0 && stats.graphics != 0.0 && stats.gaming != 0.0); |
| 160 gpu_info->performance_stats = stats; |
110 | 161 |
111 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseGL)) { | 162 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseGL)) { |
112 std::string requested_implementation_name = | 163 std::string requested_implementation_name = |
113 CommandLine::ForCurrentProcess()->GetSwitchValueASCII(switches::kUseGL); | 164 CommandLine::ForCurrentProcess()->GetSwitchValueASCII(switches::kUseGL); |
114 if (requested_implementation_name == "swiftshader") { | 165 if (requested_implementation_name == "swiftshader") { |
115 gpu_info->software_rendering = true; | 166 gpu_info->software_rendering = true; |
116 return false; | 167 return false; |
117 } | 168 } |
118 } | 169 } |
119 | 170 |
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311 | 362 |
312 size_t pos = gl_version_string.find_last_not_of("0123456789."); | 363 size_t pos = gl_version_string.find_last_not_of("0123456789."); |
313 if (pos != std::string::npos && pos < gl_version_string.length() - 1) { | 364 if (pos != std::string::npos && pos < gl_version_string.length() - 1) { |
314 gpu_info->driver_version = gl_version_string.substr(pos + 1); | 365 gpu_info->driver_version = gl_version_string.substr(pos + 1); |
315 return true; | 366 return true; |
316 } | 367 } |
317 return false; | 368 return false; |
318 } | 369 } |
319 | 370 |
320 } // namespace gpu_info_collector | 371 } // namespace gpu_info_collector |
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