Chromium Code Reviews| Index: gpu/command_buffer/tests/gl_unittests.cc |
| =================================================================== |
| --- gpu/command_buffer/tests/gl_unittests.cc (revision 133771) |
| +++ gpu/command_buffer/tests/gl_unittests.cc (working copy) |
| @@ -2,16 +2,50 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| +#define GL_GLEXT_PROTOTYPES |
| + |
| #include <GLES2/gl2.h> |
| +#include <GLES2/gl2ext.h> |
| +#include "gpu/command_buffer/service/mailbox_manager.h" |
| #include "gpu/command_buffer/tests/gl_manager.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| +#include "ui/gfx/gl/gl_share_group.h" |
| namespace gpu { |
| +namespace { |
| +uint32 ReadTexel(GLuint id, GLint x, GLint y) { |
| + GLint old_fbo = 0; |
| + glGetIntegerv(GL_FRAMEBUFFER_BINDING, &old_fbo); |
| + |
| + GLuint fbo; |
| + glGenFramebuffers(1, &fbo); |
| + glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| + glFramebufferTexture2D(GL_FRAMEBUFFER, |
| + GL_COLOR_ATTACHMENT0, |
| + GL_TEXTURE_2D, |
| + id, |
| + 0); |
| + EXPECT_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| + |
| + uint32 texel; |
| + glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &texel); |
| + |
| + glBindFramebuffer(GL_FRAMEBUFFER, old_fbo); |
| + |
| + glDeleteFramebuffers(1, &fbo); |
| + |
| + return texel; |
| +} |
| +} |
| + |
| class GLTest : public testing::Test { |
| protected: |
| + GLTest() : gl_(new gles2::MailboxManager, new gfx::GLShareGroup) { |
| + } |
| + |
| virtual void SetUp() { |
| gl_.Initialize(gfx::Size(4, 4)); |
| } |
| @@ -35,5 +69,51 @@ |
| EXPECT_EQ(255u, pixels[3]); |
| } |
| +TEST_F(GLTest, ProduceAndConsumeTexture) { |
|
Ken Russell (switch to Gerrit)
2012/04/26 01:10:53
Nice test!
|
| + GLManager gl2(gl_.mailbox_manager(), gl_.share_group()); |
| + gl2.Initialize(gfx::Size(1, 1)); |
| + |
| + char mailbox[32]; |
|
Ken Russell (switch to Gerrit)
2012/04/26 01:10:53
Really wish the "32" could be part of the type.
|
| + glGenMailboxCHROMIUM(mailbox); |
| + |
| + gl_.MakeCurrent(); |
| + |
| + GLuint tex1; |
| + glGenTextures(1, &tex1); |
| + |
| + glBindTexture(GL_TEXTURE_2D, tex1); |
| + uint32 source_pixel = 0xFF0000FF; |
| + glTexImage2D(GL_TEXTURE_2D, |
| + 0, |
| + GL_RGBA, |
| + 1, 1, |
| + 0, |
| + GL_RGBA, |
| + GL_UNSIGNED_BYTE, |
| + &source_pixel); |
| + |
| + glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox); |
| + glFlush(); |
| + |
| + gl2.MakeCurrent(); |
| + |
| + GLuint tex2; |
| + glGenTextures(1, &tex2); |
| + |
| + glBindTexture(GL_TEXTURE_2D, tex2); |
| + glConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox); |
| + EXPECT_EQ(source_pixel, ReadTexel(tex2, 0, 0)); |
| + glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox); |
| + glFlush(); |
| + |
| + gl_.MakeCurrent(); |
| + |
| + glBindTexture(GL_TEXTURE_2D, tex1); |
| + glConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox); |
| + EXPECT_EQ(source_pixel, ReadTexel(tex1, 0, 0)); |
| + |
| + gl2.Destroy(); |
| +} |
| + |
| } // namespace gpu |