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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" | 5 #include "webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.h" |
6 | 6 |
7 #include <GLES2/gl2.h> | 7 #include <GLES2/gl2.h> |
8 #ifndef GL_GLEXT_PROTOTYPES | 8 #ifndef GL_GLEXT_PROTOTYPES |
9 #define GL_GLEXT_PROTOTYPES 1 | 9 #define GL_GLEXT_PROTOTYPES 1 |
10 #endif | 10 #endif |
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392 if (!command_buffer_->Initialize()) { | 392 if (!command_buffer_->Initialize()) { |
393 LOG(ERROR) << "Could not initialize command buffer."; | 393 LOG(ERROR) << "Could not initialize command buffer."; |
394 Destroy(); | 394 Destroy(); |
395 return false; | 395 return false; |
396 } | 396 } |
397 | 397 |
398 // TODO(gman): This needs to be true if this is Pepper. | 398 // TODO(gman): This needs to be true if this is Pepper. |
399 bool bind_generates_resource = false; | 399 bool bind_generates_resource = false; |
400 decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group ? | 400 decoder_.reset(::gpu::gles2::GLES2Decoder::Create(context_group ? |
401 context_group->decoder_->GetContextGroup() : | 401 context_group->decoder_->GetContextGroup() : |
402 new ::gpu::gles2::ContextGroup(bind_generates_resource))); | 402 new ::gpu::gles2::ContextGroup(NULL, bind_generates_resource))); |
403 | 403 |
404 gpu_scheduler_.reset(new GpuScheduler(command_buffer_.get(), | 404 gpu_scheduler_.reset(new GpuScheduler(command_buffer_.get(), |
405 decoder_.get(), | 405 decoder_.get(), |
406 decoder_.get())); | 406 decoder_.get())); |
407 | 407 |
408 decoder_->set_engine(gpu_scheduler_.get()); | 408 decoder_->set_engine(gpu_scheduler_.get()); |
409 | 409 |
410 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1)); | 410 surface_ = gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1)); |
411 | 411 |
412 if (!surface_.get()) { | 412 if (!surface_.get()) { |
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1602 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { | 1602 void WebGraphicsContext3DInProcessCommandBufferImpl::OnContextLost() { |
1603 // TODO(kbr): improve the precision here. | 1603 // TODO(kbr): improve the precision here. |
1604 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; | 1604 context_lost_reason_ = GL_UNKNOWN_CONTEXT_RESET_ARB; |
1605 if (context_lost_callback_) { | 1605 if (context_lost_callback_) { |
1606 context_lost_callback_->onContextLost(); | 1606 context_lost_callback_->onContextLost(); |
1607 } | 1607 } |
1608 } | 1608 } |
1609 | 1609 |
1610 } // namespace gpu | 1610 } // namespace gpu |
1611 } // namespace webkit | 1611 } // namespace webkit |
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