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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 10106015: Allow textures to be moved from one GL context group to another. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
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175 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info); 175 GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM (GLidProgram progra m, GLsizeiNotNegative bufsize, GLsizei* size, void* info);
176 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur e); 176 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur e);
177 GL_APICALL void GL_APIENTRY glDestroyStreamTextureCHROMIUM (GLuint textu re); 177 GL_APICALL void GL_APIENTRY glDestroyStreamTextureCHROMIUM (GLuint textu re);
178 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizei* length, char* source); 178 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader shader, GLsizeiNotNegative bufsize, GLsizei* length, char* source);
179 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G Lint width, GLint height); 179 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G Lint width, GLint height);
180 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla ne); 180 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla ne);
181 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint level); 181 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum source_id, GLenum dest_id, GLint level);
182 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m ode, GLint first, GLsizei count, GLsizei primcount); 182 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m ode, GLint first, GLsizei count, GLsizei primcount);
183 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou nt); 183 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou nt);
184 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL uint divisor); 184 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL uint divisor);
185 185 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox);
186 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureTarge t target, const GLbyte* mailbox);
187 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureTarge t target, const GLbyte* mailbox);
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