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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ |
6 #define CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ | 6 #define CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #if defined(ENABLE_GPU) | 9 #if defined(ENABLE_GPU) |
10 | 10 |
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139 void DelayEcho(IPC::Message*); | 139 void DelayEcho(IPC::Message*); |
140 | 140 |
141 gpu::gles2::GLES2Decoder* decoder() const { return decoder_.get(); } | 141 gpu::gles2::GLES2Decoder* decoder() const { return decoder_.get(); } |
142 gpu::GpuScheduler* scheduler() const { return scheduler_.get(); } | 142 gpu::GpuScheduler* scheduler() const { return scheduler_.get(); } |
143 | 143 |
144 // Identifies the target surface. | 144 // Identifies the target surface. |
145 int32 surface_id() const { | 145 int32 surface_id() const { |
146 return (surface_state_.get()) ? surface_state_->surface_id : 0; | 146 return (surface_state_.get()) ? surface_state_->surface_id : 0; |
147 } | 147 } |
148 | 148 |
149 bool is_ui_stub() const { return handle_.handle; } | |
mmocny
2012/04/18 20:43:11
This was a quick solution to a problem. It warren
piman
2012/04/18 22:20:14
nak... this is not true on non-aura (FTM even on a
mmocny
2012/04/20 18:37:55
Yes, ideally incoming allocation hints are suffici
| |
150 | |
149 // Identifies the various GpuCommandBufferStubs in the GPU process belonging | 151 // Identifies the various GpuCommandBufferStubs in the GPU process belonging |
150 // to the same renderer process. | 152 // to the same renderer process. |
151 int32 route_id() const { return route_id_; } | 153 int32 route_id() const { return route_id_; } |
152 | 154 |
153 gfx::GpuPreference gpu_preference() { return gpu_preference_; } | 155 gfx::GpuPreference gpu_preference() { return gpu_preference_; } |
154 | 156 |
155 // Sends a message to the console. | 157 // Sends a message to the console. |
156 void SendConsoleMessage(int32 id, const std::string& message); | 158 void SendConsoleMessage(int32 id, const std::string& message); |
157 | 159 |
158 gfx::GLSurface* surface() const { return surface_; } | 160 gfx::GLSurface* surface() const { return surface_; } |
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245 IDMap<GpuVideoDecodeAccelerator, IDMapOwnPointer> video_decoders_; | 247 IDMap<GpuVideoDecodeAccelerator, IDMapOwnPointer> video_decoders_; |
246 | 248 |
247 ObserverList<DestructionObserver> destruction_observers_; | 249 ObserverList<DestructionObserver> destruction_observers_; |
248 | 250 |
249 DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferStub); | 251 DISALLOW_COPY_AND_ASSIGN(GpuCommandBufferStub); |
250 }; | 252 }; |
251 | 253 |
252 #endif // defined(ENABLE_GPU) | 254 #endif // defined(ENABLE_GPU) |
253 | 255 |
254 #endif // CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ | 256 #endif // CONTENT_COMMON_GPU_GPU_COMMAND_BUFFER_STUB_H_ |
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