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Side by Side Diff: content/renderer/media/render_audiosourceprovider.cc

Issue 10071038: RefCounted types should not have public destructors, content/browser part 2 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Copyright bump Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/media/render_audiosourceprovider.h" 5 #include "content/renderer/media/render_audiosourceprovider.h"
6 6
7 #include "base/basictypes.h" 7 #include "base/basictypes.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "third_party/WebKit/Source/WebKit/chromium/public/WebAudioSourceProvide rClient.h" 9 #include "third_party/WebKit/Source/WebKit/chromium/public/WebAudioSourceProvide rClient.h"
10 10
11 using std::vector; 11 using std::vector;
12 using WebKit::WebVector; 12 using WebKit::WebVector;
13 13
14 RenderAudioSourceProvider::RenderAudioSourceProvider() 14 RenderAudioSourceProvider::RenderAudioSourceProvider()
15 : is_initialized_(false), 15 : is_initialized_(false),
16 channels_(0), 16 channels_(0),
17 sample_rate_(0), 17 sample_rate_(0),
18 is_running_(false), 18 is_running_(false),
19 volume_(1.0), 19 volume_(1.0),
20 renderer_(NULL), 20 renderer_(NULL),
21 client_(NULL) { 21 client_(NULL) {
22 // We create the AudioDevice here because it must be created in the 22 // We create the AudioDevice here because it must be created in the
23 // main thread. But we don't yet know the audio format (sample-rate, etc.) 23 // main thread. But we don't yet know the audio format (sample-rate, etc.)
24 // at this point. Later, when Initialize() is called, we have 24 // at this point. Later, when Initialize() is called, we have
25 // the audio format information and call the AudioDevice::Initialize() 25 // the audio format information and call the AudioDevice::Initialize()
26 // method to fully initialize it. 26 // method to fully initialize it.
27 default_sink_ = new AudioDevice(); 27 default_sink_ = new AudioDevice();
28 } 28 }
29 29
30 RenderAudioSourceProvider::~RenderAudioSourceProvider() {} 30 void RenderAudioSourceProvider::setClient(
31 WebKit::WebAudioSourceProviderClient* client) {
32 // Synchronize with other uses of client_ and default_sink_.
33 base::AutoLock auto_lock(sink_lock_);
34
35 if (client && client != client_) {
36 // Detach the audio renderer from normal playback.
37 default_sink_->Stop();
38
39 // The client will now take control by calling provideInput() periodically.
40 client_ = client;
41
42 if (is_initialized_) {
43 // The client needs to be notified of the audio format, if available.
44 // If the format is not yet available, we'll be notified later
45 // when Initialize() is called.
46
47 // Inform WebKit about the audio stream format.
48 client->setFormat(channels_, sample_rate_);
49 }
50 } else if (!client && client_) {
51 // Restore normal playback.
52 client_ = NULL;
53 // TODO(crogers): We should call default_sink_->Play() if we're
54 // in the playing state.
55 }
56 }
57
58 void RenderAudioSourceProvider::provideInput(
59 const WebVector<float*>& audio_data, size_t number_of_frames) {
60 DCHECK(client_);
61
62 if (renderer_ && is_initialized_ && is_running_) {
63 // Wrap WebVector as std::vector.
64 vector<float*> v(audio_data.size());
65 for (size_t i = 0; i < audio_data.size(); ++i)
66 v[i] = audio_data[i];
67
68 // TODO(crogers): figure out if we should volume scale here or in common
69 // WebAudio code. In any case we need to take care of volume.
70 renderer_->Render(v, number_of_frames, 0);
71 } else {
72 // Provide silence if the source is not running.
73 for (size_t i = 0; i < audio_data.size(); ++i)
74 memset(audio_data[i], 0, sizeof(float) * number_of_frames);
75 }
76 }
31 77
32 void RenderAudioSourceProvider::Start() { 78 void RenderAudioSourceProvider::Start() {
33 base::AutoLock auto_lock(sink_lock_); 79 base::AutoLock auto_lock(sink_lock_);
34 if (!client_) 80 if (!client_)
35 default_sink_->Start(); 81 default_sink_->Start();
36 is_running_ = true; 82 is_running_ = true;
37 } 83 }
38 84
39 void RenderAudioSourceProvider::Stop() { 85 void RenderAudioSourceProvider::Stop() {
40 base::AutoLock auto_lock(sink_lock_); 86 base::AutoLock auto_lock(sink_lock_);
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
72 } 118 }
73 119
74 void RenderAudioSourceProvider::GetVolume(double* volume) { 120 void RenderAudioSourceProvider::GetVolume(double* volume) {
75 if (!client_) 121 if (!client_)
76 default_sink_->GetVolume(volume); 122 default_sink_->GetVolume(volume);
77 else if (volume) 123 else if (volume)
78 *volume = volume_; 124 *volume = volume_;
79 } 125 }
80 126
81 void RenderAudioSourceProvider::Initialize( 127 void RenderAudioSourceProvider::Initialize(
82 const media::AudioParameters& params, RenderCallback* renderer) { 128 const media::AudioParameters& params,
129 RenderCallback* renderer) {
83 base::AutoLock auto_lock(sink_lock_); 130 base::AutoLock auto_lock(sink_lock_);
84 CHECK(!is_initialized_); 131 CHECK(!is_initialized_);
85 renderer_ = renderer; 132 renderer_ = renderer;
86 133
87 default_sink_->Initialize(params, renderer); 134 default_sink_->Initialize(params, renderer);
88 135
89 // Keep track of the format in case the client hasn't yet been set. 136 // Keep track of the format in case the client hasn't yet been set.
90 channels_ = params.channels(); 137 channels_ = params.channels();
91 sample_rate_ = params.sample_rate(); 138 sample_rate_ = params.sample_rate();
92 139
93 if (client_) { 140 if (client_) {
94 // Inform WebKit about the audio stream format. 141 // Inform WebKit about the audio stream format.
95 client_->setFormat(channels_, sample_rate_); 142 client_->setFormat(channels_, sample_rate_);
96 } 143 }
97 144
98 is_initialized_ = true; 145 is_initialized_ = true;
99 } 146 }
100 147
101 void RenderAudioSourceProvider::setClient( 148 RenderAudioSourceProvider::~RenderAudioSourceProvider() {}
102 WebKit::WebAudioSourceProviderClient* client) {
103 // Synchronize with other uses of client_ and default_sink_.
104 base::AutoLock auto_lock(sink_lock_);
105
106 if (client && client != client_) {
107 // Detach the audio renderer from normal playback.
108 default_sink_->Stop();
109
110 // The client will now take control by calling provideInput() periodically.
111 client_ = client;
112
113 if (is_initialized_) {
114 // The client needs to be notified of the audio format, if available.
115 // If the format is not yet available, we'll be notified later
116 // when Initialize() is called.
117
118 // Inform WebKit about the audio stream format.
119 client->setFormat(channels_, sample_rate_);
120 }
121 } else if (!client && client_) {
122 // Restore normal playback.
123 client_ = NULL;
124 // TODO(crogers): We should call default_sink_->Play() if we're
125 // in the playing state.
126 }
127 }
128
129 void RenderAudioSourceProvider::provideInput(
130 const WebVector<float*>& audio_data, size_t number_of_frames) {
131 DCHECK(client_);
132
133 if (renderer_ && is_initialized_ && is_running_) {
134 // Wrap WebVector as std::vector.
135 vector<float*> v(audio_data.size());
136 for (size_t i = 0; i < audio_data.size(); ++i)
137 v[i] = audio_data[i];
138
139 // TODO(crogers): figure out if we should volume scale here or in common
140 // WebAudio code. In any case we need to take care of volume.
141 renderer_->Render(v, number_of_frames, 0);
142 } else {
143 // Provide silence if the source is not running.
144 for (size_t i = 0; i < audio_data.size(); ++i)
145 memset(audio_data[i], 0, sizeof(float) * number_of_frames);
146 }
147 }
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