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Issue 10067035: RefCounted types should not have public destructors, media/ and gpu/ edition (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebased Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/context_group.h" 5 #include "gpu/command_buffer/service/context_group.h"
6 6
7 #include <string> 7 #include <string>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/string_util.h" 10 #include "base/string_util.h"
(...skipping 29 matching lines...) Expand all
40 feature_info_(new FeatureInfo()) { 40 feature_info_(new FeatureInfo()) {
41 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator); 41 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator);
42 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator); 42 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator);
43 id_namespaces_[id_namespaces::kProgramsAndShaders].reset( 43 id_namespaces_[id_namespaces::kProgramsAndShaders].reset(
44 new NonReusedIdAllocator); 44 new NonReusedIdAllocator);
45 id_namespaces_[id_namespaces::kRenderbuffers].reset(new IdAllocator); 45 id_namespaces_[id_namespaces::kRenderbuffers].reset(new IdAllocator);
46 id_namespaces_[id_namespaces::kTextures].reset(new IdAllocator); 46 id_namespaces_[id_namespaces::kTextures].reset(new IdAllocator);
47 id_namespaces_[id_namespaces::kQueries].reset(new IdAllocator); 47 id_namespaces_[id_namespaces::kQueries].reset(new IdAllocator);
48 } 48 }
49 49
50 ContextGroup::~ContextGroup() {
51 CHECK(num_contexts_ == 0);
52 }
53
54 static void GetIntegerv(GLenum pname, uint32* var) { 50 static void GetIntegerv(GLenum pname, uint32* var) {
55 GLint value = 0; 51 GLint value = 0;
56 glGetIntegerv(pname, &value); 52 glGetIntegerv(pname, &value);
57 *var = value; 53 *var = value;
58 } 54 }
59 55
60 bool ContextGroup::CheckGLFeature(GLint min_required, GLint* v) {
61 GLint value = *v;
62 if (enforce_gl_minimums_) {
63 value = std::min(min_required, value);
64 }
65 *v = value;
66 return value >= min_required;
67 }
68
69 bool ContextGroup::CheckGLFeatureU(GLint min_required, uint32* v) {
70 GLint value = *v;
71 if (enforce_gl_minimums_) {
72 value = std::min(min_required, value);
73 }
74 *v = value;
75 return value >= min_required;
76 }
77
78 bool ContextGroup::QueryGLFeature(
79 GLenum pname, GLint min_required, GLint* v) {
80 GLint value = 0;
81 glGetIntegerv(pname, &value);
82 *v = value;
83 return CheckGLFeature(min_required, v);
84 }
85
86 bool ContextGroup::QueryGLFeatureU(
87 GLenum pname, GLint min_required, uint32* v) {
88 uint32 value = 0;
89 GetIntegerv(pname, &value);
90 bool result = CheckGLFeatureU(min_required, &value);
91 *v = value;
92 return result;
93 }
94
95 bool ContextGroup::Initialize(const DisallowedFeatures& disallowed_features, 56 bool ContextGroup::Initialize(const DisallowedFeatures& disallowed_features,
96 const char* allowed_features) { 57 const char* allowed_features) {
97 if (num_contexts_ > 0) { 58 if (num_contexts_ > 0) {
98 ++num_contexts_; 59 ++num_contexts_;
99 return true; 60 return true;
100 } 61 }
101 62
102 if (!feature_info_->Initialize(disallowed_features, allowed_features)) { 63 if (!feature_info_->Initialize(disallowed_features, allowed_features)) {
103 LOG(ERROR) << "ContextGroup::Initialize failed because FeatureInfo " 64 LOG(ERROR) << "ContextGroup::Initialize failed because FeatureInfo "
104 << "initialization failed."; 65 << "initialization failed.";
(...skipping 158 matching lines...) Expand 10 before | Expand all | Expand 10 after
263 } 224 }
264 } 225 }
265 226
266 IdAllocatorInterface* ContextGroup::GetIdAllocator(unsigned namespace_id) { 227 IdAllocatorInterface* ContextGroup::GetIdAllocator(unsigned namespace_id) {
267 if (namespace_id >= arraysize(id_namespaces_)) 228 if (namespace_id >= arraysize(id_namespaces_))
268 return NULL; 229 return NULL;
269 230
270 return id_namespaces_[namespace_id].get(); 231 return id_namespaces_[namespace_id].get();
271 } 232 }
272 233
234 ContextGroup::~ContextGroup() {
235 CHECK(num_contexts_ == 0);
236 }
237
238 bool ContextGroup::CheckGLFeature(GLint min_required, GLint* v) {
239 GLint value = *v;
240 if (enforce_gl_minimums_) {
241 value = std::min(min_required, value);
242 }
243 *v = value;
244 return value >= min_required;
245 }
246
247 bool ContextGroup::CheckGLFeatureU(GLint min_required, uint32* v) {
248 GLint value = *v;
249 if (enforce_gl_minimums_) {
250 value = std::min(min_required, value);
251 }
252 *v = value;
253 return value >= min_required;
254 }
255
256 bool ContextGroup::QueryGLFeature(
257 GLenum pname, GLint min_required, GLint* v) {
258 GLint value = 0;
259 glGetIntegerv(pname, &value);
260 *v = value;
261 return CheckGLFeature(min_required, v);
262 }
263
264 bool ContextGroup::QueryGLFeatureU(
265 GLenum pname, GLint min_required, uint32* v) {
266 uint32 value = 0;
267 GetIntegerv(pname, &value);
268 bool result = CheckGLFeatureU(min_required, &value);
269 *v = value;
270 return result;
271 }
272
273 } // namespace gles2 273 } // namespace gles2
274 } // namespace gpu 274 } // namespace gpu
275 275
276 276
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