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Unified Diff: content/common/gpu/texture_image_transport_surface.cc

Issue 10052018: Drop frontbuffers with ui-use-gpu-process, synchronized with browser, decoupled from backbuffer dro… (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 6 months ago
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Index: content/common/gpu/texture_image_transport_surface.cc
diff --git a/content/common/gpu/texture_image_transport_surface.cc b/content/common/gpu/texture_image_transport_surface.cc
index ec81bbc75f115575e5c56a0b4d12a54338c69e51..5abeb823794e37ce2ef188f35c177b896422b5ab 100644
--- a/content/common/gpu/texture_image_transport_surface.cc
+++ b/content/common/gpu/texture_image_transport_surface.cc
@@ -69,6 +69,8 @@ TextureImageTransportSurface::TextureImageTransportSurface(
stub_destroyed_(false),
backbuffer_suggested_allocation_(true),
frontbuffer_suggested_allocation_(true),
+ frontbuffer_is_protected_(true),
+ protection_state_id_(0),
handle_(handle),
parent_stub_(NULL) {
helper_.reset(new ImageTransportHelper(this,
@@ -182,16 +184,36 @@ void TextureImageTransportSurface::SetBackbufferAllocation(bool allocation) {
if (!helper_->MakeCurrent())
return;
- if (backbuffer_suggested_allocation_)
+ if (backbuffer_suggested_allocation_) {
+ DCHECK(!textures_[back()].info->service_id() ||
+ !textures_[back()].sent_to_client);
CreateBackTexture(textures_[back()].size);
- else
- ReleaseBackTexture();
+ } else {
+ ReleaseTexture(back());
+ }
}
void TextureImageTransportSurface::SetFrontbufferAllocation(bool allocation) {
if (frontbuffer_suggested_allocation_ == allocation)
return;
frontbuffer_suggested_allocation_ = allocation;
+ AdjustFrontBufferAllocation();
+}
+
+void TextureImageTransportSurface::AdjustFrontBufferAllocation() {
+ if (!helper_->MakeCurrent())
+ return;
+
+ if (!frontbuffer_suggested_allocation_ && !frontbuffer_is_protected_ &&
+ textures_[front()].info->service_id()) {
+ ReleaseTexture(front());
+ if (textures_[front()].sent_to_client) {
+ GpuHostMsg_AcceleratedSurfaceRelease_Params params;
+ params.identifier = textures_[front()].client_id;
+ helper_->SendAcceleratedSurfaceRelease(params);
+ textures_[front()].sent_to_client = false;
+ }
+ }
}
void* TextureImageTransportSurface::GetShareHandle() {
@@ -232,7 +254,7 @@ void TextureImageTransportSurface::OnWillDestroyStub(
bool TextureImageTransportSurface::SwapBuffers() {
DCHECK(backbuffer_suggested_allocation_);
- if (!frontbuffer_suggested_allocation_)
+ if (!frontbuffer_suggested_allocation_ || !frontbuffer_is_protected_)
return true;
if (!parent_stub_) {
LOG(ERROR) << "SwapBuffers failed because no parent stub.";
@@ -241,12 +263,16 @@ bool TextureImageTransportSurface::SwapBuffers() {
glFlush();
front_ = back();
- previous_damage_rect_ = gfx::Rect(textures_[front_].size);
+ previous_damage_rect_ = gfx::Rect(textures_[front()].size);
- DCHECK(textures_[front_].client_id != 0);
+ DCHECK(textures_[front()].client_id != 0);
GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params;
- params.surface_handle = textures_[front_].client_id;
+ params.surface_handle = textures_[front()].client_id;
+#if defined(USE_AURA)
+ params.protection_state_id = protection_state_id_;
+ params.require_ack = true;
+#endif
helper_->SendAcceleratedSurfaceBuffersSwapped(params);
helper_->SetScheduled(false);
return true;
@@ -255,32 +281,30 @@ bool TextureImageTransportSurface::SwapBuffers() {
bool TextureImageTransportSurface::PostSubBuffer(
int x, int y, int width, int height) {
DCHECK(backbuffer_suggested_allocation_);
- if (!frontbuffer_suggested_allocation_)
+ DCHECK(textures_[back()].info->service_id());
+ if (!frontbuffer_suggested_allocation_ || !frontbuffer_is_protected_)
return true;
// If we are recreating the frontbuffer with this swap, make sure we are
// drawing a full frame.
- DCHECK(textures_[front_].info->service_id() ||
+ DCHECK(textures_[front()].info->service_id() ||
(!x && !y && gfx::Size(width, height) == textures_[back()].size));
if (!parent_stub_) {
LOG(ERROR) << "PostSubBuffer failed because no parent stub.";
return false;
}
- DCHECK(textures_[back()].info);
- int back_texture_service_id = textures_[back()].info->service_id();
-
- DCHECK(textures_[front_].info);
- int front_texture_service_id = textures_[front_].info->service_id();
-
- gfx::Size expected_size = textures_[back()].size;
- bool surfaces_same_size = textures_[front_].size == expected_size;
-
const gfx::Rect new_damage_rect(x, y, width, height);
// An empty damage rect is a successful no-op.
if (new_damage_rect.IsEmpty())
return true;
+ int back_texture_service_id = textures_[back()].info->service_id();
+ int front_texture_service_id = textures_[front()].info->service_id();
+
+ gfx::Size expected_size = textures_[back()].size;
+ bool surfaces_same_size = textures_[front()].size == expected_size;
+
if (surfaces_same_size) {
std::vector<gfx::Rect> regions_to_copy;
GetRegionsToCopy(previous_damage_rect_, new_damage_rect, &regions_to_copy);
@@ -307,17 +331,21 @@ bool TextureImageTransportSurface::PostSubBuffer(
glFlush();
front_ = back();
+ previous_damage_rect_ = new_damage_rect;
+
+ DCHECK(textures_[front()].client_id);
GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params params;
- params.surface_handle = textures_[front_].client_id;
+ params.surface_handle = textures_[front()].client_id;
params.x = x;
params.y = y;
params.width = width;
params.height = height;
+#if defined(USE_AURA)
piman 2012/06/12 23:05:12 nit: somehow it feels wrong to have a #ifdef USE_A
+ params.protection_state_id = protection_state_id_;
+#endif
helper_->SendAcceleratedSurfacePostSubBuffer(params);
helper_->SetScheduled(false);
-
- previous_damage_rect_ = new_damage_rect;
return true;
}
@@ -342,10 +370,37 @@ void TextureImageTransportSurface::OnNewSurfaceACK(
uint64 surface_handle, TransportDIB::Handle /*shm_handle*/) {
}
+void TextureImageTransportSurface::OnSetFrontSurfaceIsProtected(
+ bool is_protected, uint32 protection_state_id) {
+ protection_state_id_ = protection_state_id;
+ if (frontbuffer_is_protected_ == is_protected)
+ return;
+ frontbuffer_is_protected_ = is_protected;
+ AdjustFrontBufferAllocation();
+
+ // If surface is set to protected, and we haven't actually released it yet,
+ // we can set the ui surface handle now just by sending a swap message.
+ if (is_protected && textures_[front()].info->service_id() &&
+ textures_[front()].sent_to_client) {
+ GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params;
+ params.surface_handle = textures_[front()].client_id;
+#if defined(USE_AURA)
+ params.protection_state_id = protection_state_id_;
+ params.require_ack = false;
+#endif
+ helper_->SendAcceleratedSurfaceBuffersSwapped(params);
+ }
+}
+
void TextureImageTransportSurface::OnBuffersSwappedACK() {
if (helper_->MakeCurrent()) {
- if (textures_[front_].size != textures_[back()].size) {
- CreateBackTexture(textures_[front_].size);
+ if (textures_[front()].size != textures_[back()].size ||
+ !textures_[back()].info->service_id() ||
+ !textures_[back()].sent_to_client) {
+ // We may get an ACK from a stale swap just to reschedule. In that case,
+ // we may not have a backbuffer suggestion and should not recreate one.
+ if (backbuffer_suggested_allocation_)
+ CreateBackTexture(textures_[front()].size);
} else {
AttachBackTextureToFBO();
}
@@ -364,10 +419,11 @@ void TextureImageTransportSurface::OnResizeViewACK() {
NOTREACHED();
}
-void TextureImageTransportSurface::ReleaseBackTexture() {
+void TextureImageTransportSurface::ReleaseTexture(int id) {
if (!parent_stub_)
return;
- TextureInfo* info = textures_[back()].info;
+ Texture& texture = textures_[id];
+ TextureInfo* info = texture.info;
DCHECK(info);
GLuint service_id = info->service_id();
@@ -392,7 +448,7 @@ void TextureImageTransportSurface::CreateBackTexture(const gfx::Size& size) {
GLuint service_id = info->service_id();
- if (service_id && texture.size == size)
+ if (service_id && texture.size == size && texture.sent_to_client)
return;
if (!service_id) {
@@ -443,13 +499,14 @@ void TextureImageTransportSurface::CreateBackTexture(const gfx::Size& size) {
void TextureImageTransportSurface::AttachBackTextureToFBO() {
if (!parent_stub_)
return;
- DCHECK(textures_[back()].info);
+ TextureInfo* info = textures_[back()].info;
+ DCHECK(info);
ScopedFrameBufferBinder fbo_binder(fbo_id_);
glFramebufferTexture2DEXT(GL_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D,
- textures_[back()].info->service_id(),
+ info->service_id(),
0);
glFlush();
CHECK_GL_ERROR();

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