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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/texture_image_transport_surface.h" | 5 #include "content/common/gpu/texture_image_transport_surface.h" |
6 | 6 |
7 #include "content/common/gpu/gpu_channel.h" | 7 #include "content/common/gpu/gpu_channel.h" |
8 #include "content/common/gpu/gpu_channel_manager.h" | 8 #include "content/common/gpu/gpu_channel_manager.h" |
9 #include "content/common/gpu/gpu_messages.h" | 9 #include "content/common/gpu/gpu_messages.h" |
10 #include "gpu/command_buffer/service/context_group.h" | 10 #include "gpu/command_buffer/service/context_group.h" |
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49 }; | 49 }; |
50 | 50 |
51 } // anonymous namespace | 51 } // anonymous namespace |
52 | 52 |
53 TextureImageTransportSurface::TextureImageTransportSurface( | 53 TextureImageTransportSurface::TextureImageTransportSurface( |
54 GpuChannelManager* manager, | 54 GpuChannelManager* manager, |
55 GpuCommandBufferStub* stub, | 55 GpuCommandBufferStub* stub, |
56 const gfx::GLSurfaceHandle& handle) | 56 const gfx::GLSurfaceHandle& handle) |
57 : fbo_id_(0), | 57 : fbo_id_(0), |
58 front_(0), | 58 front_(0), |
59 stub_destroyed_(false) { | 59 stub_destroyed_(false), |
60 backbuffer_allocated_(true), | |
61 frontbuffer_allocated_(true) { | |
60 GpuChannel* parent_channel = manager->LookupChannel(handle.parent_client_id); | 62 GpuChannel* parent_channel = manager->LookupChannel(handle.parent_client_id); |
61 DCHECK(parent_channel); | 63 DCHECK(parent_channel); |
62 GpuCommandBufferStub* parent_stub = parent_channel->LookupCommandBuffer( | 64 GpuCommandBufferStub* parent_stub = parent_channel->LookupCommandBuffer( |
63 handle.parent_context_id); | 65 handle.parent_context_id); |
64 DCHECK(parent_stub); | 66 DCHECK(parent_stub); |
65 parent_stub_ = parent_stub->AsWeakPtr(); | 67 parent_stub_ = parent_stub->AsWeakPtr(); |
66 TextureManager* texture_manager = | 68 TextureManager* texture_manager = |
67 parent_stub_->decoder()->GetContextGroup()->texture_manager(); | 69 parent_stub_->decoder()->GetContextGroup()->texture_manager(); |
68 DCHECK(texture_manager); | 70 DCHECK(texture_manager); |
69 | 71 |
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122 if (stub_destroyed_) { | 124 if (stub_destroyed_) { |
123 // Early-exit so that we don't recreate the fbo. We still want to return | 125 // Early-exit so that we don't recreate the fbo. We still want to return |
124 // true, so that the context is made current and the GLES2DecoderImpl can | 126 // true, so that the context is made current and the GLES2DecoderImpl can |
125 // release its own resources. | 127 // release its own resources. |
126 return true; | 128 return true; |
127 } | 129 } |
128 | 130 |
129 if (!fbo_id_) { | 131 if (!fbo_id_) { |
130 glGenFramebuffersEXT(1, &fbo_id_); | 132 glGenFramebuffersEXT(1, &fbo_id_); |
131 glBindFramebufferEXT(GL_FRAMEBUFFER, fbo_id_); | 133 glBindFramebufferEXT(GL_FRAMEBUFFER, fbo_id_); |
132 CreateBackTexture(gfx::Size(1, 1)); | 134 CreateTexture(back(), gfx::Size(1, 1)); |
133 | 135 |
134 #ifndef NDEBUG | 136 #ifndef NDEBUG |
135 GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); | 137 GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); |
136 if (status != GL_FRAMEBUFFER_COMPLETE) { | 138 if (status != GL_FRAMEBUFFER_COMPLETE) { |
137 DLOG(ERROR) << "Framebuffer incomplete."; | 139 DLOG(ERROR) << "Framebuffer incomplete."; |
138 return false; | 140 return false; |
139 } | 141 } |
140 #endif | 142 #endif |
141 } | 143 } |
142 | 144 |
143 return true; | 145 return true; |
144 } | 146 } |
145 | 147 |
146 unsigned int TextureImageTransportSurface::GetBackingFrameBufferObject() { | 148 unsigned int TextureImageTransportSurface::GetBackingFrameBufferObject() { |
147 return fbo_id_; | 149 return fbo_id_; |
148 } | 150 } |
149 | 151 |
150 void TextureImageTransportSurface::SetBufferAllocation( | 152 void TextureImageTransportSurface::SetBackbufferAllocation(bool allocated) { |
151 BufferAllocationState state) { | 153 if (backbuffer_allocated_ == allocated) |
154 return; | |
152 if (!helper_->MakeCurrent()) | 155 if (!helper_->MakeCurrent()) |
153 return; | 156 return; |
154 switch (state) { | 157 if (allocated) |
155 case BUFFER_ALLOCATION_FRONT_AND_BACK: | 158 CreateTexture(back(), textures_[back()].size); |
156 CreateBackTexture(textures_[back()].size); | 159 else |
157 break; | 160 RequestReleaseTexture(back()); |
158 case BUFFER_ALLOCATION_FRONT_ONLY: | 161 } |
159 case BUFFER_ALLOCATION_NONE: | 162 |
160 ReleaseBackTexture(); | 163 void TextureImageTransportSurface::SetFrontbufferAllocation(bool allocated) { |
161 break; | 164 if (frontbuffer_allocated_ == allocated) |
162 }; | 165 return; |
166 if (!helper_->MakeCurrent()) | |
167 return; | |
168 if (allocated) | |
169 CreateTexture(front(), textures_[front()].size); | |
mmocny
2012/04/11 22:58:36
Maybe I should be using back() surface size here
| |
170 else | |
171 RequestReleaseTexture(front()); | |
163 } | 172 } |
164 | 173 |
165 void* TextureImageTransportSurface::GetShareHandle() { | 174 void* TextureImageTransportSurface::GetShareHandle() { |
166 return GetHandle(); | 175 return GetHandle(); |
167 } | 176 } |
168 | 177 |
169 void* TextureImageTransportSurface::GetDisplay() { | 178 void* TextureImageTransportSurface::GetDisplay() { |
170 return parent_stub_.get() ? parent_stub_->surface()->GetDisplay() : NULL; | 179 return parent_stub_.get() ? parent_stub_->surface()->GetDisplay() : NULL; |
171 } | 180 } |
172 | 181 |
173 void* TextureImageTransportSurface::GetConfig() { | 182 void* TextureImageTransportSurface::GetConfig() { |
174 return parent_stub_.get() ? parent_stub_->surface()->GetConfig() : NULL; | 183 return parent_stub_.get() ? parent_stub_->surface()->GetConfig() : NULL; |
175 } | 184 } |
176 | 185 |
177 void TextureImageTransportSurface::OnResize(gfx::Size size) { | 186 void TextureImageTransportSurface::OnResize(gfx::Size size) { |
178 CreateBackTexture(size); | 187 CreateTexture(back(), size); |
179 } | 188 } |
180 | 189 |
181 void TextureImageTransportSurface::OnWillDestroyStub( | 190 void TextureImageTransportSurface::OnWillDestroyStub( |
182 GpuCommandBufferStub* stub) { | 191 GpuCommandBufferStub* stub) { |
183 glDeleteFramebuffersEXT(1, &fbo_id_); | 192 glDeleteFramebuffersEXT(1, &fbo_id_); |
184 CHECK_GL_ERROR(); | 193 CHECK_GL_ERROR(); |
185 fbo_id_ = 0; | 194 fbo_id_ = 0; |
186 | 195 |
187 stub->RemoveDestructionObserver(this); | 196 stub->RemoveDestructionObserver(this); |
188 stub_destroyed_ = true; | 197 stub_destroyed_ = true; |
189 } | 198 } |
190 | 199 |
191 bool TextureImageTransportSurface::SwapBuffers() { | 200 bool TextureImageTransportSurface::SwapBuffers() { |
201 DCHECK(backbuffer_allocated_); | |
202 if (!frontbuffer_allocated_) { | |
203 previous_damage_rect_ = gfx::Rect(textures_[back()].size); | |
204 return true; | |
205 } | |
192 glFlush(); | 206 glFlush(); |
193 front_ = back(); | 207 front_ = back(); |
194 previous_damage_rect_ = gfx::Rect(textures_[front_].size); | 208 previous_damage_rect_ = gfx::Rect(textures_[front()].size); |
195 | 209 |
196 DCHECK(textures_[front_].client_id != 0); | 210 DCHECK(textures_[front()].client_id != 0); |
197 | 211 |
198 GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params; | 212 GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params; |
199 params.surface_handle = textures_[front_].client_id; | 213 params.surface_handle = textures_[front()].client_id; |
200 helper_->SendAcceleratedSurfaceBuffersSwapped(params); | 214 helper_->SendAcceleratedSurfaceBuffersSwapped(params); |
201 helper_->SetScheduled(false); | 215 helper_->SetScheduled(false); |
202 return true; | 216 return true; |
203 } | 217 } |
204 | 218 |
205 bool TextureImageTransportSurface::PostSubBuffer( | 219 bool TextureImageTransportSurface::PostSubBuffer( |
206 int x, int y, int width, int height) { | 220 int x, int y, int width, int height) { |
221 DCHECK(backbuffer_allocated_); | |
222 if (!frontbuffer_allocated_) { | |
223 previous_damage_rect_ = gfx::Rect(textures_[back()].size); | |
224 return true; | |
225 } | |
207 if (!parent_stub_.get()) | 226 if (!parent_stub_.get()) |
208 return false; | 227 return false; |
209 | 228 |
210 TextureInfo* info = GetParentInfo(textures_[back()].client_id); | 229 TextureInfo* info = GetParentInfo(textures_[back()].client_id); |
211 if (!info) | 230 if (!info) |
212 return false; | 231 return false; |
213 int back_texture_service_id = info->service_id(); | 232 int back_texture_service_id = info->service_id(); |
214 | 233 |
215 info = GetParentInfo(textures_[front_].client_id); | 234 info = GetParentInfo(textures_[front()].client_id); |
216 if (!info) | 235 if (!info) |
217 return false; | 236 return false; |
218 int front_texture_service_id = info->service_id(); | 237 int front_texture_service_id = info->service_id(); |
219 | 238 |
220 gfx::Size expected_size = textures_[back()].size; | 239 gfx::Size expected_size = textures_[back()].size; |
221 bool surfaces_same_size = textures_[front_].size == expected_size; | 240 bool surfaces_same_size = textures_[front()].size == expected_size; |
222 | 241 |
223 const gfx::Rect new_damage_rect(x, y, width, height); | 242 const gfx::Rect new_damage_rect(x, y, width, height); |
224 | 243 |
225 // An empty damage rect is a successful no-op. | 244 // An empty damage rect is a successful no-op. |
226 if (new_damage_rect.IsEmpty()) | 245 if (new_damage_rect.IsEmpty()) |
227 return true; | 246 return true; |
228 | 247 |
229 if (surfaces_same_size) { | 248 if (surfaces_same_size) { |
230 std::vector<gfx::Rect> regions_to_copy; | 249 std::vector<gfx::Rect> regions_to_copy; |
231 GetRegionsToCopy(previous_damage_rect_, new_damage_rect, ®ions_to_copy); | 250 GetRegionsToCopy(previous_damage_rect_, new_damage_rect, ®ions_to_copy); |
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247 } | 266 } |
248 } | 267 } |
249 } else { | 268 } else { |
250 DCHECK(new_damage_rect == gfx::Rect(expected_size)); | 269 DCHECK(new_damage_rect == gfx::Rect(expected_size)); |
251 } | 270 } |
252 | 271 |
253 glFlush(); | 272 glFlush(); |
254 front_ = back(); | 273 front_ = back(); |
255 | 274 |
256 GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params params; | 275 GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params params; |
257 params.surface_handle = textures_[front_].client_id; | 276 params.surface_handle = textures_[front()].client_id; |
258 params.x = x; | 277 params.x = x; |
259 params.y = y; | 278 params.y = y; |
260 params.width = width; | 279 params.width = width; |
261 params.height = height; | 280 params.height = height; |
262 helper_->SendAcceleratedSurfacePostSubBuffer(params); | 281 helper_->SendAcceleratedSurfacePostSubBuffer(params); |
263 helper_->SetScheduled(false); | 282 helper_->SetScheduled(false); |
264 | 283 |
265 previous_damage_rect_ = new_damage_rect; | 284 previous_damage_rect_ = new_damage_rect; |
266 return true; | 285 return true; |
267 } | 286 } |
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280 | 299 |
281 void* TextureImageTransportSurface::GetHandle() { | 300 void* TextureImageTransportSurface::GetHandle() { |
282 return parent_stub_.get() ? parent_stub_->surface()->GetHandle() : NULL; | 301 return parent_stub_.get() ? parent_stub_->surface()->GetHandle() : NULL; |
283 } | 302 } |
284 | 303 |
285 | 304 |
286 void TextureImageTransportSurface::OnNewSurfaceACK( | 305 void TextureImageTransportSurface::OnNewSurfaceACK( |
287 uint64 surface_handle, TransportDIB::Handle /*shm_handle*/) { | 306 uint64 surface_handle, TransportDIB::Handle /*shm_handle*/) { |
288 } | 307 } |
289 | 308 |
309 void TextureImageTransportSurface::OnReleaseSurfaceACK( | |
310 uint64 surface_id, bool success) { | |
311 if (success) | |
312 ReleaseTexture(textures_[front()].client_id == surface_id ? | |
313 front() : back()); | |
314 helper_->SetScheduled(true); | |
315 } | |
316 | |
290 void TextureImageTransportSurface::OnBuffersSwappedACK() { | 317 void TextureImageTransportSurface::OnBuffersSwappedACK() { |
291 if (helper_->MakeCurrent()) { | 318 if (helper_->MakeCurrent()) { |
292 if (textures_[front_].size != textures_[back()].size) { | 319 if (textures_[front()].size != textures_[back()].size) { |
293 CreateBackTexture(textures_[front_].size); | 320 CreateTexture(back(), textures_[front()].size); |
294 } else { | 321 } else { |
295 AttachBackTextureToFBO(); | 322 AttachTextureToFBO(back()); |
296 } | 323 } |
297 } | 324 } |
298 | 325 |
299 // Even if MakeCurrent fails, schedule anyway, to trigger the lost context | 326 // Even if MakeCurrent fails, schedule anyway, to trigger the lost context |
300 // logic. | 327 // logic. |
301 helper_->SetScheduled(true); | 328 helper_->SetScheduled(true); |
302 } | 329 } |
303 | 330 |
304 void TextureImageTransportSurface::OnPostSubBufferACK() { | 331 void TextureImageTransportSurface::OnPostSubBufferACK() { |
305 OnBuffersSwappedACK(); | 332 OnBuffersSwappedACK(); |
306 } | 333 } |
307 | 334 |
308 void TextureImageTransportSurface::OnResizeViewACK() { | 335 void TextureImageTransportSurface::OnResizeViewACK() { |
309 NOTREACHED(); | 336 NOTREACHED(); |
310 } | 337 } |
311 | 338 |
312 void TextureImageTransportSurface::ReleaseBackTexture() { | 339 void TextureImageTransportSurface::RequestReleaseTexture(int id) { |
340 Texture& texture = textures_[id]; | |
341 if (!texture.sent_to_client) { | |
342 ReleaseTexture(id); | |
343 return; | |
344 } | |
345 GpuHostMsg_AcceleratedSurfaceRelease_Params params; | |
346 params.identifier = texture.client_id; | |
347 helper_->SendAcceleratedSurfaceRelease(params); | |
348 helper_->SetScheduled(false); | |
349 } | |
350 | |
351 void TextureImageTransportSurface::ReleaseTexture(int id) { | |
313 if (!parent_stub_.get()) | 352 if (!parent_stub_.get()) |
314 return; | 353 return; |
315 TextureInfo* info = GetParentInfo(textures_[back()].client_id); | 354 Texture& texture = textures_[id]; |
355 TextureInfo* info = GetParentInfo(texture.client_id); | |
316 if (!info) | 356 if (!info) |
317 return; | 357 return; |
318 | 358 |
319 GLuint service_id = info->service_id(); | 359 GLuint service_id = info->service_id(); |
320 if (!service_id) | 360 if (!service_id) |
321 return; | 361 return; |
322 info->SetServiceId(0); | 362 info->SetServiceId(0); |
323 | 363 |
324 { | 364 { |
325 ScopedFrameBufferBinder fbo_binder(fbo_id_); | 365 ScopedFrameBufferBinder fbo_binder(fbo_id_); |
326 glDeleteTextures(1, &service_id); | 366 glDeleteTextures(1, &service_id); |
327 } | 367 } |
328 glFlush(); | 368 glFlush(); |
329 CHECK_GL_ERROR(); | 369 CHECK_GL_ERROR(); |
370 texture.sent_to_client = false; | |
371 if (id == front()) | |
372 frontbuffer_allocated_ = false; | |
373 else | |
374 backbuffer_allocated_ = false; | |
330 } | 375 } |
331 | 376 |
332 void TextureImageTransportSurface::CreateBackTexture(const gfx::Size& size) { | 377 void TextureImageTransportSurface::CreateTexture( |
378 int id, const gfx::Size& size) { | |
333 if (!parent_stub_.get()) | 379 if (!parent_stub_.get()) |
334 return; | 380 return; |
335 Texture& texture = textures_[back()]; | 381 Texture& texture = textures_[id]; |
336 TextureInfo* info = GetParentInfo(texture.client_id); | 382 TextureInfo* info = GetParentInfo(texture.client_id); |
337 if (!info) | 383 if (!info) |
338 return; | 384 return; |
339 | 385 |
340 GLuint service_id = info->service_id(); | 386 GLuint service_id = info->service_id(); |
341 | 387 |
342 if (service_id && texture.size == size) | 388 if (service_id && texture.size == size) |
343 return; | 389 return; |
344 | 390 |
345 if (!service_id) { | 391 if (!service_id) { |
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370 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 416 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
371 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 417 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
372 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 418 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
373 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 419 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
374 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, | 420 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, |
375 size.width(), size.height(), 0, | 421 size.width(), size.height(), 0, |
376 GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 422 GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
377 CHECK_GL_ERROR(); | 423 CHECK_GL_ERROR(); |
378 } | 424 } |
379 | 425 |
380 AttachBackTextureToFBO(); | 426 AttachTextureToFBO(id); |
381 | 427 |
382 GpuHostMsg_AcceleratedSurfaceNew_Params params; | 428 GpuHostMsg_AcceleratedSurfaceNew_Params params; |
383 params.width = size.width(); | 429 params.width = size.width(); |
384 params.height = size.height(); | 430 params.height = size.height(); |
385 params.surface_handle = texture.client_id; | 431 params.surface_handle = texture.client_id; |
386 helper_->SendAcceleratedSurfaceNew(params); | 432 helper_->SendAcceleratedSurfaceNew(params); |
387 texture.sent_to_client = true; | 433 texture.sent_to_client = true; |
434 | |
435 if (id == front()) | |
436 frontbuffer_allocated_ = true; | |
437 else | |
438 backbuffer_allocated_ = true; | |
388 } | 439 } |
389 | 440 |
390 void TextureImageTransportSurface::AttachBackTextureToFBO() { | 441 void TextureImageTransportSurface::AttachTextureToFBO(int id) { |
391 if (!parent_stub_.get()) | 442 if (!parent_stub_.get()) |
392 return; | 443 return; |
393 TextureInfo* info = GetParentInfo(textures_[back()].client_id); | 444 TextureInfo* info = GetParentInfo(textures_[id].client_id); |
394 if (!info) | 445 if (!info) |
395 return; | 446 return; |
396 | 447 |
397 ScopedFrameBufferBinder fbo_binder(fbo_id_); | 448 ScopedFrameBufferBinder fbo_binder(fbo_id_); |
398 glFramebufferTexture2DEXT(GL_FRAMEBUFFER, | 449 glFramebufferTexture2DEXT(GL_FRAMEBUFFER, |
399 GL_COLOR_ATTACHMENT0, | 450 GL_COLOR_ATTACHMENT0, |
400 GL_TEXTURE_2D, | 451 GL_TEXTURE_2D, |
401 info->service_id(), | 452 info->service_id(), |
402 0); | 453 0); |
403 glFlush(); | 454 glFlush(); |
404 CHECK_GL_ERROR(); | 455 CHECK_GL_ERROR(); |
405 | 456 |
406 #ifndef NDEBUG | 457 #ifndef NDEBUG |
407 GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); | 458 GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER); |
408 if (status != GL_FRAMEBUFFER_COMPLETE) { | 459 if (status != GL_FRAMEBUFFER_COMPLETE) { |
409 DLOG(ERROR) << "Framebuffer incomplete."; | 460 DLOG(ERROR) << "Framebuffer incomplete."; |
410 } | 461 } |
411 #endif | 462 #endif |
412 } | 463 } |
413 | 464 |
414 TextureInfo* TextureImageTransportSurface::GetParentInfo(uint32 client_id) { | 465 TextureInfo* TextureImageTransportSurface::GetParentInfo(uint32 client_id) { |
415 DCHECK(parent_stub_.get()); | 466 DCHECK(parent_stub_.get()); |
416 TextureManager* texture_manager = | 467 TextureManager* texture_manager = |
417 parent_stub_->decoder()->GetContextGroup()->texture_manager(); | 468 parent_stub_->decoder()->GetContextGroup()->texture_manager(); |
418 TextureInfo* info = texture_manager->GetTextureInfo(client_id); | 469 TextureInfo* info = texture_manager->GetTextureInfo(client_id); |
419 return info; | 470 return info; |
420 } | 471 } |
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